fix: recover auction finalization across worker restarts

This commit is contained in:
2026-07-31 11:59:02 +00:00
parent 439e4272e0
commit 1345aa25a1
8 changed files with 1202 additions and 146 deletions
+5 -1
View File
@@ -22,7 +22,11 @@ export const seedAuctionTimers = async (
keys: AuctionTimerKeys
): Promise<number> => {
const rows = await db.$queryRaw<AuctionTimerRow[]>(
GamePrisma.sql`SELECT id, close_at as "closeAt", status FROM auction WHERE status = 'OPEN'`
GamePrisma.sql`
SELECT id, close_at as "closeAt", status
FROM auction
WHERE status IN ('OPEN', 'FINALIZING')
`
);
if (!rows.length) {
return 0;
+162 -72
View File
@@ -8,8 +8,8 @@ import {
} from '@sammo-ts/infra';
import { resolveGameApiConfigFromEnv } from '../config.js';
import { RedisTurnDaemonTransport } from '../daemon/redisTransport.js';
import { buildTurnDaemonStreamKeys } from '../daemon/streamKeys.js';
import { createBestEffortResourceCloser } from '../services/bestEffortResourceCloser.js';
import { createPollingWorkerControl, waitForWorkerPoll } from '../services/pollingWorkerLifecycle.js';
import { buildAuctionTimerKeys } from './keys.js';
import { seedAuctionTimers } from './scheduler.js';
@@ -26,7 +26,37 @@ interface RedisTimerClient {
zRemRangeByScore(key: string, min: number, max: number): Promise<number>;
}
const sleepMs = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms));
const AUCTION_FINALIZE_RECOVERY_LIMIT = 1;
const buildAuctionFinalizeRequestId = (auctionId: number, closeAt: Date, retry = 0): string => {
const generation = closeAt.getTime();
const base = `auction:finalize:${auctionId}:${generation}`;
return retry > 0 ? `${base}:retry:${retry}` : base;
};
const isMatchingAuctionFinalizeEvent = (
event: { target: string; eventType: string; payload: unknown },
command: { type: 'auctionFinalize'; requestId: string; auctionId: number }
): boolean => {
const payload = event.payload;
const payloadRecord =
payload !== null && typeof payload === 'object' && !Array.isArray(payload)
? (payload as Record<string, unknown>)
: null;
return (
event.target === 'ENGINE' &&
event.eventType === command.type &&
payloadRecord?.type === command.type &&
payloadRecord.requestId === command.requestId &&
payloadRecord.auctionId === command.auctionId
);
};
const isSuccessfulAuctionFinalizeResult = (result: unknown, auctionId: number): boolean => {
if (result === null || typeof result !== 'object' || Array.isArray(result)) return false;
const resultRecord = result as Record<string, unknown>;
return resultRecord.type === 'auctionFinalize' && resultRecord.ok === true && resultRecord.auctionId === auctionId;
};
const popDueAuctionIds = async (
redis: RedisTimerClient,
@@ -56,44 +86,90 @@ export const processDueAuctionId = async (options: {
historyKey: string;
id: string;
nowMs: number;
sendCommand: (command: { type: 'auctionFinalize'; auctionId: number }) => Promise<unknown>;
}): Promise<'FINALIZING' | 'RESCHEDULED' | 'IGNORED'> => {
const { db, redis, timerKey, historyKey, id, nowMs, sendCommand } = options;
const { db, redis, timerKey, historyKey, id, nowMs } = options;
const auctionId = Number(id);
if (!Number.isFinite(auctionId)) {
if (!Number.isSafeInteger(auctionId) || auctionId < 1) {
return 'IGNORED';
}
const now = new Date(nowMs);
const updated = await db.$executeRaw(
GamePrisma.sql`
UPDATE auction
SET status = 'FINALIZING',
finalizing_at = ${now},
updated_at = ${now}
WHERE id = ${auctionId}
AND status = 'OPEN'
AND close_at <= ${now}
`
);
const outcome = await db.$transaction(async (transaction) => {
const updated = await transaction.$executeRaw(
GamePrisma.sql`
UPDATE auction
SET status = 'FINALIZING',
finalizing_at = ${now},
updated_at = ${now}
WHERE id = ${auctionId}
AND status = 'OPEN'
AND close_at <= ${now}
`
);
if (updated > 0) {
const current = await transaction.auction.findUnique({
