Complete legacy-compatible in-game information menus
This commit is contained in:
@@ -1,19 +1,16 @@
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<script setup lang="ts">
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import { computed, onMounted, reactive, ref, watch } from 'vue';
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import { useMediaQuery } from '@vueuse/core';
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import PanelCard from '../components/ui/PanelCard.vue';
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import SkeletonLines from '../components/ui/SkeletonLines.vue';
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import GeneralBasicCard from '../components/main/GeneralBasicCard.vue';
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import CityBasicCard from '../components/main/CityBasicCard.vue';
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import NationBasicCard from '../components/main/NationBasicCard.vue';
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import { trpc } from '../utils/trpc';
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import { formatLog } from '../utils/formatLog';
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const SCREEN_MODE_KEY = 'sammo-screen-mode';
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const SCREEN_MODE_KEY = 'sam.screenMode';
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const CUSTOM_CSS_KEY = 'sam_customCSS';
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type ScreenMode = 'auto' | '500px' | '1000px';
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type LogType = 'generalHistory' | 'battleDetail' | 'battleResult' | 'generalAction';
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type ItemSlotKey = 'horse' | 'weapon' | 'book' | 'item';
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type MyGeneralResponse = Awaited<ReturnType<typeof trpc.general.me.query>>;
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type WorldStateSnapshot = {
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type WorldSnapshot = {
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currentYear: number;
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currentMonth: number;
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tickSeconds: number;
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@@ -21,48 +18,54 @@ type WorldStateSnapshot = {
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meta: Record<string, unknown>;
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} | null;
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type LogType = 'generalHistory' | 'battleDetail' | 'battleResult' | 'generalAction';
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type LogLine = {
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id: number;
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html: string;
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};
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type ItemSlotKey = 'horse' | 'weapon' | 'book' | 'item';
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type ItemSlot = {
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key: ItemSlotKey;
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label: string;
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code: string | null;
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};
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const logTypes: LogType[] = ['generalHistory', 'battleDetail', 'battleResult', 'generalAction'];
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const logLabels: Record<LogType, string> = {
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generalHistory: '장수 열전',
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battleDetail: '전투 기록',
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battleResult: '전투 결과',
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generalAction: '개인 기록',
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type SettingForm = {
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tnmt: number;
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defence_train: number;
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use_treatment: number;
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use_auto_nation_turn: number;
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};
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const data = ref<MyGeneralResponse | null>(null);
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const world = ref<WorldSnapshot>(null);
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const loading = ref(false);
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const error = ref<string | null>(null);
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const data = ref<MyGeneralResponse | null>(null);
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const worldState = ref<WorldStateSnapshot>(null);
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const screenMode = ref<ScreenMode>('auto');
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const customCss = ref('');
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const cssSaving = ref(false);
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let cssTimer: number | null = null;
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const logs = reactive<Record<LogType, LogLine[]>>({
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const form = reactive<SettingForm>({
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tnmt: 1,
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defence_train: 80,
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use_treatment: 10,
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use_auto_nation_turn: 1,
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});
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const logTypes: LogType[] = ['generalAction', 'battleDetail', 'generalHistory', 'battleResult'];
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const logLabels: Record<LogType, string> = {
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generalAction: '개인 기록',
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battleDetail: '전투 기록',
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generalHistory: '장수 열전',
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battleResult: '전투 결과',
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};
