1503 lines
64 KiB
PHP
1503 lines
64 KiB
PHP
<?php
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namespace sammo;
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function SetDevelop($genType, $no, $city, $tech) {
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$db = DB::db();
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$connect=$db->get();
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$query = "select rate,pop/pop2*100 as po,comm/comm2*100 as co,def/def2*100 as de,wall/wall2*100 as wa,secu/secu2*100 as se,agri/agri2*100 as ag from city where city='$city'";
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$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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$city = MYDB_fetch_array($result);
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// 우선 선정
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if($city['rate'] < 95) {
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$command = EncodeCommand(0, 0, 0, 4); // 우선 선정
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$query = "update general set turn0='$command' where no='$no'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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return;
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}
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$prob = rand() % 100;
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$command = EncodeCommand(0, 0, 0, 9); //조달
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switch($genType) {
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case 0: //무장
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case 2: //무내정장
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if($prob < 30) {
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if($city['de'] < 99) { $command = EncodeCommand(0, 0, 0, 5); } //수비
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elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
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else { $command = EncodeCommand(0, 0, 0, 9); } //조달
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} elseif($prob < 60) {
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if($city['wa'] < 99) { $command = EncodeCommand(0, 0, 0, 6); } //성벽
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elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
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else { $command = EncodeCommand(0, 0, 0, 9); } //조달
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} elseif($prob < 90) {
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if($city['se'] < 99) { $command = EncodeCommand(0, 0, 0, 8); } //치안
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elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
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else { $command = EncodeCommand(0, 0, 0, 9); } //조달
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} else {
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$command = EncodeCommand(0, 0, 0, 29);
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}
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break;
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case 1: //지장
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case 3: //지내정장
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if($prob < 40) {
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if($city['ag'] < 99) { $command = EncodeCommand(0, 0, 0, 1); } //농업
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elseif($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
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elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
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else { $command = EncodeCommand(0, 0, 0, 9); } //조달
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} elseif($prob < 80) {
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if($city['co'] < 99) { $command = EncodeCommand(0, 0, 0, 2); } //상업
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elseif($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
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elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
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else { $command = EncodeCommand(0, 0, 0, 9); } //조달
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} elseif($prob < 90) {
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if($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3); } //기술
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elseif($city['po'] < 99) { $command = EncodeCommand(0, 0, 0, 7); } //정장
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else { $command = EncodeCommand(0, 0, 0, 9); } //조달
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} else {
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if($tech < 10000) { $command = EncodeCommand(0, 0, 0, 3 + (rand() % 2) * 6); } //기술, 조달
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else { $command = EncodeCommand(0, 0, 0, 29); }
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}
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break;
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}
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// 장수수가 너무 많으면 탐색 확률 감소
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if($command == EncodeCommand(0, 0, 0, 29)) {
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$query = "select no from general";
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$result = MYDB_query($query, $connect) or Error("processAI04 ".MYDB_error($connect),"");
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$genCount = MYDB_num_rows($result);
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$ratio = Util::round($genCount / 600 * 100);
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if(rand() % 100 < $ratio) {
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$command = EncodeCommand(0, 0, 0, 9);
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}
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}
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$query = "update general set turn0='$command' where no='$no'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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return;
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}
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function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40) {
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$db = DB::db();
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$connect=$db->get();
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$cities = [];
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$regions = [];
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foreach($db->queryAllLists('SELECT city, region FROM city WHERE nation = %i', $nationID) as [$cityID, $regionID]){
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$cities[$cityID] = true;
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$regions[$regionID] = true;
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}
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$gameStor = KVStorage::getStorage($db, 'game_env');
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[$startyear, $year] = $gameStor->getValuesAsArray(['startyear', 'year']);
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$relYear = Util::valueFit($year-$startyear, 0);
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$type = 0;
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switch($genType) {
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case 0: //무장
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case 2: //무내정장
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$dex0 = $dex0 + rand()%1000;
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$dex10 = $dex10 + rand()%1000;
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$dex20 = $dex20 + rand()%1000;
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$sel = 0;
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// 보궁기 선택
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if($dex0 > $dex10) {
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if($dex0 > $dex20) {
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$sel = 0;
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} else {
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$sel = 2;
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}
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} else {
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if($dex10 > $dex20) {
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$sel = 1;
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} else {
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$sel = 2;
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}
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}
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$types = [];
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switch($sel) {
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case 0:
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foreach(GameUnitConst::byType(GameUnitConst::T_FOOTMAN) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$types[] = $crewtype->id;
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}
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}
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break;
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case 1:
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foreach(GameUnitConst::byType(GameUnitConst::T_ARCHER) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$types[] = $crewtype->id;
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}
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}
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break;
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case 2:
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foreach(GameUnitConst::byType(GameUnitConst::T_CAVALRY) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$types[] = $crewtype->id;
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}
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}
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break;
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}
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break;
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case 1: //지장
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case 3: //지내정장
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foreach(GameUnitConst::byType(GameUnitConst::T_WIZARD) as $crewtype){
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if($crewtype->isValid($cities, $regions, $relYear, $tech)){
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$types[] = $crewtype->id;
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}
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}
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break;
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}
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if($types){
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$type = Util::choiceRandom($types);
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}
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else{
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$type = GameUnitConst::DEFAULT_CREWTYPE;
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}
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$gold -= 200; // 사기비용
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$cost = getCost($type) * getTechCost($tech);
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$cost = CharCost($cost, $personal);
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$crew = intdiv($gold, $cost);
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if($leader < $crew) { $crew = $leader; }
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$command = EncodeCommand(0, $type, $crew, 11);
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$query = "update general set turn0='$command' where no='$no'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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return;
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}
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function processAI($no) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$connect=$db->get();
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$admin = $gameStor->getValues(['startyear','year','month','turnterm','scenario','gold_rate','rice_rate']);
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// 초반 여부
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if($admin['startyear']+2 > $admin['year'] || ($admin['startyear']+2 == $admin['year'] && $admin['month'] < 5)) {
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$isStart = 1;
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} else {
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$isStart = 0;
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}
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$query = "select no,turn0,npcid,name,nation,nations,city,level,npcmsg,personal,leader,intel,power,gold,rice,crew,train,atmos,troop,npc,affinity,mode,injury,picture,imgsvr,killturn,makelimit,dex0,dex10,dex20,dex30,dex40 from general where no='$no'";
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$result = MYDB_query($query, $connect) or Error("processAI01 ".MYDB_error($connect),"");
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$general = MYDB_fetch_array($result);
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if($general['npc'] == 5){
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if($general['nation'] == 0 && $general['killturn'] > 1){
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$command = EncodeCommand(0, 0, 0, 0); //휴식
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$db->update('general', [
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'turn0'=>$command,
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'killturn'=>1
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], 'no=%i', $general['no']);
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}
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else if($general['level'] == 12){
