Files
core/hwe/sammo/WarUnitTrigger/che_회피시도.php
T
2020-07-24 14:19:05 +09:00

34 lines
871 B
PHP

<?php
namespace sammo\WarUnitTrigger;
use sammo\BaseWarUnitTrigger;
use sammo\WarUnitGeneral;
use sammo\WarUnitCity;
use sammo\WarUnit;
use sammo\GameUnitDetail;
use sammo\ObjectTrigger;
use sammo\Util;
class che_회피시도 extends BaseWarUnitTrigger{
protected $priority = ObjectTrigger::PRIORITY_PRE + 200;
protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
if(!($self instanceof WarUnitGeneral)){
return true;
}
if($self->hasActivatedSkill('특수')){
return true;
}
if($self->hasActivatedSkill('회피불가')){
return true;
}
if(!Util::randBool($self->getComputedAvoidRatio())){
return true;
}
$self->activateSkill('회피시도', '회피');
return true;
}
}