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const logColors: Record<LogType, string> = {
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generalAction: 'skyblue',
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battleDetail: 'orange',
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generalHistory: 'skyblue',
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battleResult: 'orange',
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};
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const logs = reactive<Record<LogType, Array<{ id: number; html: string }>>>({
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generalHistory: [],
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battleDetail: [],
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battleResult: [],
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generalAction: [],
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});
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const logLoading = reactive<Record<LogType, boolean>>({
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generalHistory: false,
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battleDetail: false,
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battleResult: false,
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generalAction: false,
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});
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const logHasMore = reactive<Record<LogType, boolean>>({
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generalHistory: true,
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battleDetail: true,
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@@ -70,520 +73,593 @@ const logHasMore = reactive<Record<LogType, boolean>>({
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generalAction: true,
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});
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const activeLogTab = ref<LogType>('generalAction');
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const isMobile = useMediaQuery('(max-width: 1024px)');
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const screenMode = ref<'auto' | '500px' | '1000px'>('auto');
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const errorText = (value: unknown): string =>
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value instanceof Error ? value.message : typeof value === 'string' ? value : 'unknown_error';
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const resolveErrorMessage = (value: unknown): string => {
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if (value instanceof Error) {
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return value.message;
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}
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if (typeof value === 'string') {
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return value;
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}
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return 'unknown_error';
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const asRecord = (value: unknown): Record<string, unknown> =>
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value !== null && typeof value === 'object' && !Array.isArray(value) ? (value as Record<string, unknown>) : {};
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const numberValue = (value: unknown, fallback: number): number => {
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const parsed = typeof value === 'number' ? value : Number(value);
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return Number.isFinite(parsed) ? parsed : fallback;
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};
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const resolveNumber = (value: unknown, fallback: number): number => {
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if (typeof value === 'number' && Number.isFinite(value)) {
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return value;
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}
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if (typeof value === 'string') {
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const parsed = Number(value);
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if (Number.isFinite(parsed)) {
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return parsed;
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}
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}
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return fallback;
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};
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const statusLine = computed(() =>
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world.value
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? `${world.value.currentYear}년 ${world.value.currentMonth}월 · ${Math.max(
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1,
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Math.round(world.value.tickSeconds / 60)
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)}분 턴`
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: '내 정보를 불러오는 중'
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);
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const statusLine = computed(() => {
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if (!worldState.value) {
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return '내 정보를 불러오는 중';
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}
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const turnTerm = resolveNumber((worldState.value.config as Record<string, unknown>)?.turnTermMinutes, 0);
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const termLabel = turnTerm > 0 ? ` · 턴 ${turnTerm}분` : '';
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return `${worldState.value.currentYear}년 ${worldState.value.currentMonth}월${termLabel}`;
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});
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const itemSlots = computed<ItemSlot[]>(() => {
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const items = data.value?.general?.items;
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return [
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{ key: 'horse', label: '말', code: items?.horse ?? null },