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$newRuler = $db->queryFirstField('SELECT `no` FROM general WHERE nation = %i AND no != %i ORDER BY RAND() LIMIT 1', $general['nation'], $general['no']);
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if($newRuler){
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$command = EncodeCommand(0, 0, $newRuler, 54); //선양
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$db->update('general', [
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'turn0'=>$command,
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'turn1'=>$command,
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'turn2'=>$command,
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'turn3'=>$command,
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'turn4'=>$command,
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'killturn'=>rand(70,75),
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], 'no=%i', $general['no']);
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}
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}
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else{
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$command = EncodeCommand(0, 0, 0, 26); //집합
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$db->update('general', [
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'turn0'=>$command,
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'turn1'=>$command,
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'turn2'=>$command,
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'turn3'=>$command,
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'turn4'=>$command,
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'turn5'=>$command,
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'killturn'=>rand(70,75),
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], 'no=%i', $general['no']);
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}
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return;
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}
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// 입력된 턴이 있으면 그것 실행
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if(DecodeCommand($general['turn0'])[0] != 0) {
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return;
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}
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$query = "select city,region,nation,level,path,rate,gen1,gen2,gen3,pop,supply,front from city where city='{$general['city']}'";
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$result = MYDB_query($query, $connect) or Error("processAI02 ".MYDB_error($connect),"");
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$city = MYDB_fetch_array($result);
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$query = "select nation,level,tech,gold,rice,rate,type,color,name,war from nation where nation='{$general['nation']}'";
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$result = MYDB_query($query, $connect) or Error("processAI03 ".MYDB_error($connect),"");
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$nation = MYDB_fetch_array($result)??[
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'nation'=>0,
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'color'=>'#000000',
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'name'=>'재야',
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'level'=>0,
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'gold'=>0,
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'rice'=>0,
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'tech'=>0,
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];
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$coreCommand = array();
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if($general['level'] >= 5) {
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$query = "select l{$general['level']}turn0 from nation where nation='{$general['nation']}'";
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$result = MYDB_query($query, $connect) or Error("processAI03 ".MYDB_error($connect),"");
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$coreCommand = MYDB_fetch_array($result);
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}
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$cityCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND supply=1 AND front>0', $general['nation']);
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// 공격가능도시 있으면 1
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$attackable = $cityCount > 0;
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$dipState = 0;
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$query = "select no from diplomacy where me='{$general['nation']}' and state=1 and term>8";
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$result = MYDB_query($query, $connect) or Error("processAI04 ".MYDB_error($connect),"");
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$dipCount = MYDB_num_rows($result);
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// 선포중이면 1상태
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if($dipCount > 0) { $dipState = 1; }
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$query = "select no from diplomacy where me='{$general['nation']}' and state=1 and term<=8";
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$result = MYDB_query($query, $connect) or Error("processAI04 ".MYDB_error($connect),"");
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$dipCount = MYDB_num_rows($result);
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// 전쟁준비 선포중이면 2상태
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if($dipCount > 0) { $dipState = 2; }
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$query = "select no from diplomacy where me='{$general['nation']}' and state=1 and term<=5";
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$result = MYDB_query($query, $connect) or Error("processAI04 ".MYDB_error($connect),"");
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$dipCount = MYDB_num_rows($result);
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// 교전 직전이면 3상태
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if($dipCount > 0) { $dipState = 3; }
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$query = "select no from diplomacy where me='{$general['nation']}' and state=0";
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$result = MYDB_query($query, $connect) or Error("processAI04 ".MYDB_error($connect),"");
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$dipCount = MYDB_num_rows($result);
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// 교전중이면 4상태
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if($dipCount > 0) { $dipState = 4; }
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//무장
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if($general['power'] >= $general['intel']) {
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$genType = 0;
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if($general['intel'] >= $general['power'] * 0.8) { //무지장
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switch(rand() % 5) {
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case 0: case 1: case 2: case 3: $genType = 0; break;
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case 4: $genType = 1; break;
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}
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}
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//지장
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} else {
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$genType = 1;
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if($general['power'] >= $general['intel'] * 0.8) { //지무장
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switch(rand() % 5) {
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case 0: $genType = 0; break;
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case 1: case 2: case 3: case 4: $genType = 1; break;
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}
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}
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}
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//내정장
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if($general['leader'] < 40) {
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$genType += 2;
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//$genType = 2; // 무내정장
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//$genType = 3; // 지내정장
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}
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$tech = getTechCost($nation['tech']);
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$resrc = $tech * 700;//XXX: 왜 700이지?
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if($general['atmos'] >= 90 && $general['train'] >= 90) {
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if($general['mode'] == 0) {
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$query = "update general set mode=1 where no='{$general['no']}'";
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MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
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}
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} else {
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if($general['mode'] == 1) {
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$query = "update general set mode=0 where no='{$general['no']}'";
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MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
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}
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}
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//운영자메시지 출력 하루 6번..?
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//특별 메세지 있는 경우 출력 하루 4번
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$term = $admin['turnterm'];
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if($general['npcmsg'] && Util::randBool($term / (6*60))) {
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$src = new MessageTarget(
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$general['no'],
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$general['name'],
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$general['nation'],
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$nation['name'],
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$nation['color'],
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GetImageURL($general['imgsvr'], $general['picture'])
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);
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$msg = new Message(
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Message::MSGTYPE_PUBLIC,
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$src,
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$src,
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$general['npcmsg'],
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new \DateTime(),
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new \DateTime('9999-12-31'),
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[]
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);
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$msg->send();
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}
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//재야인경우
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if($general['npc'] == 9 && $general['level'] == 0) {
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// 오랑캐는 바로 임관
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$rulerNation = $db->queryFirstField('SELECT nation FROM general WHERE `level`=12 AND npc=9 and nation not in %li ORDER BY RAND() limit 1', Json::decode($general['nations']));
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if($ruler) {
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$command = EncodeCommand(0, 0, $rulerNation, 25); //임관
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} else {
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$command = EncodeCommand(0, 0, 0, 42); //견문
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}
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$query = "update general set turn0='$command' where no='{$general['no']}'";
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MYDB_query($query, $connect) or Error("processAI07 ".MYDB_error($connect),"");
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return;
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} elseif($general['npc'] != 9 && $general['level'] == 0) {
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switch(Util::choiceRandomUsingWeight([11.4, 40, 20, 28.6])) {
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//임관 10%
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case 0:
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$available = true;
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if($admin['startyear']+3 > $admin['year']){
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//초기 임관 기간에서는 국가가 적을수록 임관 시도가 적음
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$nationCnt = $db->queryFirstField('SELECT count(nation) FROM nation');
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$notFullNationCnt = $db->queryFirstField('SELECT count(nation) FROM nation WHERE gennum < %i', GameConst::$initialNationGenLimit);
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if($nationCnt == 0 || $notFullNationCnt == 0){
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$available = false;
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}
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else if(Util::randBool(pow(1 / $nationCnt / pow($notFullNationCnt, 3), 1/4))){
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//국가가 1개일 경우에는 '임관하지 않음'
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$available = false;
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}
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}
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if($general['affinity'] == 999 || !$available){
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$command = EncodeCommand(0, 0, 0, 42); //견문
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}
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else{
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//랜임 커맨드 입력.
