34 lines
871 B
PHP
34 lines
871 B
PHP
<?php
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namespace sammo\WarUnitTrigger;
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use sammo\BaseWarUnitTrigger;
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use sammo\WarUnitGeneral;
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use sammo\WarUnitCity;
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use sammo\WarUnit;
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use sammo\GameUnitDetail;
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use sammo\ObjectTrigger;
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use sammo\Util;
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class che_회피시도 extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_PRE + 200;
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protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
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if(!($self instanceof WarUnitGeneral)){
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return true;
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}
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if($self->hasActivatedSkill('특수')){
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return true;
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}
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if($self->hasActivatedSkill('회피불가')){
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return true;
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}
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if(!Util::randBool($self->getComputedAvoidRatio())){
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return true;
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}
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$self->activateSkill('회피시도', '회피');
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return true;
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}
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} |