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{ key: 'weapon', label: '무기', code: items?.weapon ?? null },
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{ key: 'book', label: '서적', code: items?.book ?? null },
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{ key: 'item', label: '아이템', code: items?.item ?? null },
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];
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});
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const canSave = computed(() => (data.value?.settings.myset ?? 1) > 0);
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const penalties = computed(() => Object.entries(data.value?.penalties ?? {}));
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const items = computed<Array<{ key: ItemSlotKey; name: string; code: string | null }>>(() => [
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{ key: 'horse', name: '말', code: data.value?.general.items.horse ?? null },
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{ key: 'weapon', name: '무기', code: data.value?.general.items.weapon ?? null },
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{ key: 'book', name: '서적', code: data.value?.general.items.book ?? null },
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{ key: 'item', name: '도구', code: data.value?.general.items.item ?? null },
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]);
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const autorunUser = computed(() => asRecord(world.value?.meta.autorun_user));
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const showAutoNationTurn = computed(() => Boolean(asRecord(autorunUser.value.options).chief));
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const showVacation = computed(() => !autorunUser.value.limit_minutes);
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const actionAvailability = computed(() => {
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const general = data.value?.general;
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const meta = (worldState.value?.meta ?? {}) as Record<string, unknown>;
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const config = (worldState.value?.config ?? {}) as Record<string, unknown>;
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const autorunUser = (meta.autorun_user ?? {}) as Record<string, unknown>;
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const turntime = meta.turntime ? new Date(String(meta.turntime)) : null;
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const opentime = meta.opentime ? new Date(String(meta.opentime)) : null;
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const preopen = Boolean(turntime && opentime && turntime.getTime() <= opentime.getTime());
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const npcMode = resolveNumber(config.npcMode, 0);
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const meta = world.value?.meta ?? {};
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const config = world.value?.config ?? {};
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const constConfig = asRecord(config.const);
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const availableInstantAction = asRecord(constConfig.availableInstantAction ?? config.availableInstantAction);
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const turnTime = meta.turntime ? new Date(String(meta.turntime)) : null;
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const openTime = meta.opentime ? new Date(String(meta.opentime)) : null;
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const preopen = Boolean(turnTime && openTime && turnTime.getTime() <= openTime.getTime());
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const npcMode = numberValue(config.npcMode ?? config.npcmode, 0);
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return {
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canDieOnPrestart: Boolean(preopen && general && general.npcState === 0 && general.nationId === 0),
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canBuildNationCandidate: Boolean(preopen && general && general.nationId === 0),
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canVacation: !(autorunUser.limit_minutes ?? false),
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canInstantRetreat: Boolean(general && general.nationId > 0),
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canSelectOtherGeneral: Boolean(npcMode === 2 && general && general.npcState === 0),
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dieOnPrestart: Boolean(preopen && general?.npcState === 0 && general.nationId === 0),
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buildNationCandidate: Boolean(preopen && general?.nationId === 0),
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instantRetreat: Boolean(availableInstantAction.instantRetreat),
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selectOtherGeneral: Boolean(npcMode === 2 && general?.npcState === 0),
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};
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});
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const loadLogs = async () => {
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if (!data.value?.general?.id) {
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return;
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const applyCustomCss = (text: string) => {
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let style = document.getElementById('sammo-custom-css') as HTMLStyleElement | null;
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if (!style) {
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style = document.createElement('style');
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style.id = 'sammo-custom-css';
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document.head.appendChild(style);
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}
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await Promise.all(
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logTypes.map((type) => loadLog(type))
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);
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style.textContent = text;
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};
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const loadLog = async (type: LogType, beforeId?: number) => {
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if (logLoading[type]) {