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$command = EncodeCommand(0, 0, 99, 25); //임관
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}
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break;
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case 1: //거병이나 견문 40%
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// 초반이면서 능력이 좋은놈 위주로 1.4%확률로 거병
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$prop = Util::randF() * (GameConst::$defaultStatNPCMax + GameConst::$chiefStatMin) / 2;
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$ratio = ($general['leader'] + $general['power'] + $general['intel']) / 3;
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if($admin['startyear']+2 > $admin['year'] && $prop < $ratio && Util::randBool(0.014) && $general['makelimit'] == 0) {
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//거병
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$command = EncodeCommand(0, 0, 0, 55);
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} else {
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//견문
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$command = EncodeCommand(0, 0, 0, 42);
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}
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break;
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case 2: //이동 20%
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$paths = explode('|', $city['path']);
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$command = EncodeCommand(0, 0, $paths[rand()%count($paths)], 21);
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break;
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default:
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$command = EncodeCommand(0, 0, 0, 42);
|
|
break;
|
|
}
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI07 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
|
|
$rulerCommand = 0;
|
|
//군주가 할일
|
|
if($general['level'] == 12) {
|
|
//오랑캐인데 공격 못하면 바로 방랑/해산
|
|
if($general['npc'] == 9 && $dipState == 0 && !$attackable) {
|
|
//방랑군이냐 아니냐
|
|
if($nation['level'] == 0) {
|
|
// 해산
|
|
$command = EncodeCommand(0, 0, 0, 56);
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
|
return;
|
|
} else {
|
|
// 방랑
|
|
$command = EncodeCommand(0, 0, 0, 47);
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
}
|
|
//분기마다
|
|
if($admin['month'] == 1 || $admin['month'] == 4 || $admin['month'] == 7 || $admin['month'] == 10) {
|
|
//관직임명
|
|
Promotion($general['nation'], $nation['level']);
|
|
} elseif($admin['month'] == 12) {
|
|
//세율
|
|
$nation['rate'] = TaxRate($general['nation']);
|
|
//지급률
|
|
GoldBillRate($nation['nation'], $nation['rate'], $admin['gold_rate'], $nation['type'], $nation['gold']);
|
|
} elseif($admin['month'] == 6) {
|
|
//세율
|
|
$nation['rate'] = TaxRate($general['nation']);
|
|
//지급률
|
|
RiceBillRate($nation['nation'], $nation['rate'], $admin['rice_rate'], $nation['type'], $nation['rice']);
|
|
}
|
|
|
|
//방랑군이냐 아니냐
|
|
if($nation['level'] == 0) {
|
|
if($admin['startyear']+2 <= $admin['year']) {
|
|
// 해산
|
|
$command = EncodeCommand(0, 0, 0, 56);
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
|
return;
|
|
} elseif($city['nation'] == 0 && ($city['level'] == 5 || $city['level'] == 6)) {
|
|
$type = rand()%9 + 1;
|
|
$colors = GetNationColors();
|
|
$color = rand() % count($colors);
|
|
$command = EncodeCommand(0, $type, $color, 46);
|
|
$nationName = "㉿".mb_substr($general['name'], 1);
|
|
//건국
|
|
$query = "update general set turn0='$command',makenation='$nationName' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI08 ".MYDB_error($connect),"");
|
|
return;
|
|
} elseif(rand()%4 > 0) {
|
|
//이동
|
|
$paths = explode('|', $city['path']);
|
|
$command = EncodeCommand(0, 0, $paths[rand()%count($paths)], 21);
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
|
return;
|
|
} else {
|
|
//조달
|
|
$command = EncodeCommand(0, 0, 0, 9);
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI09 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
} else {
|
|
//외교 평시에 선포
|
|
|
|
do{
|
|
if($dipState != 0){
|
|
break;
|
|
}
|
|
if($attackable){
|
|
break;
|
|
}
|
|
|
|
SetNationFront($nation['nation']);
|
|
|
|
$frontCount = $db->queryFirstField('SELECT count(city) FROM city WHERE nation=%i AND front>0', $general['nation']);
|
|
if($frontCount > 0){
|
|
break;
|
|
}
|
|
|
|
$devRate = $db->queryFirstField('SELECT (sum(pop/10)+sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(pop2/10)+sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2)) from city where nation=%i', $general['nation']);
|
|
if($devRate < 0.8){
|
|
break;
|
|
}
|
|
|
|
$nations = [];
|
|
foreach ($db->queryAllLists('SELECT nation, power FROM nation WHERE level>0') as [$youNationID, $youNationPower]) {
|
|
if(!isNeighbor($general['nation'], $youNationID)){
|
|
continue;
|
|
}
|
|
$nations[$youNationID] = 1/sqrt($youNationPower+1);
|
|
}
|
|
if(!$nations){
|
|
break;
|
|
}
|
|
$youNationID = Util::choiceRandomUsingWeight($nations);
|
|
$command = EncodeCommand(0, 0, $youNationID, 62);
|
|
$db->update('nation', [
|
|
'l12turn0'=>$command
|
|
], 'nation=%i', $general['nation']);
|
|
$rulerCommand = 1;
|
|
}while(false);
|
|
}
|
|
}
|
|
|
|
// 입력된 턴이 있으면
|
|
if(!empty($coreCommand) && ($coreCommand["l{$general['level']}turn0"] != EncodeCommand(0, 0, 0, 99))) {
|
|
$rulerCommand = 1;
|
|
}
|
|
|
|
//방랑군 아니고, 입력된 턴이 없을때 수뇌부가 할일
|
|
if($nation['level'] != 0 && $general['level'] >= 5 && $rulerCommand == 0) {
|
|
$command = NPCStaffWork($general, $nation, $dipState);
|
|
if($command){
|
|
$db->update('nation', [
|
|
"l{$general['level']}turn0"=>$command
|
|
], 'nation=%i', $general['nation']);
|
|
}
|
|
}
|
|
|
|
$command = EncodeCommand(0, 0, 0, 1);
|
|
//일반 할일
|
|
if($general['killturn'] < 5) {
|
|
if($general['gold'] + $general['rice'] == 0) {
|
|
$command = EncodeCommand(0, 0, 0, 9); //조달
|
|
} elseif($general['gold'] > $general['rice']) {
|
|
$command = EncodeCommand(0, 1, 100, 44); //헌납
|
|
} else {
|
|
$command = EncodeCommand(0, 2, 100, 44); //헌납
|
|
}
|
|
} elseif($general['injury'] > 10) {
|
|
// 부상 2달 이상이면 요양
|
|
$command = EncodeCommand(0, 0, 0, 50); //요양
|
|
} elseif($nation['level'] == 0) {
|
|
//방랑군일때
|
|
if($admin['startyear']+3 <= $admin['year']) {
|
|
$command = EncodeCommand(0, 0, 0, 45); //하야
|
|
} else {
|
|
switch(rand()%5) {
|
|
case 0:
|
|
