test: restore validation baseline

This commit is contained in:
2026-08-07 10:23:16 +00:00
parent 1a1d0b2d91
commit 044c916990
11 changed files with 45 additions and 25 deletions
@@ -166,8 +166,8 @@ describe('Blank Start Scenario', () => {
const world = new InMemoryWorld(snapshot);
const runner = new TestGameRunner(world, 189, 1);
const gen0 = world.getAllGenerals().find((g) => g.name === 'General_0')!;
const gen1 = world.getAllGenerals().find((g) => g.name === 'General_1')!;
const gen0 = world.getAllGenerals().find((g) => g.name.endsWith('General_0'))!;
const gen1 = world.getAllGenerals().find((g) => g.name.endsWith('General_1'))!;
const foundNationDef = foundNationSpec.createDefinition(systemEnv);
const uprisingDef = uprisingSpec.createDefinition(systemEnv);
@@ -288,7 +288,7 @@ describe('Blank Start Scenario', () => {
options: { includeNeutralNation: true, defaultGeneralGold: 1000, defaultGeneralRice: 1000 },
});
const world = new InMemoryWorld(bootstrapResult.snapshot);
const gen0 = world.getAllGenerals().find((g) => g.name === 'General_0')!;
const gen0 = world.getAllGenerals().find((g) => g.name.endsWith('General_0'))!;
// Setup monarch in wandering nation but city level is 1 (수)
const newNation: Nation = {
@@ -334,7 +334,7 @@ describe('Blank Start Scenario', () => {
options: { includeNeutralNation: true },
});
const world = new InMemoryWorld(bootstrapResult.snapshot);
const gen0 = world.getAllGenerals().find((g) => g.name === 'General_0')!;
const gen0 = world.getAllGenerals().find((g) => g.name.endsWith('General_0'))!;
const foundNationDef = foundNationSpec.createDefinition(systemEnv);
// Setup monarch and enough generals
@@ -265,9 +265,9 @@ describe('Reserved Turn Execution', () => {
// 3. Define Reserved Turns
// This is "Setting all generals' reserved turns"
const gen0 = world.getAllGenerals().find((g) => g.name === 'General_0')!;
const gen1 = world.getAllGenerals().find((g) => g.name === 'General_1')!;
const gen2 = world.getAllGenerals().find((g) => g.name === 'General_2')!;
const gen0 = world.getAllGenerals().find((g) => g.name.endsWith('General_0'))!;
const gen1 = world.getAllGenerals().find((g) => g.name.endsWith('General_1'))!;
const gen2 = world.getAllGenerals().find((g) => g.name.endsWith('General_2'))!;
const reservedTurns: ReservedTurnMap = {
[gen0.id]: [