where: { id: auctionId },
select: { status: true, closeAt: true },
});
if (!current) {
if (updated > 0) {
throw new Error(`Auction disappeared after FINALIZING transition: ${auctionId}`);
}
return { status: 'IGNORED' as const };
}
if (current.status === 'OPEN') {
return { status: 'RESCHEDULED' as const, closeAt: current.closeAt };
}
if (current.status !== 'FINALIZING') {
return { status: 'IGNORED' as const };
}
for (let retry = 0; retry <= AUCTION_FINALIZE_RECOVERY_LIMIT; retry += 1) {
const requestId = buildAuctionFinalizeRequestId(auctionId, current.closeAt, retry);
const command = { type: 'auctionFinalize' as const, requestId, auctionId };
const existing = await transaction.inputEvent.findUnique({
where: { requestId },
select: { target: true, eventType: true, payload: true, status: true, result: true },
});
if (!existing) {
await transaction.inputEvent.create({
data: {
requestId,
target: 'ENGINE',
eventType: command.type,
payload: command,
},
});
return { status: 'FINALIZING' as const };
}
if (!isMatchingAuctionFinalizeEvent(existing, command)) {
throw new Error(`Conflicting durable auction finalization event: ${requestId}`);
}
if (existing.status === 'PENDING' || existing.status === 'PROCESSING') {
return { status: 'FINALIZING' as const };
}
if (existing.status === 'SUCCEEDED' && isSuccessfulAuctionFinalizeResult(existing.result, auctionId)) {
throw new Error(`Auction remained FINALIZING after successful durable event: ${requestId}`);
}
}
throw new Error(`Auction finalization recovery exhausted: ${auctionId}`);
});
if (outcome.status === 'FINALIZING') {
await redis.zAdd(historyKey, [{ score: nowMs, value: id }]);
await sendCommand({ type: 'auctionFinalize', auctionId });
return 'FINALIZING';
}
const current = await db.auction.findFirst({
where: { id: auctionId, status: 'OPEN' },
select: { closeAt: true },
});
if (!current) {
return 'IGNORED';
if (outcome.status === 'RESCHEDULED') {
await redis.zAdd(timerKey, [{ score: outcome.closeAt.getTime(), value: String(auctionId) }]);
return 'RESCHEDULED';
}
await redis.zAdd(timerKey, [{ score: current.closeAt.getTime(), value: String(auctionId) }]);
return 'RESCHEDULED';
return 'IGNORED';
};
export const runAuctionWorker = async (): Promise<void> => {
export interface AuctionWorkerOptions {
signal?: AbortSignal;
}
export const runAuctionWorker = async (options: AuctionWorkerOptions = {}): Promise<void> => {
const config = resolveGameApiConfigFromEnv();
const postgres = createGamePostgresConnector(resolvePostgresConfigFromEnv({ schema: config.profile }));
const redis = createRedisConnector(resolveRedisConfigFromEnv());
@@ -102,54 +178,68 @@ export const runAuctionWorker = async (): Promise<void> => {
await redis.connect();
const keys = buildAuctionTimerKeys(config.profileName);
const daemonTransport = new RedisTurnDaemonTransport(redis.client, {
keys: buildTurnDaemonStreamKeys(config.profileName),
requestTimeoutMs: config.daemonRequestTimeoutMs,
});
const handleExit = async () => {
await redis.disconnect();
await postgres.disconnect();
};
process.on('SIGINT', handleExit);
process.on('SIGTERM', handleExit);
const control = createPollingWorkerControl(options.signal);
const closeResources = createBestEffortResourceCloser([
{ name: 'auction-worker-redis', run: () => redis.disconnect() },
{ name: 'auction-worker-postgres', run: () => postgres.disconnect() },
]);
let nextResyncAt = Date.now();
while (true) {
const nowMs = Date.now();
const historyTrimBefore = nowMs - config.auctionTimerRetentionSeconds * 1000;
if (historyTrimBefore > 0) {
await redis.client.zRemRangeByScore(keys.historyKey, 0, historyTrimBefore);
}
if (nowMs >= nextResyncAt) {
await seedAuctionTimers(postgres.prisma, redis.client, keys);
nextResyncAt = nowMs + config.auctionTimerResyncMs;
}
