feat: add state property to city and update related processing logic in battle simulation and world map
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@@ -83,6 +83,7 @@ export const createGameApiServer = async () => {
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const auth = token ? tokenVerifier.verify(token) : null;
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return createGameApiContext({
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db: postgres.prisma as unknown as DatabaseClient,
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redis: redis.client,
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turnDaemon,
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battleSim,
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profile: {
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