$command = EncodeCommand(0, 0, 0, 42); break; //견문 20%
|
|
case 1: case 2: case 3: case 4:
|
|
$command = EncodeCommand(0, 0, 0, 9); break; //조달 80%
|
|
}
|
|
}
|
|
} else {
|
|
//국가일때
|
|
//아국땅 아니면 귀환
|
|
if($general['nation'] != $city['nation'] || $city['supply'] == 0) {
|
|
$command = EncodeCommand(0, 0, 0, 28); //귀환
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
|
|
if($general['leader'] < 40){
|
|
//무지장인데
|
|
|
|
if(
|
|
(($nation['rice'] - GameConst::$baserice) * 3 <= $general['rice'] && $general['rice'] >= $resrc + 2100) ||
|
|
($general['rice'] >= 11000)
|
|
){
|
|
//쌀을 많이 들고 있다면
|
|
$amount = $general['rice'] * 0.9;
|
|
$amount = intdiv(Util::valueFit($amount, $resrc + 1000, 10000), 100);
|
|
|
|
$command = EncodeCommand(0, 2, $amount, 44); //헌납
|
|
$db->update('general', [
|
|
'turn0'=>$command
|
|
], 'no=%i',$general['no']);
|
|
return;
|
|
}
|
|
|
|
if(
|
|
(($nation['gold'] - GameConst::$basegold) * 3 <= $general['gold'] && $general['gold'] >= $resrc + 2100) ||
|
|
($general['gold'] >= 12000)
|
|
){
|
|
//금을 많이 들고 있다면
|
|
$amount = $general['gold'] * 0.9;
|
|
$amount = intdiv(Util::valueFit($amount, $resrc + 1000, 10000), 100);
|
|
|
|
$command = EncodeCommand(0, 1, $amount, 44); //헌납
|
|
$db->update('general', [
|
|
'turn0'=>$command
|
|
], 'no=%i',$general['no']);
|
|
return;
|
|
}
|
|
}
|
|
|
|
//국가 병량이 없을때 바로 헌납
|
|
if($nation['rice'] < 2000 && $general['rice'] > 200) {
|
|
$amount = intdiv($general['rice'] - 200, 100) + 1;
|
|
if($amount > 20) { $amount = 20; }
|
|
$command = EncodeCommand(0, 2, $amount, 44); //헌납
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
|
|
// R
|
|
// ┃ ┃ 공격/내정
|
|
// 500┃쌀┣━━━━┓
|
|
// ┃팜┃ ┃
|
|
// 100┣━┫ 내정 ┣━━━
|
|
// ┃조┃ ┃쌀삼
|
|
// 0┗━┻━━━━┻━━━> G
|
|
// 100 500
|
|
|
|
$target = array();
|
|
// 평시거나 초반아니면서 공격가능 없으면서 병사 있으면 해제(25%)
|
|
if($dipState == 0 && $isStart == 0 && !$attackable && $general['crew'] > 0 && rand()% 100 < 25) {
|
|
$command = EncodeCommand(0, 0, 0, 17); //소집해제
|
|
} elseif($dipState <= 1 || $isStart == 1) {
|
|
//평시이거나 선포있어도 초반이면
|
|
if($general['gold'] + $general['rice'] < 200) { $command = EncodeCommand(0, 0, 0, 9); } //금쌀없으면 조달9
|
|
elseif($general['rice'] > 100 && $city['rate'] < 95) { $command = EncodeCommand(0, 0, 0, 4); } //우선 선정
|
|
elseif($general['gold'] < 100) { //금없으면 쌀팜
|
|
$amount = intdiv(($general['rice'] - $general['gold'])/2, 100); // 100단위
|
|
$command = EncodeCommand(0, 1, $amount, 49); //팜
|
|
} elseif($general['gold'] < 500 && $general['rice'] < 500) { $command = EncodeCommand(0, 0, 0, 1); } //금쌀되면 내정
|
|
elseif($general['rice'] < 100) { //쌀없으면 쌀삼
|
|
$amount = intdiv(($general['gold'] - $general['rice'])/2, 100); // 100단위
|
|
$command = EncodeCommand(0, 2, $amount, 49); //삼
|
|
} elseif($genType >= 2) { $command = EncodeCommand(0, 0, 0, 1); } //내정장일때 내정
|
|
else {
|
|
//현도시가 전방이면 공격 가능성 체크
|
|
if($city['front'] > 0) {
|
|
//주변도시 체크
|
|
$paths = explode('|', $city['path']);
|
|
for($i=0; $i < count($paths); $i++) {
|
|
$query = "select city,nation from city where city='$paths[$i]'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI20 ".MYDB_error($connect),"");
|
|
$targetCity = MYDB_fetch_array($result);
|
|
//공백지이면 타겟에 포함
|
|
if($targetCity['nation'] == 0) { $target[] = $targetCity['city']; }
|
|
}
|
|
if(count($target) == 0 || $isStart == 1 || $nation['war'] == 1) { $command = EncodeCommand(0, 0, 0, 1); } //공격 가능도시가 없으면 내정
|
|
else { $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
|
|
} else {
|
|
//전방 아니면 내정
|
|
$command = EncodeCommand(0, 0, 0, 1);
|
|
}
|
|
|
|
if($command == EncodeCommand(0, 0, 0, 1)) { // 공격아닌 경우
|
|
$query = "select city,(pop/10+agri+comm+secu+def+wall)/(pop2/10+agri2+comm2+secu2+def2+wall2)*100 as dev from city where city='{$general['city']}'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI19 ".MYDB_error($connect),"");
|
|
$selCity = MYDB_fetch_array($result);
|
|
|
|
$sel = rand() % 10;
|
|
if($selCity['dev'] > 95) { $sel = 9; }
|
|
elseif($selCity['dev'] < 70) { $sel = 0; }
|
|
switch($sel) {
|
|
case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: // 그대로 내정 80 %
|
|
$command = EncodeCommand(0, 0, 0, 1);
|
|
break;
|
|
case 8: case 9: // 저개발 도시로 워프 20%
|
|
//도시 선택, 30% 확률로 군사 있는 곳으로 워프
|
|
if(rand()%100 < 30) {
|
|
$query = "select city,(pop/10+agri+comm+secu+def+wall)/(pop2/10+agri2+comm2+secu2+def2+wall2)*100 as dev from city where nation='{$general['nation']}' and supply='1' order by gen2 desc,dev limit 0,1";
|
|
} else {
|
|
$query = "select city,(pop/10+agri+comm+secu+def+wall)/(pop2/10+agri2+comm2+secu2+def2+wall2)*100 as dev from city where nation='{$general['nation']}' and supply='1' order by dev limit 0,1";
|
|
}
|
|
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
|
$selCity = MYDB_fetch_array($result);
|
|
//이미 그 도시이거나, 그 도시도 고개발이면 내정
|
|
if($selCity['city'] == $general['city'] || $selCity['dev'] > 95) {
|
|
$command = EncodeCommand(0, 0, 0, 1);
|
|
} else {
|
|
//워프
|
|
$query = "update general set city='{$selCity['city']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI18 ".MYDB_error($connect),"");
|
|
|
|
$command = EncodeCommand(0, 0, 0, 50); //요양
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// ┃ ┃
|
|
// ┃ 쌀팜 ┃ 공격
|
|
// ┃ ┃
|
|
// 700t┣━━━━╋━━━━━━━━━
|
|
// ┃내조 ↗┃
|
|
// ┃ ↗ ┃
|
|
// ┣━┓내조┃ 쌀삼
|
|
// ┃**┃ ┃
|
|
// 0 ┗━┻━━━━━━━> G
|
|
// 700t
|
|
|
|
} else { // 공격인 경우
|
|
if($general['crew'] < 1000 && $general['gold'] >= $resrc && $general['rice'] >= $resrc) { //자원되고, 병사없을때
|
|
if($city['pop'] > 40000) { $command = EncodeCommand(0, 0, 0, 11); }
|
|
else { $command = EncodeCommand(0, 0, 0, 1); }
|
|
} elseif($general['rice'] < $resrc && $general['rice'] <= $general['gold']) {
|
|
//금이 더 많으면 매매
|
|
$amount = intdiv(($general['gold'] - $general['rice']) / 2, 100); // 100단위
|
|
if($amount > 0) { $command = EncodeCommand(0, 2, $amount, 49); }//삼
|
|
else { $command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); } // 내정, 조달
|
|
} elseif($general['gold'] < $resrc && $general['rice'] > $general['gold']) {
|
|
//쌀이 더 많으면 매매
|
|
$amount = intdiv(($general['rice'] - $general['gold']) / 2, 100); // 100단위
|
|
if($amount > 0) { $command = EncodeCommand(0, 1, $amount, 49); }//팜
|
|
else { $command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); } // 내정, 조달
|
|
//자원, 병사 모두 충족
|
|
} elseif($general['crew'] >= 1000 && $general['train'] < 90) {
|
|
$command = EncodeCommand(0, 0, 0, 13); //훈련