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return;
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}
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if (logLoading[type]) return;
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logLoading[type] = true;
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try {
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const response = await trpc.general.getMyLog.query({ type, beforeId });
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const formatted = response.logs.map((entry) => ({
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id: entry.id,
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html: formatLog(entry.text),
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}));
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if (beforeId) {
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logs[type].push(...formatted);
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} else {
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logs[type] = formatted;
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}
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logHasMore[type] = formatted.length >= 24;
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} catch (err) {
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error.value = resolveErrorMessage(err);
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const next = response.logs.map((entry) => ({ id: entry.id, html: formatLog(entry.text) }));
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logs[type] = beforeId ? [...logs[type], ...next] : next;
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logHasMore[type] = next.length >= 24;
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} catch (cause) {
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error.value = errorText(cause);
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} finally {
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logLoading[type] = false;
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}
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};
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const loadMyPage = async () => {
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if (loading.value) {
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return;
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}
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const loadPage = async () => {
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if (loading.value) return;
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loading.value = true;
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error.value = null;
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try {
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const general = await trpc.general.me.query();
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const world = await (trpc.world.getState.query as unknown as () => Promise<WorldStateSnapshot>)();
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const [general, state] = await Promise.all([
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trpc.general.me.query(),
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trpc.world.getState.query() as Promise<WorldSnapshot>,
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]);
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data.value = general;
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worldState.value = world ?? null;
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await loadLogs();
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} catch (err) {
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error.value = resolveErrorMessage(err);
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world.value = state;
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if (general) {
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Object.assign(form, general.settings);
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}
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await Promise.all(logTypes.map((type) => loadLog(type)));
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} catch (cause) {
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error.value = errorText(cause);
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} finally {
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loading.value = false;
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}
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};
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const confirmAction = async (message: string, action: () => Promise<void>) => {
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if (!confirm(message)) {
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return;
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}
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const saveSettings = async () => {
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if (!canSave.value) return;
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try {
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await action();
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await loadMyPage();
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} catch (err) {
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alert(`실패했습니다: ${resolveErrorMessage(err)}`);
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await trpc.general.setMySetting.mutate({ ...form });
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await loadPage();
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} catch (cause) {
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alert(`실패했습니다: ${errorText(cause)}`);
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}
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};
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const handleDieOnPrestart = () =>
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confirmAction('정말로 삭제하시겠습니까?', async () => {
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await trpc.general.dieOnPrestart.mutate();
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window.location.reload();
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});
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const handleBuildNationCandidate = () =>
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confirmAction('거병 이후 장수를 삭제할 수 없습니다. 거병하시겠습니까?', async () => {
