fix: expand general command differential parity

This commit is contained in:
2026-07-26 00:10:47 +00:00
parent edb971ce5c
commit 03a11c7aac
3 changed files with 28 additions and 5 deletions
@@ -56,8 +56,9 @@ normalized to the core `*Id` spelling before command identity comparison.
canonical projection.
- `trace.ts`: before/execute/after capture boundary.
- `compare.ts`: exact snapshot and delta comparison.
- `turnCommandGeneralMatrix.integration.test.ts`: 21 successful general
command paths, including the four-call `전투태세` completion path.
- `turnCommandGeneralMatrix.integration.test.ts`: 29 successful general
command paths, including the four-call `전투태세` completion path and
movement/return/gift/spy/sabotage commands.
- `turnCommandNationMatrix.integration.test.ts`: 8 successful nation
command paths.
- `turnCommandCoreReference.integration.test.ts`: declaration and live
@@ -162,9 +163,9 @@ Compatibility is established per case only when:
4. live sortie also passes the battle trace comparison;
5. any ignored path is documented in the case evidence.
As of 2026-07-25, 21 general cases, 8 nation cases, declaration and live sortie
As of 2026-07-25, 29 general cases, 8 nation cases, declaration and live sortie
pass this boundary. Live sortie covers battle entry, conquest, defeated-general
neutralization and last-city nation collapse. This is 31 executable comparison
neutralization and last-city nation collapse. This is 39 executable comparison
cases, not a claim that all 55 general and 38 nation command classes have been
dynamically compared.