|
|
} elseif($general['crew'] >= 1000 && $general['atmos'] < 90) {
|
|
$command = EncodeCommand(0, 0, 0, 14); //사기진작
|
|
} else {
|
|
//공격
|
|
//$command = $target[rand()%count($target)] * 100 + 16; //있으면 공격
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// R
|
|
// ┃ ┃
|
|
// ┃쌀┃
|
|
// ┃팜┃ 공격
|
|
//1000t┣━╋━━━━━
|
|
// ┃조┃ 쌀삼
|
|
// 0┗━┻━━━━━> G
|
|
// 1000t
|
|
|
|
//전시일때
|
|
if($general['gold'] + $general['rice'] < $resrc*2) { $command = EncodeCommand(0, 0, 0, 9); } //금쌀없으면 조달
|
|
elseif($general['rice'] > $resrc && $city['rate'] < 95 && $city['front'] == 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
|
elseif($general['rice'] > $resrc && $city['rate'] < 50 && $city['front'] > 0) { $command = EncodeCommand(0, 0, 0, 4); } // 우선 선정
|
|
elseif($general['gold'] < $resrc || ($general['gold'] < $resrc *2 && $general['rice'] > $resrc * 6)) { // 금없으면 쌀팜
|
|
$amount = intdiv(($general['rice'] - $general['gold'])/2, 100); // 100단위
|
|
if($amount > 0) { $command = EncodeCommand(0, 1, $amount, 49); }// 팜
|
|
else { $command = EncodeCommand(0, 0, 0, 9); } // 조달
|
|
} elseif($general['rice'] < $resrc || ($general['rice'] < $resrc *2 && $general['gold'] > $resrc * 6)) { // 쌀없으면 쌀삼
|
|
$amount = intdiv(($general['gold'] - $general['rice'])/2, 100); // 100단위
|
|
if($amount > 0) { $command = EncodeCommand(0, 2, $amount, 49); }// 팜
|
|
else { $command = EncodeCommand(0, 0, 0, 9); } // 조달
|
|
} elseif($genType >= 2) { $command = EncodeCommand(0, 0, 0, 1); } //내정장일때 내정
|
|
elseif($general['crew'] < 1000 && $general['gold'] >= $resrc && $general['rice'] >= $resrc) {
|
|
$query = "select no from general where nation='{$general['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
|
$genCount = MYDB_num_rows($result);
|
|
|
|
$query = "select no from general where nation='{$general['nation']}' and city='{$general['city']}'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
|
$genCount2 = MYDB_num_rows($result);
|
|
|
|
$query = "select sum(pop) as sum from city where nation='{$general['nation']}' and supply='1'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
|
$sumCity = MYDB_fetch_array($result);
|
|
// 현도시 인구 비율
|
|
$ratio = Util::round($city['pop'] / $sumCity['sum'] * 100);
|
|
// 현도시 장수 비율
|
|
$ratio2 = Util::round($genCount2 / $genCount * 100);
|
|
$ratio3 = rand() % 100;
|
|
// 전체 인구 대비 확률로 현지에서 징병
|
|
if($city['pop'] > 40000 && 100 + $ratio - $ratio2 > $ratio3) {
|
|
$command = EncodeCommand(0, 0, 0, 11); //인구 되면 징병
|
|
} else {
|
|
// 인구 안되면 4만 이상인 도시로 워프
|
|
$query = "select city from city where nation='{$general['nation']}' and pop>40000 and supply='1' order by rand() limit 0,1";
|
|
$result = MYDB_query($query, $connect) or Error("processAI16 ".MYDB_error($connect),"");
|
|
$cityCount = MYDB_num_rows($result);
|
|
if($cityCount > 0) {
|
|
$selCity = MYDB_fetch_array($result);
|
|
//워프
|
|
$query = "update general set city='{$selCity['city']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI18 ".MYDB_error($connect),"");
|
|
|
|
$command = EncodeCommand(0, 0, 0, 50); //요양
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
|
|
return;
|
|
} else {
|
|
$command = EncodeCommand(0, 0, 0, 7); //인구 안되면 정장
|
|
}
|
|
}
|
|
} elseif($general['crew'] >= 1000 && $general['train'] < 90) {
|
|
if($general['atmos'] >= 90 && $general['train'] >= 60 && $general['mode'] == 0) {
|
|
$query = "update general set mode=1 where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
|
|
}
|
|
$command = EncodeCommand(0, 0, 0, 13); //훈련
|
|
} elseif($general['crew'] >= 1000 && $general['atmos'] < 90) {
|
|
if($general['atmos'] >= 60 && $general['train'] >= 90 && $general['mode'] == 0) {
|
|
$query = "update general set mode=1 where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI05 ".MYDB_error($connect),"");
|
|
}
|
|
$command = EncodeCommand(0, 0, 0, 14); //사기진작
|
|
} elseif($dipState <= 3) {
|
|
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); // 준비는 됐으나 아직 선포중이면 내정, 조달
|
|
} else {
|
|
//공격 & 내정
|
|
$paths = explode('|', $city['path']);
|
|
for($i=0; $i < count($paths); $i++) {
|
|
$query = "select city,nation from city where city='$paths[$i]'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI21 ".MYDB_error($connect),"");
|
|
$targetCity = MYDB_fetch_array($result);
|
|
//소유국이 있는 경우
|
|
if($targetCity['nation'] != 0 && $targetCity['nation'] != $general['nation']) {
|
|
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$targetCity['nation']}'";
|
|
$dipResult = MYDB_query($query, $connect) or Error("processAI22 ".MYDB_error($connect),"");
|
|
$dip = MYDB_fetch_array($dipResult);
|
|
//전쟁중인 국가이면 타겟에 포함
|
|
if($dip['state'] == 0) $target[] = $targetCity['city'];
|
|
}
|
|
}
|
|
if(count($target) == 0) {
|
|
//전방 도시 선택, 30% 확률로 태수 있는 전방으로 워프
|
|
if(rand()%100 < 30) {
|
|
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by gen1 desc,rand() limit 0,1";
|
|
} else {
|
|
$query = "select city from city where nation='{$general['nation']}' and supply='1' and front>0 order by rand() limit 0,1";
|
|
}
|
|
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
|
$cityCount = MYDB_num_rows($result);
|
|
if($cityCount == 0) {
|
|
//도시 수, 랜덤(상위 20%) 선택, 저개발 도시 선택
|
|
$query = "select city from city where nation='{$general['nation']}' and supply='1'";
|
|
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
|
$cityCount = MYDB_num_rows($result);
|
|
$citySelect = rand() % (Util::round($cityCount/5) + 1);
|
|
|
|
$query = "select city,(def+wall)/(def2+wall2) as dev from city where nation='{$general['nation']}' and supply='1' order by dev limit {$citySelect},1";
|
|
$result = MYDB_query($query, $connect) or Error("processAI10 ".MYDB_error($connect),"");
|
|
$selCity = MYDB_fetch_array($result);
|
|
} else {
|
|
$selCity = MYDB_fetch_array($result);
|
|
}
|
|
|
|
if($general['city'] != $selCity['city']) {
|
|
//워프
|
|
$query = "update general set city='{$selCity['city']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI18 ".MYDB_error($connect),"");
|
|
|
|
$command = EncodeCommand(0, 0, 0, 50); //요양
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
|
|
return;
|
|
} else {
|
|
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); //공격 가능도시가 없고 워프도 안되면 내정, 조달
|
|
}
|
|
} elseif($nation['war'] == 1) {
|
|
//전금이면 내정, 조달
|
|
$command = EncodeCommand(0, 0, 0, (rand()%2)*8 + 1); //내정, 조달
|
|
} else { $command = EncodeCommand(0, 0, $target[rand()%count($target)], 16); } //있으면 공격