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await trpc.general.buildNationCandidate.mutate();
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});
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const handleInstantRetreat = () =>
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confirmAction('아군 접경으로 이동할까요?', async () => {
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await trpc.general.instantRetreat.mutate();
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});
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const handleVacation = () =>
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confirmAction('휴가 기능을 신청할까요?', async () => {
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await trpc.general.vacation.mutate();
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});
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const handleDropItem = (slot: ItemSlot) =>
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confirmAction(`${slot.label}(${slot.code ?? '-'})을(를) 파기하시겠습니까?`, async () => {
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await trpc.general.dropItem.mutate({ itemType: slot.key });
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});
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const refreshScreenMode = () => {
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if (typeof window === 'undefined') {
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return;
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}
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const mode = window.localStorage.getItem(SCREEN_MODE_KEY);
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if (mode === '500px' || mode === '1000px') {
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screenMode.value = mode;
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} else {
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screenMode.value = 'auto';
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const confirmMutation = async (message: string, mutation: () => Promise<unknown>) => {
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if (!confirm(message)) return;
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try {
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await mutation();
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await loadPage();
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} catch (cause) {
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alert(`실패했습니다: ${errorText(cause)}`);
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}
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};
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watch(
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() => isMobile.value,
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(value) => {
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if (value && !logTypes.includes(activeLogTab.value)) {
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activeLogTab.value = 'generalAction';
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}
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}
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);
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const dropItem = (item: { key: ItemSlotKey; name: string; code: string | null }) =>
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confirmMutation(`${item.code ?? item.name}을(를) 버리시겠습니까?`, () =>
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trpc.general.dropItem.mutate({ itemType: item.key })
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);
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watch(screenMode, (mode) => {
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localStorage.setItem(SCREEN_MODE_KEY, mode);
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document.dispatchEvent(new CustomEvent('tryChangeScreenMode'));
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});
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watch(customCss, (text) => {
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if (cssTimer !== null) window.clearTimeout(cssTimer);
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cssSaving.value = true;
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cssTimer = window.setTimeout(() => {
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localStorage.setItem(CUSTOM_CSS_KEY, text);
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applyCustomCss(text);
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cssSaving.value = false;
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}, 500);
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});
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onMounted(() => {
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refreshScreenMode();
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void loadMyPage();
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const storedMode = localStorage.getItem(SCREEN_MODE_KEY);
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screenMode.value = storedMode === '500px' || storedMode === '1000px' ? storedMode : 'auto';
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customCss.value = localStorage.getItem(CUSTOM_CSS_KEY) ?? '';
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applyCustomCss(customCss.value);
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void loadPage();
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});
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</script>
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<template>
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<main class="my-page" :class="`screen-${screenMode}`">
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<header class="page-header">
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<div>
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<h1 class="page-title">내 정보</h1>
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<p class="page-subtitle">{{ statusLine }}</p>
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</div>
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<div class="header-actions">
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<RouterLink class="ghost" to="/">메인</RouterLink>
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<RouterLink class="ghost" to="/my-settings">게임 설정</RouterLink>
