Files
core/hwe/js/join.js
T

205 lines
6.2 KiB
JavaScript

jQuery(function($){
var $leadership = $('#leadership');
var $strength = $('#strength');
var $intel = $('#intel');
function abilityRand(){
var leadership = Math.random()*65 + 10;
var strength = Math.random()*65 + 10;
var intel = Math.random()*65 + 10;
var rate = leadership + strength + intel;
leadership = Math.floor(leadership / rate * defaultStatTotal);
strength = Math.floor(strength / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leadership+strength+intel < defaultStatTotal){
leadership+=1;
}
if(leadership > defaultStatMax || strength > defaultStatMax || intel > defaultStatMax || leadership < defaultStatMin || strength < defaultStatMin || intel < defaultStatMin){
return abilityRand();
}
$leadership.val(leadership);
$strength.val(strength);
$intel.val(intel);
}
function abilityLeadpow(){
var leadership = Math.random() * 6;
var strength = Math.random() * 6;
var intel = Math.random() * 1;
var rate = leadership + strength + intel;
leadership = Math.floor(leadership / rate * defaultStatTotal);
strength = Math.floor(strength / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leadership+strength+intel < defaultStatTotal){
strength+=1;
}
if(intel < defaultStatMin){
leadership -= defaultStatMin - intel;
intel = defaultStatMin;
}
if(leadership > defaultStatMax){
strength += leadership - defaultStatMax;
leadership = defaultStatMax;
}
if(strength > defaultStatMax){
leadership += strength - defaultStatMax;
strength = defaultStatMax;
}
if(leadership > defaultStatMax){
intel += leadership - defaultStatMax;
leadership = defaultStatMax;
}
$leadership.val(leadership);
$strength.val(strength);
$intel.val(intel);
}
function abilityLeadint(){
var leadership = Math.random() * 6;
var strength = Math.random() * 1;
var intel = Math.random() * 6;
var rate = leadership + strength + intel;
leadership = Math.floor(leadership / rate * defaultStatTotal);
strength = Math.floor(strength / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leadership+strength+intel < defaultStatTotal){
intel+=1;
}
if(strength < defaultStatMin){
leadership -= defaultStatMin - strength;
strength = defaultStatMin;
}
if(leadership > defaultStatMax){
intel += leadership - defaultStatMax;
leadership = defaultStatMax;
}
if(intel > defaultStatMax){
leadership += intel - defaultStatMax;
intel = defaultStatMax;
}
if(leadership > defaultStatMax){
strength += leadership - defaultStatMax;
leadership = defaultStatMax;
}
$leadership.val(leadership);
$strength.val(strength);
$intel.val(intel);
}
function abilityPowint(){
var leadership = Math.random() * 1;
var strength = Math.random() * 6;
var intel = Math.random() * 6;
var rate = leadership + strength + intel;
leadership = Math.floor(leadership / rate * defaultStatTotal);
strength = Math.floor(strength / rate * defaultStatTotal);
intel = Math.floor(intel / rate * defaultStatTotal);
while(leadership+strength+intel < defaultStatTotal){
intel+=1;
}
if(leadership < defaultStatMin){
strength -= defaultStatMin - leadership;
leadership = defaultStatMin;
}
if(strength > defaultStatMax){
intel += strength - defaultStatMax;
strength = defaultStatMax;
}
if(intel > defaultStatMax){
strength += intel - defaultStatMax;
intel = defaultStatMax;
}
if(strength > defaultStatMax){
leadership += strength - defaultStatMax;
strength = defaultStatMax;
}
$leadership.val(leadership);
$strength.val(strength);
$intel.val(intel);
}
window.abilityRand = abilityRand;
window.abilityLeadpow = abilityLeadpow;
window.abilityLeadint = abilityLeadint;
window.abilityPowint = abilityPowint;
var $charInfoText = $('#charInfoText');
var $selChar = $('#selChar');
$selChar.change(function(){
var $this = $(this);
var char = $this.val();
if(char in charInfoText){
$charInfoText.html(charInfoText[char]);
}
else{
$charInfoText.html('');
}
});
var $generalName = $('#generalName');
if($generalName.on('change keyup paste', function(){
var generalName = $generalName.val();
var len = mb_strwidth(generalName);
if(len == 0 || len > 18){
$generalName.css('color','red');
}
else{
$generalName.css('color','white');
}
}));
$('#join_form').submit(function(){
var generalName = $generalName.val();
if(mb_strwidth(generalName) > 18){
alert('장수 이름이 너무 깁니다!');
return false;
}
var currentStatTotal = parseInt($leadership.val()) + parseInt($strength.val()) + parseInt($intel.val());
if(currentStatTotal < defaultStatTotal){
if(!confirm('현재 능력치 총합은 {0}으로, {1}보다 낮습니다. 장수 생성을 진행할까요?'.format(currentStatTotal, defaultStatTotal))){
return false;
}
}
return true;
});
var randomGenType = Math.floor(Math.random()*7);
if(randomGenType < 3){
abilityLeadpow();
}
else if(randomGenType < 6){
abilityLeadint();
}
else{
abilityPowint();
}
});