|
|
}
|
|
}
|
|
}
|
|
|
|
switch($command) {
|
|
case EncodeCommand(0, 0, 0, 1): //내정
|
|
SetDevelop($genType, $general['no'], $general['city'], $nation['tech']);
|
|
return;
|
|
case EncodeCommand(0, 0, 0, 11): //징병
|
|
SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
|
|
return;
|
|
default:
|
|
$query = "update general set turn0='$command' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error("processAI23 ".MYDB_error($connect),"");
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
function NPCStaffWork($general, $nation, $dipState){
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$admin = $gameStor->getValues(['startyear','year','month','turnterm','scenario','gold_rate','rice_rate', 'develcost']);
|
|
|
|
$nationCities = [];
|
|
$frontCitiesID = [];
|
|
$frontImportantCitiesID = [];
|
|
$supplyCitiesID = [];
|
|
$backupCitiesID = [];
|
|
|
|
$tech = getTechCost($nation['tech']);
|
|
|
|
foreach ($db->query('SELECT * FROM city WHERE nation = %i', $general['nation']) as $nationCity) {
|
|
$nationCity['generals'] = [];
|
|
$cityID = $nationCity['city'];
|
|
$dev =
|
|
($nationCity['agri'] + $nationCity['comm'] + $nationCity['secu'] + $nationCity['def'] + $nationCity['wall'])/
|
|
($nationCity['agri'] + $nationCity['comm'] + $nationCity['secu'] + $nationCity['def'] + $nationCity['wall']);
|
|
$dev += $nationCity['pop'] / $nationCity['pop2'];
|
|
$dev /= 50;
|
|
|
|
$nationCity['dev'] = $dev;
|
|
|
|
$nationCities[$cityID] = $nationCity;
|
|
|
|
if($nationCity['supply']){
|
|
$supplyCitiesID[] = $cityID;
|
|
if($nationCity['front']){
|
|
$frontCitiesID[] = $cityID;
|
|
if($nationCity['gen1']){
|
|
$frontImportantCitiesID[] = $cityID;
|
|
}
|
|
}
|
|
else{
|
|
$backupCitiesID[] = $cityID;
|
|
}
|
|
}
|
|
}
|
|
Util::shuffle_assoc($nationCities);
|
|
shuffle($frontCitiesID);
|
|
shuffle($supplyCitiesID);
|
|
|
|
$nationGenerals = [];
|
|
$lostGeneralsID = [];
|
|
|
|
$userGeneralsID = [];
|
|
$npcWarGeneralsID = [];
|
|
$npcCivilGeneralsID = [];
|
|
|
|
|
|
$commandList = [];
|
|
|
|
foreach($db->query('SELECT `no`, nation, city, npc, `gold`, `rice`, leader, `power`, intel, killturn, crew, train, atmos, `level`, troop FROM general WHERE nation = %i', $general['nation']) as $nationGeneral) {
|
|
$cityID = $nationGeneral['city'];
|
|
$generalID = $nationGeneral['no'];
|
|
|
|
if($generalID == $general['no']){
|
|
continue;
|
|
}
|
|
|
|
if(key_exists($cityID, $nationCities)){
|
|
$nationCities[$cityID]['generals'][] = $generalID;
|
|
if(!$nationCities[$cityID]['supply']){
|
|
$lostGeneralsID[] = $generalID;
|
|
}
|
|
}
|
|
else{
|
|
$lostGeneralsID[] = $generalID;
|
|
}
|
|
|
|
if($nationGeneral['npc']<2 && $nationGeneral['killturn'] >= 5){
|
|
$userGeneralsID[] = $generalID;
|
|
}
|
|
else if($nationGeneral['leader']>=40 && $nationGeneral['killturn'] >= 5){
|
|
$npcWarGeneralsID[] = $generalID;
|
|
}
|
|
else{
|
|
//삭턴이 몇 안남은 장수는 '내정장 npc'로 처리
|
|
$npcCivilGeneralsID[] = $generalID;
|
|
}
|
|
|
|
$nationGenerals[$generalID] = $nationGeneral;
|
|
}
|
|
Util::shuffle_assoc($nationGenerals);
|
|
shuffle($lostGeneralsID);
|
|
|
|
uasort($nationCities, function($lhs, $rhs){
|
|
//키 순서를 지키지 않지만, 원래부터 random order를 목표로 하므로 크게 신경쓰지 않는다.
|
|
return count($lhs['generals']) - count($rhs['generals']);
|
|
});
|
|
|
|
|
|
//타 도시에 있는 '유저장' 발령
|
|
foreach($lostGeneralsID as $lostGeneralID){
|
|
$lostGeneral = $nationGenerals[$lostGeneralID];
|
|
if($lostGeneral['npc'] < 2){
|
|
if($dipState >= 3 && $frontCitiesID){
|
|
$selCityID = Util::choiceRandom($frontCitiesID);
|
|
}
|
|
else{
|
|
$selCityID = Util::choiceRandom($supplyCitiesID);
|
|
}
|
|
$commandList[EncodeCommand(0, $lostGeneralID, $selCityID, 27)] = 200;
|
|
}
|
|
}
|
|
|
|
|
|
$resBaseType = [['gold', 1], ['rice', 2]];
|
|
[$resName, $resType] = Util::choiceRandom($resBaseType);
|
|
|
|
usort($userGeneralsID, function($lhs, $rhs) use ($nationGenerals, $resName){
|
|
return $nationGenerals[$lhs][$resName] - $nationGenerals[$rhs][$resName];
|
|
});
|
|
|
|
usort($npcWarGeneralsID, function($lhs, $rhs) use ($nationGenerals, $resName){
|
|
return $nationGenerals[$lhs][$resName] - $nationGenerals[$rhs][$resName];
|
|
});
|
|
|
|
usort($npcCivilGeneralsID, function($lhs, $rhs) use ($nationGenerals, $resName){
|
|
return $nationGenerals[$lhs][$resName] - $nationGenerals[$rhs][$resName];
|
|
});
|
|
|
|
$avgUserRes = 0;
|
|
foreach ($userGeneralsID as $id){
|
|
$avgUserRes += $nationGenerals[$id][$resName];
|
|
}
|
|
$avgUserRes /= max(1, count($userGeneralsID));
|
|
|
|
$avgNpcWarRes = 0;
|
|
foreach ($npcWarGeneralsID as $id){
|
|
$avgNpcWarRes += $nationGenerals[$id][$resName];
|
|
}
|
|
$avgNpcWarRes /= max(1, count($npcWarGeneralsID));
|
|
|
|
$avgNpcCivilRes = 0;
|
|
foreach ($npcCivilGeneralsID as $id){
|
|
$avgNpcCivilRes += $nationGenerals[$id][$resName];
|
|
}
|
|
$avgNpcCivilRes /= max(1, count($npcCivilGeneralsID));
|
|
|
|
|
|
|
|
//금쌀이 부족한 '유저장' 먼저 포상
|
|
while ($nation[$resName] > ($resName=='gold'?1:2)*3000 && $userGeneralsID) {
|
|
$isWarUser = null;
|
|
|
|
foreach($userGeneralsID as $userGeneralID){
|
|
$compUser = $nationGenerals[$userGeneralID];
|
|
if($compUser['leader'] >= 50){
|
|
$isWarUser = true;
|
|
break;
|
|
}
|
|
if(Util::randBool(0.2)){
|
|
$isWarUser = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if($isWarUser === null){
|
|
break;
|
|
}
|
|
|
|
$compRes = $compUser[$resName];
|
|
|
|
$work = false;
|
|
if(!$isWarUser){
|
|
$work = false;
|
|
} else if ($compRes < $avgNpcWarRes*3) {
|
|
$work = true;
|
|
} elseif ($compRes < $avgNpcCivilRes * 4) {
|
|
$work = true;
|
|
}
|
|
|
|
if((($isWarUser || $resName == 'gold') && $compUser[$resName] < 21000) || ($compUser[$resName] < 5000)){
|
|
if($work){
|
|
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 3000)*10 + 10);
|
|
$commandList[EncodeCommand($resType, $userGeneralsID[0], $amount, 23)] = 10; // 금,쌀 1000단위 포상
|
|
}
|
|
else{
|
|
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 5000)*10 + 10);
|
|
$commandList[EncodeCommand($resType, $userGeneralsID[0], $amount, 23)] = 1; // 금,쌀 1000단위 포상
|
|
}
|
|
|
|
}
|
|
break;
|
|
}
|
|
|
|
$minRes = $admin['develcost'] * 24 * $tech;
|
|
|
|
if($nation[$resName] < ($resName=='gold'?1:2)*3000) { // 몰수
|
|
// 몰수 대상
|
|
$compUser = $userGeneralsID?$nationGenerals[end($userGeneralsID)]:null;
|
|
$compNpcWar = $npcWarGeneralsID?$nationGenerals[end($npcWarGeneralsID)]:null;