const dueIds = await popDueAuctionIds(redis.client, keys.timerKey, nowMs, 100);
if (dueIds.length > 0) {
for (const id of dueIds) {
await processDueAuctionId({
db: postgres.prisma,
redis: redis.client,
timerKey: keys.timerKey,
historyKey: keys.historyKey,
id,
nowMs,
sendCommand: (command) => daemonTransport.sendCommand(command),
});
try {
while (!control.signal.aborted) {
const nowMs = Date.now();
const historyTrimBefore = nowMs - config.auctionTimerRetentionSeconds * 1000;
if (historyTrimBefore > 0) {
await redis.client.zRemRangeByScore(keys.historyKey, 0, historyTrimBefore);
}
if (nowMs >= nextResyncAt) {
await seedAuctionTimers(postgres.prisma, redis.client, keys);
nextResyncAt = nowMs + config.auctionTimerResyncMs;
}
continue;
}
const nextDueMs = await getNextDueMs(redis.client, keys.timerKey);
if (nextDueMs === null) {
await sleepMs(config.auctionTimerPollMs);
continue;
}
const dueIds = await popDueAuctionIds(redis.client, keys.timerKey, nowMs, 100);
if (dueIds.length > 0) {
for (const id of dueIds) {
try {
await processDueAuctionId({
db: postgres.prisma,
redis: redis.client,
timerKey: keys.timerKey,
historyKey: keys.historyKey,
id,
nowMs,
});
} catch (error) {
const message = error instanceof Error ? error.message : 'Unknown auction worker error';
const trace = error instanceof Error ? error.stack : undefined;
try {
await postgres.prisma.errorLog.create({
data: {
category: 'AUCTION',
source: 'auction-worker',
message,
trace,
context: { auctionId: id },
},
});
} catch (logError) {
console.error('[auction-worker] failed to record auction error', logError);
}
}
}
continue;
}
const waitMs = Math.max(0, Math.min(config.auctionTimerPollMs, nextDueMs - Date.now()));
await sleepMs(waitMs);
const nextDueMs = await getNextDueMs(redis.client, keys.timerKey);
const waitMs =
nextDueMs === null
? config.auctionTimerPollMs
: Math.max(0, Math.min(config.auctionTimerPollMs, nextDueMs - Date.now()));
await waitForWorkerPoll(control.signal, waitMs);
}
} finally {
control.dispose();
await closeResources();
}
};
@@ -0,0 +1,46 @@
export interface PollingWorkerControl {
readonly signal: AbortSignal;
dispose(): void;
}
/**
* SIGINT/SIGTERM 또는 test AbortSignal을 하나의 idempotent stop signal로
* 합칩니다. Signal은 새 poll만 막고 현재 처리 중인 작업은 caller가 끝낸 뒤
* finally에서 resource를 닫게 합니다.
*/
export const createPollingWorkerControl = (externalSignal?: AbortSignal): PollingWorkerControl => {
const controller = new AbortController();
const stop = () => controller.abort();
process.on('SIGINT', stop);
process.on('SIGTERM', stop);
externalSignal?.addEventListener('abort', stop, { once: true });
if (externalSignal?.aborted) {
stop();
}
let disposed = false;
return {
signal: controller.signal,
dispose: () => {
if (disposed) return;
disposed = true;
process.off('SIGINT', stop);
process.off('SIGTERM', stop);
externalSignal?.removeEventListener('abort', stop);
},
};
};
export const waitForWorkerPoll = async (signal: AbortSignal, delayMs: number): Promise<void> => {
if (signal.aborted || delayMs <= 0) return;
await new Promise<void>((resolve) => {
const timeout = setTimeout(finish, delayMs);
function finish() {
clearTimeout(timeout);
signal.removeEventListener('abort', finish);
resolve();
}
signal.addEventListener('abort', finish, { once: true });
});
};
+61 -53
View File
@@ -10,6 +10,8 @@ import {
import { resolveGameApiConfigFromEnv } from '../config.js';
import { DatabaseTurnDaemonTransport } from '../daemon/databaseTransport.js';
import { createBestEffortResourceCloser } from '../services/bestEffortResourceCloser.js';
import { createPollingWorkerControl, waitForWorkerPoll } from '../services/pollingWorkerLifecycle.js';
import type { TurnDaemonTransport } from '../daemon/transport.js';
import { buildTournamentKeys } from './keys.js';
import { TournamentStore } from './store.js';