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<button class="ghost" @click="loadMyPage">새로고침</button>
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</div>
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</header>
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<main id="container" class="legacy-page bg0" :class="`screen-${screenMode}`">
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<div class="title-row">
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<span>내 정 보</span>
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<RouterLink class="legacy-button" to="/">돌아가기</RouterLink>
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<button class="legacy-button" type="button" @click="loadPage">새로고침</button>
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</div>
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<div v-if="error" class="error">{{ error }}</div>
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<div v-if="error" class="error-row">{{ error }}</div>
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<div class="status-row">{{ statusLine }}</div>
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<section class="layout-grid">
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<div class="stack">
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<PanelCard title="장수 상태">
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<GeneralBasicCard :general="data?.general ?? null" :loading="loading" />
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||||
</PanelCard>
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<PanelCard title="도시 상태">
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<CityBasicCard :city="data?.city ?? null" :loading="loading" />
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</PanelCard>
|
||||
<PanelCard title="세력 상태">
|
||||
<NationBasicCard :nation="data?.nation ?? null" :loading="loading" />
|
||||
</PanelCard>
|
||||
</div>
|
||||
|
||||
<div class="stack">
|
||||
<PanelCard title="장수 상태 변경" subtitle="중요 액션은 확인 후 실행됩니다.">
|
||||
<div class="action-grid">
|
||||
<button
|
||||
v-if="actionAvailability.canVacation"
|
||||
class="action-btn"
|
||||
type="button"
|
||||
@click="handleVacation"
|
||||
>
|
||||
휴가 신청
|
||||
</button>
|
||||
<button
|
||||
v-if="actionAvailability.canDieOnPrestart"
|
||||
class="action-btn"
|
||||
type="button"
|
||||
@click="handleDieOnPrestart"
|
||||
>
|
||||
장수 삭제
|
||||
</button>
|
||||
<button
|
||||
v-if="actionAvailability.canBuildNationCandidate"
|
||||
class="action-btn"
|
||||
type="button"
|
||||
@click="handleBuildNationCandidate"
|
||||
>
|
||||
사전 거병
|
||||
</button>
|
||||
<button
|
||||
v-if="actionAvailability.canInstantRetreat"
|
||||
class="action-btn"
|
||||
type="button"
|
||||
@click="handleInstantRetreat"
|
||||
>
|
||||
접경 귀환
|
||||
</button>
|
||||
<RouterLink
|
||||
v-if="actionAvailability.canSelectOtherGeneral"
|
||||
class="action-btn link"
|
||||
to="/join"
|
||||
>
|
||||
다른 장수 선택
|
||||
</RouterLink>
|
||||
<section class="top-grid">
|
||||
<div class="general-column">
|
||||
<div class="section-title sky">장수 정보</div>
|
||||
<div v-if="loading || !data" class="loading">불러오는 중...</div>
|
||||
<div v-else class="general-table">
|
||||
<div class="portrait-cell">
|
||||
<img
|
||||
:src="
|
||||
data.general.picture ? `/image/game/${data.general.picture}` : '/image/game/default.jpg'
|
||||
"
|
||||
alt=""
|
||||
/>
|
||||
<strong>{{ data.general.name }}</strong>
|
||||
</div>
|
||||
</PanelCard>
|
||||
|
||||
<PanelCard title="아이템 파기" subtitle="소지 중인 장비를 선택합니다.">
|
||||
<div class="item-grid">
|
||||
<button
|
||||
v-for="slot in itemSlots"
|
||||
:key="slot.key"
|
||||
class="item-btn"
|
||||
type="button"
|
||||
:disabled="!slot.code"
|
||||
@click="handleDropItem(slot)"
|
||||
>
|
||||
{{ slot.label }}: {{ slot.code ?? '-' }}
|
||||
</button>
|
||||
</div>
|
||||
</PanelCard>
|
||||
|
||||
<PanelCard v-if="isMobile" title="장수 기록">
|
||||
<div class="log-tabs">
|
||||
<button
|
||||
v-for="type in logTypes"
|
||||
:key="type"
|
||||
:class="{ active: activeLogTab === type }"
|
||||
@click="activeLogTab = type"
|
||||
>
|
||||
{{ logLabels[type] }}
|
||||
</button>
|
||||
</div>
|
||||
<div class="log-block">
|
||||
<div class="log-title">{{ logLabels[activeLogTab] }}</div>
|
||||
<SkeletonLines v-if="loading || logLoading[activeLogTab]" :lines="4" />
|
||||
<!-- eslint-disable vue/no-v-html -->
|
||||
<template v-else>
|
||||
<div v-if="logs[activeLogTab].length === 0" class="empty">기록이 없습니다.</div>
|
||||
<div
|
||||
v-for="entry in logs[activeLogTab]"
|
||||
:key="entry.id"
|
||||
class="log-line"
|
||||
v-html="entry.html"
|
||||
/>
|
||||
<button
|
||||
v-if="logHasMore[activeLogTab]"
|
||||
class="ghost log-more"
|
||||
@click="loadLog(activeLogTab, logs[activeLogTab].at(-1)?.id)"
|
||||
>
|
||||
이전 로그 불러오기
|
||||
</button>
|
||||
</template>
|
||||
<!-- eslint-enable vue/no-v-html -->
|
||||
</div>
|
||||
</PanelCard>
|
||||
|
||||
<PanelCard v-else title="장수 기록" subtitle="개인 기록 및 전투 로그">
|
||||
<div class="log-grid">
|
||||
<div v-for="type in logTypes" :key="type" class="log-block">
|
||||
<div class="log-title">{{ logLabels[type] }}</div>
|
||||
<SkeletonLines v-if="loading || logLoading[type]" :lines="3" />
|
||||
<!-- eslint-disable vue/no-v-html -->
|
||||
<template v-else>
|
||||
<div v-if="logs[type].length === 0" class="empty">기록이 없습니다.</div>
|
||||
<div v-for="entry in logs[type]" :key="entry.id" class="log-line" v-html="entry.html" />
|
||||
<button
|
||||
v-if="logHasMore[type]"
|
||||
class="ghost log-more"
|
||||
@click="loadLog(type, logs[type].at(-1)?.id)"
|
||||
>
|
||||
이전 로그 불러오기
|
||||
</button>
|
||||
</template>
|
||||
<!-- eslint-enable vue/no-v-html -->
|
||||
<dl>
|
||||
<div>
|
||||
<dt>통솔</dt>
|
||||
<dd>{{ data.general.stats.leadership }}</dd>
|
||||
</div>
|
||||
</div>
|
||||
</PanelCard>
|
||||
<div>
|
||||
<dt>무력</dt>
|
||||
<dd>{{ data.general.stats.strength }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>지력</dt>
|
||||
<dd>{{ data.general.stats.intelligence }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>소속</dt>
|
||||
<dd>{{ data.nation?.name ?? '재야' }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>도시</dt>
|
||||
<dd>{{ data.city?.name ?? '-' }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>금/쌀</dt>
|
||||
<dd>{{ data.general.gold }} / {{ data.general.rice }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>병력</dt>
|
||||