|
|
$compNpcCivil = $npcCivilGeneralsID?$nationGenerals[end($npcCivilGeneralsID)]:null;
|
|
|
|
$compUserRes = $compUser[$resName]??0;
|
|
$compNpcWarRes = $compNpcWar[$resName]*5??0;
|
|
$compNpcCivilRes = $compNpcCivil[$resName]*10??0;
|
|
|
|
[$compRes, $compGenID] = max(
|
|
[$compNpcCivilRes, $compNpcCivil['no']??null],
|
|
[$compNpcWarRes, $compNpcWar['no']??null],
|
|
[$compUserRes, $compUser['no']??null]
|
|
);
|
|
|
|
if($compGenID){
|
|
$targetGeneral = $nationGenerals[$compGenID];
|
|
if($compGenID === ($compNpcCivil['no']??null)){
|
|
$amount = intdiv($targetGeneral[$resName] - $minRes * 3, 100);
|
|
}
|
|
else{
|
|
$amount = min(100, intdiv($targetGeneral[$resName], 5000)*10 + 10);
|
|
}
|
|
|
|
if($amount > 0){
|
|
$commandList[EncodeCommand($resType, $compGenID, $amount, 24)] = 3;
|
|
}
|
|
|
|
}
|
|
} else{ // 포상
|
|
$compNpcWar = $npcWarGeneralsID?$nationGenerals[$npcWarGeneralsID[0]]:null;
|
|
$compNpcCivil = null;
|
|
foreach($npcCivilGeneralsID??[] as $npcCivilID){
|
|
$npcCivil = $nationGenerals[$npcCivilID];
|
|
if($npcCivil['npc'] == 5){
|
|
continue;
|
|
}
|
|
$compNpcCivil = $npcCivil;
|
|
break;
|
|
}
|
|
|
|
if($compNpcWar && $compNpcWar[$resName] < 21000){
|
|
$amount = min(100, intdiv(($nation[$resName]-($resName=='rice'?(GameConst::$baserice):(GameConst::$basegold))), 5000)*10 + 10);
|
|
$commandList[EncodeCommand($resType, $compNpcWar['no'], $amount, 23)] = 3;
|
|
}
|
|
if($compNpcCivil && $compNpcCivil[$resName] < $minRes){
|
|
$amount = intdiv($minRes+99, 100);
|
|
$commandList[EncodeCommand($resType, $compNpcCivil['no'], $amount, 23)] = 2;
|
|
}
|
|
}
|
|
|
|
//고립 도시 장수 발령
|
|
foreach($lostGeneralsID as $lostGeneralID){
|
|
$lostGeneral = $nationGenerals[$lostGeneralID];
|
|
if($lostGeneral['npc']<2){
|
|
//고립 유저 장수는 이미 세팅했음
|
|
continue;
|
|
}
|
|
if($dipState >= 3 && $frontCitiesID){
|
|
$selCityID = Util::choiceRandom($frontCitiesID);
|
|
}
|
|
else{
|
|
$selCityID = Util::choiceRandom($supplyCitiesID);
|
|
}
|
|
//고립된 장수가 많을 수록 발령 확률 증가
|
|
$commandList[EncodeCommand(0, $lostGeneralID, $selCityID, 27)] = sqrt(count($lostGeneralsID)) * 10;
|
|
}
|
|
|
|
// 평시엔 균등 발령만
|
|
if($dipState <= 1 && count($supplyCitiesID) > 1) {
|
|
$targetCity = null;
|
|
$minCity = null;
|
|
$maxCity = null;
|
|
$maxDevCity = null;
|
|
foreach($nationCities as $nationCity){
|
|
if($nationCity['dev']>=95){
|
|
continue;
|
|
}
|
|
if($nationCity['supply']){
|
|
$minCity = $nationCity;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//reverse_order T_T
|
|
$maxCity = end($nationCities);
|
|
if(!$minCity){
|
|
$minCity = $maxCity;
|
|
}
|
|
while($maxCity['city'] !== $minCity['city']){
|
|
if($nationCity['supply']){
|
|
break;
|
|
}
|
|
$maxCity = prev($nationCities);
|
|
}
|
|
|
|
foreach($nationCities as $nationCity){
|
|
if($nationCity['city'] == $maxCity['city']){
|
|
break;
|
|
}
|
|
if(!$nationCity['supply']){
|
|
continue;
|
|
}
|
|
if($nationCity['dev'] < 70){
|
|
$targetCity = $nationCity;
|
|
break;
|
|
}
|
|
}
|
|
|
|
foreach ($nationCities as $nationCity) {
|
|
if(!$nationCity['supply']){
|
|
continue;
|
|
}
|
|
if(count($nationCity['generals']) == 0){
|
|
continue;
|
|
}
|
|
if($maxDevCity === null || $maxDevCity['dev'] < $nationCity['dev']){
|
|
$maxDevCity = $nationCity;
|
|
}
|
|
}
|
|
|
|
if($targetCity === null || (count($targetCity['generals']) >= count($maxCity['generals']) - 1)){
|
|
$targetCity = $minCity;
|
|
}
|
|
|
|
if($maxDevCity['dev'] >= 95 && $targetCity['city'] != $maxDevCity['city'] && $targetCity['dev'] <= 70){
|
|
$targetGeneral = $nationGenerals[Util::choiceRandom($maxDevCity['generals'])];
|
|
if($targetGeneral['troop'] != 0){
|
|
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 2;
|
|
}
|
|
}
|
|
|
|
if(count($targetCity['generals']) < count($maxCity['generals']) - 2){
|
|
//세명 이상 차이나야 함
|
|
$targetGeneral = $nationGenerals[Util::choiceRandom($maxCity['generals'])];
|
|
if($targetGeneral['npc']==5){
|
|
|
|
}
|
|
else if($targetGeneral['npc']>=2 || $maxCity['dev'] >= 95 && $targetGeneral['troop'] == 0){
|
|
//유저장은 의도가 있을 것이므로 삽나지 않는 이상 발령 안함!
|
|
$commandList[EncodeCommand(0, $targetGeneral['no'], $targetCity['city'], 27)] = 5;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
// 병사있고 쌀있고 후방에 있는 장수
|
|
if($frontCitiesID){
|
|
$workRemain = 3;
|
|
foreach($nationGenerals as $nationGeneral){
|
|
$generalCity = $nationCities[$nationGeneral['city']]??null;
|
|
if(!$generalCity){
|
|
continue;
|
|
}
|
|
if($nationGeneral['crew'] < 2000){
|
|
continue;
|
|
}
|
|
if($nationGeneral['rice'] < 700 * $tech){
|
|
continue;
|
|
}
|
|
if($generalCity['front']){
|
|
continue;
|
|
}
|
|
if($nationGeneral['train'] * $nationGeneral['atmos'] < 75 * 75){
|
|
continue;
|
|
}
|
|
|
|
if($nationGeneral['troop'] != 0){
|
|
continue;
|
|
}
|
|
|
|
$score = 5;
|
|
if($nationGeneral['npc']<2){
|
|
$score *= 4;
|
|
}
|
|
|
|
if(Util::randBool(0.3) && $frontImportantCitiesID){
|
|
$targetCityID = Util::choiceRandom($frontImportantCitiesID);
|
|
}
|
|
else{
|
|
$targetCityID = Util::choiceRandom($frontCitiesID);
|
|
}
|
|
|
|
$command = EncodeCommand(0, $nationGeneral['no'], $targetCityID, 27);
|
|
|
|
if($nationGeneral['npc']<2 && ($workRemain&2)){
|
|
$workRemain ^= 2;
|
|
$commandList[$command] = $score;
|
|
}
|
|
else if($nationGeneral['npc']>=2 && ($workRemain&1)){
|
|
$workRemain ^= 1;
|
|
$commandList[$command] = $score;
|
|
}
|
|
|
|
if($workRemain <= 0){
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//병사 없고 인구없는 전방에 있는 장수
|
|
if($frontCitiesID && $backupCitiesID){
|
|
$workRemain = 3;
|
|
foreach($nationGenerals as $nationGeneral){
|
|
$generalCity = $nationCities[$nationGeneral['city']]??null;
|
|
if(!$generalCity){
|
|
continue;
|
|
}
|
|
if($nationGeneral['crew'] >= 1000){
|
|
continue;
|
|
}
|
|
if($nationGeneral['rice'] < 700 * $tech){
|
|
continue;
|
|
}
|
|
if(!$generalCity['front']){
|
|
continue;
|
|
}
|
|
if($generalCity['pop'] - 33000 > $nationGeneral['leader']){
|
|
continue;
|
|
}
|
|
if($nationGeneral['troop'] != 0){
|
|
continue;
|
|
}
|
|
|
|
$score = 5;
|
|
if($nationGeneral['npc']<2){
|
|
$score *= 4;
|
|
}
|
|
|
|
$popTrial = 5;
|
|
for($popTrial = 0; $popTrial < 5; $popTrial++){
|
|
$targetCity = $nationCities[Util::choiceRandom($backupCitiesID)];
|
|
if($targetCity['pop'] < 33000 + $nationGeneral['leader']){
|
|
continue;
|
|
}
|
|
