47 lines
1.3 KiB
PHP
47 lines
1.3 KiB
PHP
<?php
|
|
namespace sammo\WarUnitTrigger;
|
|
use sammo\BaseWarUnitTrigger;
|
|
use sammo\WarUnitGeneral;
|
|
use sammo\WarUnitCity;
|
|
use sammo\WarUnit;
|
|
use sammo\GameUnitDetail;
|
|
use sammo\ObjectTrigger;
|
|
use sammo\Util;
|
|
|
|
class che_약탈시도 extends BaseWarUnitTrigger{
|
|
protected $priority = ObjectTrigger::PRIORITY_PRE + 400;
|
|
|
|
protected $ratio;
|
|
protected $theftRatio;
|
|
|
|
public function __construct(WarUnit $unit, int $raiseType, float $ratio, float $theftRatio){
|
|
$this->object = $unit;
|
|
$this->raiseType = $raiseType;
|
|
$this->ratio = $ratio;
|
|
$this->theftRatio = $theftRatio;
|
|
}
|
|
|
|
protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
|
|
assert($self instanceof WarUnitGeneral, 'General만 발동 가능');
|
|
if($self->getPhase() !== 0 && $oppose->getPhase() !== 0){
|
|
return true;
|
|
}
|
|
if(!($oppose instanceof WarUnitGeneral)){
|
|
return true;
|
|
}
|
|
if($self->hasActivatedSkill('약탈')){
|
|
return true;
|
|
}
|
|
if($self->hasActivatedSkill('약탈불가')){
|
|
return true;
|
|
}
|
|
if(!Util::randBool($this->ratio)){
|
|
return true;
|
|
}
|
|
|
|
$self->activateSkill('약탈');
|
|
$selfEnv['theftRatio'] = $this->theftRatio;
|
|
|
|
return true;
|
|
}
|
|
} |