<dd>{{ data.general.crew }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>훈련/사기</dt>
|
||||
<dd>{{ data.general.train }} / {{ data.general.atmos }}</dd>
|
||||
</div>
|
||||
<div>
|
||||
<dt>경험/공헌</dt>
|
||||
<dd>{{ data.general.experience }} / {{ data.general.dedication }}</dd>
|
||||
</div>
|
||||
</dl>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="settings-column">
|
||||
<div class="setting-line">
|
||||
토너먼트 【
|
||||
<label><input v-model.number="form.tnmt" type="radio" :value="0" />수동참여</label>
|
||||
<label><input v-model.number="form.tnmt" type="radio" :value="1" />자동참여</label>
|
||||
】
|
||||
</div>
|
||||
<div class="hint">∞ 개막직전 남는자리가 있을경우 랜덤하게 참여합니다.</div>
|
||||
|
||||
<label class="setting-line">
|
||||
환약 사용 【
|
||||
<select v-model.number="form.use_treatment">
|
||||
<option :value="10">경상</option>
|
||||
<option :value="21">중상</option>
|
||||
<option :value="41">심각</option>
|
||||
<option :value="61">위독</option>
|
||||
<option :value="100">사용안함</option>
|
||||
</select>
|
||||
】
|
||||
</label>
|
||||
<div class="hint">∞ 부상을 입었을 때 환약을 사용하는 기준입니다.</div>
|
||||
|
||||
<label v-if="showAutoNationTurn" class="setting-line">
|
||||
자동 사령턴 허용 【
|
||||
<select v-model.number="form.use_auto_nation_turn">
|
||||
<option :value="1">허용</option>
|
||||
<option :value="0">허용 안함</option>
|
||||
</select>
|
||||
】
|
||||
</label>
|
||||
|
||||
<label class="setting-line">
|
||||
수비 【
|
||||
<select v-model.number="form.defence_train">
|
||||
<option :value="90">수비 함(훈사90)</option>
|
||||
<option :value="80">수비 함(훈사80)</option>
|
||||
<option :value="60">수비 함(훈사60)</option>
|
||||
<option :value="40">수비 함(훈사40)</option>
|
||||
<option :value="999">수비 안함 [훈련 -3, 사기 -6]</option>
|
||||
</select>
|
||||
】
|
||||
</label>
|
||||
<button
|
||||
id="set_my_setting"
|
||||
class="action-button"
|
||||
type="button"
|
||||
:hidden="!canSave"
|
||||
@click="saveSettings"
|
||||
>
|
||||
설정저장
|
||||
</button>
|
||||
<div class="hint">∞ 설정저장은 이달중 {{ data?.settings.myset ?? 0 }}회 남았습니다.</div>
|
||||
|
||||
<div v-if="penalties.length" class="penalties">
|
||||
징계 목록(저장 시 갱신)
|
||||
<div v-for="[key, value] in penalties" :key="key">{{ key }} : {{ value }}</div>
|
||||
</div>
|
||||
|
||||
<div v-if="showVacation" class="action-line">
|
||||
휴 가 신 청<br />
|
||||
<button
|
||||
class="action-button"
|
||||
type="button"
|
||||
@click="confirmMutation('휴가 기능을 신청할까요?', () => trpc.general.vacation.mutate())"
|
||||
>
|
||||
휴가 신청
|
||||
</button>
|
||||
</div>
|
||||
<div v-if="actionAvailability.dieOnPrestart" class="action-line">
|
||||
가오픈 기간 내 장수 삭제<br />
|
||||
<button
|
||||
class="action-button"
|
||||
@click="confirmMutation('정말로 삭제하시겠습니까?', () => trpc.general.dieOnPrestart.mutate())"
|
||||
>
|
||||
장수 삭제
|
||||
</button>
|
||||
</div>
|
||||
<div v-if="actionAvailability.buildNationCandidate" class="action-line">
|
||||
서버 개시 이전 거병(2턴부터 건국 가능)<br />
|
||||
<button
|
||||
class="action-button"
|
||||
@click="
|
||||
confirmMutation('거병 이후 장수를 삭제할 수 없게됩니다. 거병하시겠습니까?', () =>
|
||||
trpc.general.buildNationCandidate.mutate()
|
||||
)
|
||||
"
|
||||
>
|
||||
사전 거병
|
||||
</button>
|
||||
</div>
|
||||
<div v-if="actionAvailability.instantRetreat" class="action-line">
|
||||
거리 3칸 이내 아국 도시로 즉시 이동<br />
|
||||
<button
|
||||
class="action-button"
|
||||
@click="
|
||||
confirmMutation('아군 접경으로 이동할까요?', () => trpc.general.instantRetreat.mutate())
|
||||
"
|
||||
>
|
||||
접경 귀환
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="screen-mode-row">
|
||||
<span>500px/1000px 모드<br />(모바일 전용, 즉시 설정)</span>
|
||||
<div class="button-group">
|
||||
<label><input v-model="screenMode" type="radio" value="auto" />자동</label>
|
||||
<label><input v-model="screenMode" type="radio" value="500px" />500px</label>
|
||||
<label><input v-model="screenMode" type="radio" value="1000px" />1000px</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="item-title">아이템 파기</div>
|
||||
<div class="item-group">
|
||||
<button
|
||||
v-for="item in items"
|
||||
:key="item.key"
|
||||
type="button"
|
||||
:disabled="!item.code"
|
||||
@click="dropItem(item)"
|
||||
>
|
||||
{{ item.code ?? '-' }}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<label class="custom-css">
|
||||
개인용 CSS <span>{{ cssSaving ? '(저장 중)' : '' }}</span>
|
||||
<textarea id="custom_css" v-model="customCss" />
|
||||
</label>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section class="log-grid">
|
||||
<article v-for="type in logTypes" :key="type" class="log-panel">
|
||||
<h2 :style="{ color: logColors[type] }">{{ logLabels[type] }}</h2>
|
||||
<div v-if="logLoading[type]" class="loading">불러오는 중...</div>
|
||||
<div v-else>
|
||||
<div v-for="entry in logs[type]" :key="entry.id" class="log-line" v-html="entry.html" />
|
||||
<div v-if="logs[type].length === 0" class="empty">기록이 없습니다.</div>
|
||||
<button
|
||||
v-if="logHasMore[type]"
|
||||
class="load-old"
|
||||
type="button"
|
||||
@click="loadLog(type, logs[type].at(-1)?.id)"
|
||||
>
|
||||
이전 로그 불러오기
|
||||
</button>
|
||||
</div>
|
||||
</article>
|
||||
</section>
|
||||
</main>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.my-page {
|
||||
.legacy-page {
|
||||
width: 100%;
|
||||
max-width: 1000px;
|
||||
min-width: 500px;
|
||||
min-height: 100vh;
|
||||
padding: 24px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24px;
|
||||
transition: width 0.2s ease;
|
||||
margin: 0 auto;
|
||||
padding: 0;
|
||||
color: #fff;
|
||||
background-color: #111;
|
||||
background-image: url('/image/game/back_walnut.jpg');
|
||||
font-family: Pretendard, 'Apple SD Gothic Neo', 'Noto Sans KR', 'Malgun Gothic', sans-serif;
|
||||
font-size: 14px;
|
||||
line-height: 1.3;
|
||||
}
|
||||
|
||||
.my-page.screen-500px {
|
||||
.legacy-page.screen-500px {
|
||||
max-width: 500px;
|
||||
}
|
||||
|
||||
.my-page.screen-1000px {
|
||||
.legacy-page.screen-1000px {
|
||||
max-width: 1000px;
|
||||
}
|
||||
|
||||
.page-header {
|
||||
.title-row {
|
||||
height: 54px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16px;
|
||||
align-content: flex-start;
|
||||
align-items: flex-start;
|
||||
justify-content: flex-start;
|
||||
flex-wrap: wrap;
|
||||
gap: 0 4px;
|
||||
border: 1px solid #666;
|
||||
background: transparent;
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.page-title {
|
||||
font-size: 1.6rem;
|
||||
.title-row > span {
|
||||
flex-basis: 100%;
|
||||
height: 18px;
|
||||
letter-spacing: 0;
|
||||
}
|
||||
.legacy-button,
|
||||
button,
|
||||
select,