if (Util::randBool($targetCity['pop'] / $targetCity['pop2'])) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
$command = EncodeCommand(0, $nationGeneral['no'], $targetCity['city'], 27);
|
|
|
|
if($nationGeneral['npc']<2 && ($workRemain&2)){
|
|
$workRemain ^= 2;
|
|
$commandList[$command] = $score;
|
|
}
|
|
else if($nationGeneral['npc']>=2 && ($workRemain&1)){
|
|
$workRemain ^= 1;
|
|
$commandList[$command] = $score;
|
|
}
|
|
|
|
if($workRemain <= 0){
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!$commandList)return 0;
|
|
return Util::choiceRandomUsingWeight($commandList);
|
|
}
|
|
|
|
//종전하기, 지급률
|
|
//$command = $fourth * 100000000 + $type * 100000 + $crew * 100 + 11;
|
|
|
|
function Promotion($nation, $level) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$lv = getNationChiefLevel($level);
|
|
|
|
$admin = $gameStor->getValues(['scenario', 'killturn']);
|
|
|
|
//우선 수뇌 해제 (승상 뺴고)
|
|
$query = "update general set level=1 where level<11 and level>4 and nation='$nation'";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
|
|
$maxBelong = $db->queryFirstField('SELECT max(belong) FROM `general` WHERE nation=%i', $nation);
|
|
$maxBelong = min($maxBelong - 1, 3);
|
|
|
|
//유저 후보 선택
|
|
$query = "select no from general where nation='$nation' and npc<2 and level=1 and belong>=$maxBelong and killturn>='{$admin['killturn']}' order by rand() limit 0,1";
|
|
$result = MYDB_query($query, $connect) or Error("Promotion_00 ".MYDB_error($connect),"");
|
|
$userCandidate = MYDB_fetch_array($result);
|
|
// 유저수뇌 안함
|
|
//$userCandidate['no'] = 0;
|
|
|
|
//NPC 후보 선택
|
|
$query = "select no from general where nation='$nation' and npc>=2 and level=1 order by intel desc limit 0,1";
|
|
$result = MYDB_query($query, $connect) or Error("Promotion_00 ".MYDB_error($connect),"");
|
|
$npcCandidate = MYDB_fetch_array($result);
|
|
|
|
//현재 참모
|
|
$query = "select no,intel,npc,killturn from general where nation='$nation' and level=11";
|
|
$result = MYDB_query($query, $connect) or Error("Promotion_00 ".MYDB_error($connect),"");
|
|
$level11 = MYDB_fetch_array($result);
|
|
|
|
//공석이거나 삭턴 유저 참모인 경우
|
|
if($level11['no'] == 0 || ($level11['npc'] < 2 && $level11['killturn'] < $admin['killturn'])) {
|
|
if($userCandidate['no'] > 0) {
|
|
//기존 참모 해임
|
|
$query = "update general set level=1 where nation='$nation' and level=11";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
//유저 후보 있으면 임명
|
|
$query = "update general set level=11 where no='{$userCandidate['no']}'";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
} elseif($npcCandidate['no'] > 0) {
|
|
//기존 참모 해임
|
|
$query = "update general set level=1 where nation='$nation' and level=11";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
//NPC 후보 있으면 임명
|
|
$query = "update general set level=11 where no='{$npcCandidate['no']}'";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
}
|
|
} elseif($level11['npc'] >= 2 && $userCandidate['no'] > 0) {
|
|
//NPC 참모인데 삭턴 아닌 유저장이 있는 경우
|
|
//기존 참모 해임
|
|
$query = "update general set level=1 where nation='$nation' and level=11";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
//유저 후보 있으면 임명
|
|
$query = "update general set level=11 where no='{$userCandidate['no']}'";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
}
|
|
|
|
for($i=10; $i >= $lv; $i-=2) {
|
|
$i1 = $i; $i2 = $i - 1;
|
|
//무관임명
|
|
$query = "select no from general where nation='$nation' and level=1 order by power desc limit 0,1";
|
|
$result = MYDB_query($query, $connect) or Error("Promotion_00 ".MYDB_error($connect),"");
|
|
$level = MYDB_fetch_array($result);
|
|
$query = "update general set level={$i1} where no='{$level['no']}'";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
//문관임명
|
|
$query = "select no from general where nation='$nation' and level=1 order by intel desc limit 0,1";
|
|
$result = MYDB_query($query, $connect) or Error("Promotion_00 ".MYDB_error($connect),"");
|
|
$level = MYDB_fetch_array($result);
|
|
$query = "update general set level={$i2} where no='{$level['no']}'";
|
|
MYDB_query($query, $connect) or Error("Promotion_02 ".MYDB_error($connect),"");
|
|
}
|
|
|
|
$db->update('general', [
|
|
'permission'=>'ambassador',
|
|
], 'nation=%i AND npc < 2 AND level > 4', $nation);
|
|
}
|
|
|
|
function TaxRate($nation) {
|
|
$db = DB::db();
|
|
$connect=$db->get();
|
|
|
|
//도시
|
|
$query = "select city from city where nation='$nation'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$cityCount = MYDB_num_rows($result);
|
|
|
|
if($cityCount == 0) {
|
|
$query = "update nation set war=0,rate=15 where nation='$nation'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
return 15;
|
|
} else {
|
|
$query = "select sum(pop)/sum(pop2)*100 as rate,(sum(agri)+sum(comm)+sum(secu)+sum(def)+sum(wall))/(sum(agri2)+sum(comm2)+sum(secu2)+sum(def2)+sum(wall2))*100 as dev from city where nation='$nation'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$devRate = MYDB_fetch_array($result);
|
|
|
|
$avg = ($devRate['rate'] + $devRate['dev']) / 2;
|
|
|
|
if($avg > 95) $rate = 25;
|
|
elseif($avg > 70) $rate = 20;
|
|
elseif($avg > 50) $rate = 15;
|
|
else $rate = 10;
|
|
|
|
$query = "update nation set war=0,rate='$rate' where nation='$nation'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
return $rate;
|
|
}
|
|
}
|
|
|
|
function GoldBillRate($nation, $rate, $gold_rate, $type, $gold) {
|
|
$db = DB::db();
|
|
$connect=$db->get();
|
|
|
|
$incomeList = getGoldIncome($nation, $rate, $gold_rate, $type);
|
|
$income = $gold + $incomeList[0] + $incomeList[1];
|
|
$outcome = getGoldOutcome($nation, 100); // 100%의 지급량
|
|
$bill = intval($income / $outcome * 90); // 수입의 90% 만 지급
|
|
|
|
if($bill < 20) { $bill = 20; }
|
|
if($bill > 200) { $bill = 200; }
|
|
|
|
$query = "update nation set bill='$bill' where nation='$nation'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
|
|
function RiceBillRate($nation, $rate, $rice_rate, $type, $rice) {
|
|
$db = DB::db();
|
|
$connect=$db->get();
|
|
|
|
$incomeList = getRiceIncome($nation, $rate, $rice_rate, $type);
|
|
$income = $rice + $incomeList[0] + $incomeList[1];
|
|
$outcome = getRiceOutcome($nation, 100); // 100%의 지급량
|
|
$bill = intval($income / $outcome * 90); // 수입의 90% 만 지급
|
|
|
|
if($bill < 20) { $bill = 20; }
|
|
if($bill > 200) { $bill = 200; }
|
|
|
|
$query = "update nation set bill='$bill' where nation='$nation'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
|