Files
core/hwe/ts/PageBattleCenter.vue
T
Hide_D de17d87f47 fix: 비일관적인 breakpoint 정정
- md가 아니라 lg를 기준으로 잡아야 함
- lg의 기준 breakpoint를 940으로 변경
- is100pxMode의 기준 역시 lg breakpoint와 일치
2023-06-30 16:30:44 +00:00

292 lines
9.1 KiB
Vue

<template>
<BContainer v-if="asyncReady" id="container" :toast="{ root: true }">
<TopBackBar title="감찰부" :reloadable="true" type="close" @reload="reload" />
<div class="row gx-0">
<div class="col-2 col-lg-1 d-grid">
<BButton @click="changeTargetByOffset(-1)"> 이전</BButton>
</div>
<div class="col-3 col-lg-4">
<BFormSelect v-model="orderBy">
<BFormSelectOption
v-for="[orderKey, [orderName]] of Object.entries(textMap)"
:key="orderKey"
:value="orderKey"
>
{{ orderName }}
</BFormSelectOption>
</BFormSelect>
</div>
<div class="col-5 col-lg-6">
<BFormSelect v-model="targetGeneralID">
<BFormSelectOption v-for="general of orderedGeneralList" :key="general.no" :value="general.no">
<span
:style="{
color: getNPCColor(general.npc),
}"
>{{ general.officerLevel > 4 ? `*${general.name}*` : general.name }}({{ general.turntime.slice(-5) }}){{
textMap[orderBy][3](general)
}}</span
>
</BFormSelectOption>
</BFormSelect>
</div>
<div class="col-2 col-lg-1 d-grid">
<BButton @click="changeTargetByOffset(1)">다음 </BButton>
</div>
</div>
<div v-if="targetGeneral && nationInfo && targetGeneralLogs" class="row gx-0 bg0">
<div class="col-12 col-lg-6">
<div class="bg1 header-cell" style="color: skyblue">장수 정보</div>
<GeneralBasicCard
:general="targetGeneral"
:nation="nationInfo"
:turnTerm="turnTerm"
:lastExecuted="lastExecuted"
/>
<GeneralSupplementCard :general="targetGeneral" />
</div>
<div class="col-12 col-lg-6">
<div class="bg1 header-cell">장수 열전</div>
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-for="[id, log] of targetGeneralLogs.generalHistory" :key="id" v-html="log" />
</div>
<div class="col-12 col-lg-6">
<div class="bg1 header-cell">전투 기록</div>
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-for="[id, log] of targetGeneralLogs.battleDetail" :key="id" v-html="log" />
</div>
<div class="col-12 col-lg-6">
<div class="bg1 header-cell">전투 결과</div>
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-for="[id, log] of targetGeneralLogs.battleResult" :key="id" v-html="log" />
</div>
<div v-if="targetGeneralLogs.generalAction.size > 0" class="col-12 col-lg-6">
<div class="bg1 header-cell">개인 기록</div>
<!-- eslint-disable-next-line vue/no-v-html -->
<div v-for="[id, log] of targetGeneralLogs.generalAction" :key="id" v-html="log" />
</div>
</div>
<BottomBar type="close"></BottomBar>
</BContainer>
</template>
<script lang="ts" setup>
import { BContainer, useToast, BFormSelect, BFormSelectOption, BButton } from "bootstrap-vue-next";
import { onMounted, provide, ref, toRef, watch } from "vue";
import { getGameConstStore, type GameConstStore } from "./GameConstStore";
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import type { GeneralListItemP1 } from "./defs/API/Nation";
import { SammoAPI } from "./SammoAPI";
import { unwrap } from "@/util/unwrap";
import { merge2DArrToObjectArr } from "@/util/merge2DArrToObjectArr";
import { getNPCColor } from "@/utilGame";
import GeneralBasicCard from "./components/GeneralBasicCard.vue";
import GeneralSupplementCard from "@/components/GeneralSupplementCard.vue";
import type { NationStaticItem } from "./defs";
import type { GeneralLogType } from "./defs/API/General";
import { isString } from "lodash-es";
import { formatLog } from "./utilGame/formatLog";
import { parseTime } from "./util/parseTime";
const toasts = unwrap(useToast());
const props = defineProps<{
generalID?: number;
}>();
const generalList = ref(new Map<number, GeneralListItemP1>());
const textMap = {
recent_war: [
"최근 전투",
(gen: GeneralListItemP1) => gen.recent_war,
false,
(gen: GeneralListItemP1) => `[${gen.recent_war.slice(-5)}]`,
],
warnum: ["전투 횟수", (gen: GeneralListItemP1) => gen.warnum, false, (gen: GeneralListItemP1) => `[${gen.warnum}회]`],
turntime: ["최근 턴", (gen: GeneralListItemP1) => gen.turntime, false, (gen: GeneralListItemP1) => ""],
name: ["이름", (gen: GeneralListItemP1) => `${gen.npc} ${gen.name}`, true, (gen: GeneralListItemP1) => ""],