|
||||
textarea {
|
||||
border: 1px solid #777;
|
||||
border-radius: 0;
|
||||
color: #fff;
|
||||
background: #6b6b6b;
|
||||
font: inherit;
|
||||
}
|
||||
.legacy-button {
|
||||
min-height: 34px;
|
||||
padding: 5px 10px;
|
||||
border-color: #2d5d7f;
|
||||
border-radius: 4px;
|
||||
background: #315f86;
|
||||
color: #fff;
|
||||
font-weight: 700;
|
||||
text-decoration: none;
|
||||
letter-spacing: 0;
|
||||
}
|
||||
|
||||
.page-subtitle {
|
||||
color: rgba(232, 221, 196, 0.7);
|
||||
margin-top: 6px;
|
||||
}
|
||||
|
||||
.header-actions {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.layout-grid {
|
||||
display: grid;
|
||||
grid-template-columns: minmax(0, 320px) minmax(0, 1fr);
|
||||
gap: 18px;
|
||||
}
|
||||
|
||||
.stack {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 18px;
|
||||
}
|
||||
|
||||
.action-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.action-btn {
|
||||
border: 1px solid rgba(201, 164, 90, 0.5);
|
||||
background: rgba(12, 12, 12, 0.6);
|
||||
color: inherit;
|
||||
padding: 8px 12px;
|
||||
font-size: 0.85rem;
|
||||
button {
|
||||
cursor: pointer;
|
||||
}
|
||||
button:disabled {
|
||||
cursor: default;
|
||||
opacity: 0.45;
|
||||
}
|
||||
.status-row,
|
||||
.error-row {
|
||||
padding: 4px 8px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.action-btn.link {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
.error-row {
|
||||
color: #ff7777;
|
||||
border: 1px solid #a33;
|
||||
}
|
||||
|
||||
.item-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.item-btn {
|
||||
border: 1px solid rgba(201, 164, 90, 0.4);
|
||||
background: rgba(12, 12, 12, 0.6);
|
||||
color: inherit;
|
||||
padding: 8px 10px;
|
||||
font-size: 0.82rem;
|
||||
cursor: pointer;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.item-btn:disabled {
|
||||
opacity: 0.5;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.top-grid,
|
||||
.log-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.log-block {
|
||||
border: 1px solid rgba(201, 164, 90, 0.3);
|
||||
padding: 8px;
|
||||
background: rgba(12, 12, 12, 0.6);
|
||||
min-height: 160px;
|
||||
.general-column,
|
||||
.settings-column,
|
||||
.log-panel {
|
||||
border: 1px solid #666;
|
||||
background-image: url('/image/game/back_walnut.jpg');
|
||||
}
|
||||
|
||||
.log-title {
|
||||
font-weight: 600;
|
||||
margin-bottom: 6px;
|
||||
font-size: 0.9rem;
|
||||
.section-title,
|
||||
.log-panel h2 {
|
||||
min-height: 34px;
|
||||
margin: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border-bottom: 1px solid #666;
|
||||
background-color: #14241b;
|
||||
background-image: url('/image/game/back_green.jpg');
|
||||
font-size: 1.25em;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.log-line {
|
||||
padding: 4px 0;
|
||||
border-bottom: 1px dashed rgba(201, 164, 90, 0.2);
|
||||
.sky {
|
||||
color: skyblue;
|
||||
}
|
||||
|
||||
.log-line:last-child {
|
||||
border-bottom: none;
|
||||
.general-table {
|
||||
display: grid;
|
||||
grid-template-columns: 150px 1fr;
|
||||
padding: 0;
|
||||
background-color: #172a52;
|
||||
background-image: url('/image/game/back_blue.jpg');
|
||||
}
|
||||
|
||||
.log-more {
|
||||
.portrait-cell {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
padding: 10px;
|
||||
border-right: 1px solid #777;
|
||||
}
|
||||
.portrait-cell img {
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
object-fit: cover;
|
||||
}
|
||||
dl {
|
||||
margin: 0;
|
||||
}
|
||||
dl > div {
|
||||
display: grid;
|
||||
grid-template-columns: 80px 1fr;
|
||||
border-bottom: 1px solid #777;
|
||||
}
|
||||
dt,
|
||||
dd {
|
||||
margin: 0;
|
||||
padding: 2px 5px;
|
||||
border-right: 1px solid #777;
|
||||
}
|
||||
dt {
|
||||
color: #aaa;
|
||||
}
|
||||
.settings-column {
|
||||
padding: 10px 18px;
|
||||
}
|
||||
.setting-line {
|
||||
display: block;
|
||||
margin-top: 5px;
|
||||
}
|
||||
.hint {
|
||||
margin: 0 0 13px;
|
||||
color: orange;
|
||||
}
|
||||
.action-button {
|
||||
width: 160px;
|
||||
height: 30px;
|
||||
margin: 4px 0;
|
||||
background: #225500;
|
||||
}
|
||||
.action-line {
|
||||
margin: 12px 0;
|
||||
}
|
||||
.penalties {
|
||||
margin: 12px 0;
|
||||
color: #f66;
|
||||
}
|
||||
.screen-mode-row {
|
||||
display: grid;
|
||||
grid-template-columns: 160px 1fr;
|
||||
align-items: center;
|
||||
margin: 14px 0;
|
||||
}
|
||||
.button-group {
|
||||
display: flex;
|
||||
}
|
||||
.button-group label {
|
||||
padding: 5px 8px;
|
||||
border: 1px solid #666;
|
||||
background: #26384d;
|
||||
}
|
||||
.button-group input {
|
||||
margin-right: 4px;
|
||||
}
|
||||
.item-title {
|
||||
margin-top: 12px;
|
||||
}
|
||||
.item-group {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
margin: 5px 0 14px;
|
||||
}
|
||||
.item-group button {
|
||||
min-height: 30px;
|
||||
}
|
||||
.custom-css {
|
||||
display: block;
|
||||
}
|
||||
.custom-css textarea {
|
||||
display: block;
|
||||
width: 420px;
|
||||
max-width: 100%;
|
||||
height: 150px;
|
||||
color: #fff;
|
||||
background: #000;
|
||||
}
|
||||
.log-panel {
|
||||
min-height: 180px;
|
||||
}
|
||||
.log-panel h2 {
|
||||
color: orange;
|
||||
}
|
||||
.log-line,
|
||||
.empty,
|
||||
.loading {
|
||||
padding: 2px 8px;
|
||||
}
|
||||
.load-old {
|
||||
width: 100%;
|
||||
min-height: 32px;
|
||||
margin-top: 8px;
|
||||
}
|
||||
|
||||
.log-tabs {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 8px;
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
|
||||
.log-tabs button {
|
||||
border: 1px solid rgba(201, 164, 90, 0.4);
|
||||
background: transparent;
|
||||
color: inherit;
|
||||
padding: 6px 10px;
|
||||
font-size: 0.8rem;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.log-tabs button.active {
|
||||
background: rgba(201, 164, 90, 0.2);
|
||||
}
|
||||
|
||||
.ghost {
|
||||
border: 1px solid rgba(201, 164, 90, 0.5);
|
||||
background: transparent;
|
||||
color: inherit;
|
||||
padding: 6px 10px;
|
||||
font-size: 0.8rem;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.empty {
|
||||
color: rgba(232, 221, 196, 0.6);
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
.error {
|
||||
color: #f08a5d;
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
@media (max-width: 1024px) {
|
||||
.layout-grid {
|
||||
grid-template-columns: 1fr;
|
||||
@media (max-width: 991px) {
|
||||
.legacy-page {
|
||||
width: 500px;
|
||||
}
|
||||
|
||||
.top-grid,
|
||||
.log-grid {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user