Files
core/hwe/sammo/Command/General/che_귀환.php
T
Hide_DandGitea 1dc67317dc balance: 유니크 아이템을 얻을 수 있는 커맨드 증가
- 강행, 거병, 견문, 군량매매, 귀환, 등용, 물자조달, 이동, 장비매매, 증여, 헌납
2021-09-15 19:06:15 +00:00

106 lines
2.5 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
General,
ActionLogger,
GameConst, GameUnitConst,
LastTurn,
Command
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
use sammo\CityConst;
use function sammo\tryUniqueItemLottery;
class che_귀환 extends Command\GeneralCommand{
static protected $actionName = '귀환';
protected function argTest():bool{
$this->arg = null;
return true;
}
protected function init()
{
$general = $this->generalObj;
$this->setCity();
$this->setNation();
[$reqGold, $reqRice] = $this->getCost();
$this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(),
ConstraintHelper::NotCapital(true),
];
}
public function getCommandDetailTitle():string{
$name = $this->getName();
return "{$name}(통솔경험)";
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run():bool{
if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$env = $this->env;
$general = $this->generalObj;
$date = $general->getTurnTime($general::TURNTIME_HM);
$officerLevel = $general->getVar('officer_level');
$destCityID = null;
if(2 <= $officerLevel && $officerLevel <= 4){
$destCityID = $general->getVar('officer_city');
}
else{
$destCityID = $this->nation['capital'];
}
$destCityName = CityConst::byID($destCityID)->name;
$josaRo = JosaUtil::pick($destCityName, '로');
$logger = $general->getLogger();
$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>{$josaRo} 귀환했습니다. <1>$date</>");
$exp = 70;
$ded = 100;
$general->setVar('city', $destCityID);
$general->addExperience($exp);
$general->addDedication($ded);
$general->increaseVar('leadership_exp', 1);
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
tryUniqueItemLottery($general);
$general->applyDB($db);
return true;
}
}