# Rewrite Constraint Contract

This document defines a shared constraint contract for the rewrite so both the
turn daemon (in-memory) and API server (DB-backed) can evaluate constraints
consistently.

## Goals

- Single source of truth for constraint logic.
- Support full evaluation in daemon and precheck in API.
- Explicit data requirements for batching and caching.
- Deterministic reasons for deny vs unknown outcomes.

## Types (TypeScript sketch)

```ts
export type ConstraintResult =
    | { kind: 'allow' }
    | { kind: 'deny'; reason: string; code?: string }
    | { kind: 'unknown'; missing: RequirementKey[] };

export type RequirementKey =
    | { kind: 'general'; id: number }
    | { kind: 'city'; id: number }
    | { kind: 'nation'; id: number }
    | { kind: 'destGeneral'; id: number }
    | { kind: 'destCity'; id: number }
    | { kind: 'destNation'; id: number }
    | { kind: 'arg'; key: string }
    | { kind: 'env'; key: string };

export interface ConstraintContext {
    actorId: number;
    cityId?: number;
    nationId?: number;
    destGeneralId?: number;
    destCityId?: number;
    destNationId?: number;
    args: Record<string, unknown>;
    env: Record<string, unknown>;
    mode: 'full' | 'precheck';
}

export interface StateView {
    has(req: RequirementKey): boolean;
    get(req: RequirementKey): unknown | null;
}

export interface Constraint {
    name: string;
    requires(ctx: ConstraintContext): RequirementKey[];
    test(ctx: ConstraintContext, view: StateView): ConstraintResult;
}
```

## Evaluation Flow

- `ConstraintPlanner` collects requirements across constraints.
- `StateView` loads those requirements (daemon: in-memory, API: DB).
- `test()` returns:
    - `allow` if constraint passes.
    - `deny` with a stable reason/code for UI.
    - `unknown` if required data is missing and `mode === 'precheck'`.

```ts
function evaluateConstraints(constraints: Constraint[], ctx: ConstraintContext, view: StateView): ConstraintResult {
    for (const constraint of constraints) {
        const missing = constraint.requires(ctx).filter((req) => !view.has(req));
        if (missing.length && ctx.mode === 'precheck') {
            return { kind: 'unknown', missing };
        }
        const result = constraint.test(ctx, view);
        if (result.kind !== 'allow') {
            return result;
        }
    }
    return { kind: 'allow' };
}
```

## StateView Selection Boundary

The split between in-memory and DB-backed evaluation happens outside the
constraint logic. A factory or loader chooses the `StateView` implementation
based on the execution environment:

- Turn daemon -> `InMemoryStateView` with a full in-memory snapshot.
- API server -> `DbStateView` (or `ProjectedStateView`) that fetches only the
  required fields from the DB or precomputed projections.

This keeps constraints pure and deterministic, while the infrastructure layer
decides how to satisfy `requires()` in each runtime.

## Mapping from Legacy Flags

- `REQ_GENERAL` -> `{ kind: 'general', id: actorId }`
- `REQ_CITY` -> `{ kind: 'city', id: cityId }`
- `REQ_NATION` -> `{ kind: 'nation', id: nationId }`
- `REQ_DEST_*` -> respective `dest` key
- `REQ_ARG` -> `{ kind: 'arg', key: <argName> }`
- `env` dependencies (for example `turnterm`, `year`) -> `{ kind: 'env', key: 'turnterm' }`

## Data Projection Suggestion

- API prechecks can rely on a small read model (for example `general_summary`)
  updated by the turn daemon; `StateView` selects the source per requirement.
