Files
core/hwe/sammo/Command/General/che_등용.php
T

152 lines
4.6 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
General, DummyGeneral,
ActionLogger,
GameConst,
LastTurn,
GameUnitConst,
Command,
ScoutMessage
};
use function \sammo\{
getDomesticExpLevelBonus,
CriticalRatioDomestic,
CriticalScoreEx,
tryUniqueItemLottery
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
class che_등용 extends Command\GeneralCommand{
static protected $actionName = '등용';
static public $reqArg = true;
protected function argTest():bool{
if($this->arg === null){
return false;
}
//NOTE: 사망 직전에 '등용' 턴을 넣을 수 있으므로, 존재하지 않는 장수여도 argTest에서 바로 탈락시키지 않음
if(!key_exists('destGeneralID', $this->arg)){
return false;
}
$destGeneralID = $this->arg['destGeneralID'];
if(!is_int($destGeneralID)){
return false;
}
if($destGeneralID <= 0){
return false;
}
if($destGeneralID == $this->generalObj->getID()){
return false;
}
$this->arg = [
'destGeneralID'=>$destGeneralID
];
return true;
}
protected function init(){
$general = $this->generalObj;
$this->setCity();
$this->setNation();
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['nation'], 0);
$this->setDestGeneral($destGeneral);
[$reqGold, $reqRice] = $this->getCost();
$relYear = $this->env['year'] - $this->env['startyear'];
$this->runnableConstraints=[
ConstraintHelper::ReqEnvValue('join_mode', '장수 수', '==', 'onlyRandom', '랜덤 임관만 가능합니다'),
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotOpeningPart($relYear),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity(),
ConstraintHelper::ExistsDestGeneral(),
ConstraintHelper::DifferentNationDestGeneral(),
ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice),
];
if($this->destGeneralObj->getVar('level') == 12){
$this->runnableConstraints[] = ConstraintHelper::AlwaysFail('군주에게는 등용장을 보낼 수 없습니다.');
}
}
public function getCost():array{
$env = $this->env;
if(!$this->isArgValid){
return [$env['develcost'], 0];
}
$destGeneral = $this->destGeneralObj;
$reqGold = Util::round(
$env['develcost'] +
($destGeneral->getVar('experience') + $destGeneral->getVar('dedication')) / 1000
) * 10;
return [$reqGold, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run():bool{
if(!$this->isRunnable()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$date = substr($general->getVar('turntime'),11,5);
$logger = $general->getLogger();
$destGeneralName = $this->destGeneralObj->getName();
$destGeneralID = $this->destGeneralObj->getID();
$msg = ScoutMessage::buildScoutMessage($general->getID(), $destGeneralID, $reason, new \DateTime($general->getVar('turntime')));
if($msg){
$logger->pushGeneralActionLog("<Y>{$destGeneralName}</>에게 등용 권유 서신을 보냈습니다. <1>$date</>");
$msg->send(true);
}
else{
$logger->pushGeneralActionLog("<Y>{$destGeneralName}</>에게 등용 권유 서신을 보내지 못했습니다. {$reason} <1>$date</>");
}
$exp = 100;
$ded = 200;
$exp = $general->onPreGeneralStatUpdate($general, 'experience', $exp);
$ded = $general->onPreGeneralStatUpdate($general, 'dedication', $ded);
[$reqGold, $reqRice] = $this->getCost();
$general->increaseVar('experience', $exp);
$general->increaseVar('dedication', $ded);
$general->increaseVar('intel2', 1);
$general->increaseVarWithLimit('gold', -$reqGold, 0);
$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
$general->applyDB($db);
$destGeneral->applyDB($db);
return true;
}
}