feat: 장수 관련 명령어 처리 및 설정 기능 추가
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@@ -246,13 +246,35 @@ export class TurnDaemonLifecycle {
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return;
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case 'troopJoin':
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case 'troopExit':
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case 'dieOnPrestart':
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case 'buildNationCandidate':
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case 'instantRetreat':
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case 'vacation':
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case 'setMySetting':
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case 'dropItem':
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case 'changePermission':
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case 'kick':
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case 'appoint':
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await this.handleMutationCommand(command);
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return;
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}
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}
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private async handleMutationCommand(
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command: Extract<TurnDaemonCommand, { type: 'troopJoin' | 'troopExit' }>
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command: Extract<
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TurnDaemonCommand,
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| { type: 'troopJoin' }
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| { type: 'troopExit' }
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| { type: 'dieOnPrestart' }
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| { type: 'buildNationCandidate' }
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| { type: 'instantRetreat' }
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| { type: 'vacation' }
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| { type: 'setMySetting' }
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| { type: 'dropItem' }
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| { type: 'changePermission' }
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| { type: 'kick' }
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| { type: 'appoint' }
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>
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): Promise<void> {
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let result: TurnDaemonCommandResult | null = null;
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try {
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@@ -264,14 +286,8 @@ export class TurnDaemonLifecycle {
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type: command.type,
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ok: false,
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generalId: command.generalId,
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...(command.type === 'troopJoin'
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? {
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troopId: command.troopId,
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reason: '턴 데몬이 명령을 처리할 수 없습니다.',
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}
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: {
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reason: '턴 데몬이 명령을 처리할 수 없습니다.',
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}),
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reason: '턴 데몬이 명령을 처리할 수 없습니다.',
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...(command.type === 'troopJoin' ? { troopId: command.troopId } : {}),
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} as TurnDaemonCommandResult;
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}
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} catch (error) {
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@@ -281,9 +297,8 @@ export class TurnDaemonLifecycle {
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type: command.type,
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ok: false,
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generalId: command.generalId,
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...(command.type === 'troopJoin'
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? { troopId: command.troopId, reason }
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: { reason }),
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reason,
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...(command.type === 'troopJoin' ? { troopId: command.troopId } : {}),
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} as TurnDaemonCommandResult;
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}
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