@@ -31,7 +33,6 @@ import {
resolveGroupPair,
resolveNextAt,
seedNpcBets,
sleepMs,
sortByRanking,
type TournamentMatchOutcome,
type TournamentPrismaClient,
@@ -590,7 +591,11 @@ export const processTournamentTick = async (options: {
return processedState;
};
export const runTournamentWorker = async (): Promise<void> => {
export interface TournamentWorkerOptions {
signal?: AbortSignal;
}
export const runTournamentWorker = async (options: TournamentWorkerOptions = {}): Promise<void> => {
const config = resolveGameApiConfigFromEnv();
const postgres = createGamePostgresConnector(resolvePostgresConfigFromEnv({ schema: config.profile }));
const redis = createRedisConnector(resolveRedisConfigFromEnv());
@@ -600,61 +605,64 @@ export const runTournamentWorker = async (): Promise<void> => {
const store = new TournamentStore(redis.client, buildTournamentKeys(config.profileName));
const daemonTransport = new DatabaseTurnDaemonTransport(postgres.prisma, config.daemonRequestTimeoutMs);
const control = createPollingWorkerControl(options.signal);
const closeResources = createBestEffortResourceCloser([
{ name: 'tournament-worker-redis', run: () => redis.disconnect() },
{ name: 'tournament-worker-postgres', run: () => postgres.disconnect() },
]);
const handleExit = async () => {
await redis.disconnect();
await postgres.disconnect();
};
process.on('SIGINT', handleExit);
process.on('SIGTERM', handleExit);
try {
while (!control.signal.aborted) {
const state = await store.getState();
if (!state || (!state.auto && !needsSettlement(state))) {
await waitForWorkerPoll(control.signal, config.tournamentPollMs);
continue;
}
while (true) {
const state = await store.getState();
if (!state || (!state.auto && !needsSettlement(state))) {
await sleepMs(config.tournamentPollMs);
continue;
}
const nextAt = new Date(state.nextAt).getTime();
const now = Date.now();
if (state.auto && Number.isFinite(nextAt) && nextAt > now) {
await waitForWorkerPoll(control.signal, Math.min(config.tournamentPollMs, nextAt - now));
continue;
}
const nextAt = new Date(state.nextAt).getTime();
const now = Date.now();
if (state.auto && Number.isFinite(nextAt) && nextAt > now) {
await sleepMs(Math.min(config.tournamentPollMs, nextAt - now));
continue;
}
try {
await processTournamentTick({
store,
prisma: postgres.prisma,
daemonTransport,
});
} catch (error) {
const message = error instanceof Error ? error.message : 'Unknown error';
const trace = error instanceof Error ? error.stack : undefined;
const now = new Date().toISOString();
await postgres.prisma.errorLog.create({
data: {
category: 'TOURNAMENT',
source: 'tournament-worker',
message,
trace,
context: {
stage: state.stage,
phase: state.phase,
bettingId: state.bettingId ?? null,
nextAt: state.nextAt,
try {
await processTournamentTick({
store,
prisma: postgres.prisma,
daemonTransport,
});
} catch (error) {
const message = error instanceof Error ? error.message : 'Unknown error';
const trace = error instanceof Error ? error.stack : undefined;
const failedAt = new Date().toISOString();
await postgres.prisma.errorLog.create({
data: {
category: 'TOURNAMENT',
source: 'tournament-worker',
message,
trace,
context: {
stage: state.stage,
phase: state.phase,
bettingId: state.bettingId ?? null,
nextAt: state.nextAt,
},
},
},
});
const currentState = (await store.getState()) ?? state;
const nextState: TournamentState = {
...currentState,
lastError: message,
lastErrorAt: now,
};
await store.setState(nextState);
}
});
const currentState = (await store.getState()) ?? state;
const nextState: TournamentState = {
...currentState,
lastError: message,
lastErrorAt: failedAt,
};
await store.setState(nextState);
}
await sleepMs(config.tournamentPollMs);
await waitForWorkerPoll(control.signal, config.tournamentPollMs);
}
} finally {
control.dispose();
await closeResources();
}
};