} as const;
const turnTerm = ref<number>(1);
const lastExecuted = ref<Date>(new Date());
const orderedGeneralList = ref<GeneralListItemP1[]>([]);
const orderedInvGeneralKeyIndex = ref(new Map<number, number>());
const orderBy = ref<keyof typeof textMap>("turntime");
const targetGeneral = ref<GeneralListItemP1>();
const targetGeneralID = ref(props.generalID);
watch(()=>props.generalID, (generalID)=>{
targetGeneralID.value = generalID;
})
type GeneralLogs = {
[key in GeneralLogType]: Map<number, string>;
};
const targetGeneralLogs = ref<GeneralLogs>();
const nationInfo = ref<NationStaticItem>();
watch([generalList, targetGeneralID], async ([generalList, generalID]) => {
if (!generalID) {
targetGeneral.value = undefined;
return;
}
targetGeneral.value = generalList.get(generalID);
const logs: GeneralLogs = {
generalHistory: new Map(),
battleResult: new Map(),
battleDetail: new Map(),
generalAction: new Map(),
};
const waiter: Promise<unknown>[] = [];
for (const reqType of ["generalHistory", "battleResult", "battleDetail", "generalAction"] as const) {
waiter.push(
SammoAPI.Nation.GetGeneralLog({ generalID: generalID, reqType }).then(
(res) => {
if(res.generalID !== targetGeneralID.value){
return;
}
const rawLogs: [number, string][] = Object.entries(res.log).map(([key, value]) => [
Number(key),
formatLog(value),
]);
rawLogs.sort(([keyLhs], [keyRhs]) => keyRhs - keyLhs);
for (const [idx, log] of rawLogs) {
logs[reqType].set(Number(idx), formatLog(log));
}
},
(err) => {
if (!isString(err)) {
toasts.danger({
title: "에러",
body: `${err}`,
});
}
}
)
);
}
await Promise.all(waiter);
console.log(logs);
targetGeneralLogs.value = logs;
});
watch([generalList, orderBy], ([generalList, orderBy], [, oldOrderBy]) => {
console.log(generalList);
const list = Array.from(generalList.values());
if (orderBy != oldOrderBy) {
targetGeneralID.value = undefined;
}
const idSet = new Set<number>(list.map((gen) => gen.no));
list.sort((a, b) => {
const [, getter, isAsc] = textMap[orderBy];
const aVal = getter(a);
const bVal = getter(b);
if (aVal === bVal) return 0;
return isAsc ? (aVal > bVal ? 1 : -1) : aVal < bVal ? 1 : -1;
});
const invIndex = new Map<number, number>();
for (const [idx, gen] of list.entries()) {
invIndex.set(gen.no, idx);
}
orderedGeneralList.value = list;
orderedInvGeneralKeyIndex.value = invIndex;
const oldTargetGeneralID = targetGeneralID.value;
if (!oldTargetGeneralID) {
targetGeneralID.value = list[0].no;
} else if (!idSet.has(oldTargetGeneralID)) {
targetGeneralID.value = list[0].no;
}
});
function changeTargetByOffset(idx: number) {
const targetID = targetGeneralID.value;
if (targetID === undefined) {
return;
}
const currIdx = orderedInvGeneralKeyIndex.value.get(targetID);
if (currIdx === undefined) {
return;
}
let newIdx = currIdx + idx;
const listLen = orderedGeneralList.value.length;
while (newIdx < 0) {
newIdx += listLen;
}
newIdx = newIdx % listLen;
targetGeneralID.value = orderedGeneralList.value[newIdx].no;
}
const asyncReady = ref(false);
const gameConstStore = ref<GameConstStore>();
provide("gameConstStore", gameConstStore);
const storeP = getGameConstStore().then((store) => {
gameConstStore.value = store;
});
void Promise.all([storeP]).then(() => {
asyncReady.value = true;
});
async function reload(): Promise<void> {
console.log("갱신 시도");
try {
const nationP = SammoAPI.Nation.GetNationInfo({});
const { column, list, permission, troops, env } = await SammoAPI.Nation.GeneralList();
if (permission === 0) {
throw "권한이 부족합니다.";
}
turnTerm.value = env.turnterm;
lastExecuted.value = parseTime(env.turntime);
console.log(list);
const rawGeneralList = merge2DArrToObjectArr(column, list);
const newList = new Map<number, GeneralListItemP1>();
for (const general of rawGeneralList) {
newList.set(general.no, general);
}
generalList.value = newList;
const { nation } = await nationP;
nationInfo.value = nation;
} catch (e) {
toasts.danger({
title: "오류",
body: `${e}`,
});
console.error(e);
}
}
onMounted(async () => {
await reload();
});
</script>
<style lang="scss" scoped>
.header-cell {
color: orange;
font-size: 1.3em;
text-align: center;
border: 1px gray solid;
}
</style>