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core/hwe/sammo/ActionSpecialWar/che_견고.php
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Date:   Mon Sep 6 02:30:00 2021 +0900

    fix: 은퇴 시 숙련 포인트를 지나치게 많이 받는 문제 수정

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Date:   Wed Aug 18 20:40:37 2021 +0900

    Revert "fix: 7.2에서 오동작 버그 수정"

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commit 9997675b1d
Author: hide_d <hided62@gmail.com>
Date:   Wed Aug 18 20:32:47 2021 +0900

    fix: 7.2에서 오동작 버그 수정

commit 9ef566f11f
Author: hide_d <hided62@gmail.com>
Date:   Wed Aug 18 20:26:31 2021 +0900

    fix: 아이템중 WarActivateSkill 관련 중첩 해제 버그 수정
2021-09-09 00:53:35 +09:00

47 lines
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PHP

<?php
namespace sammo\ActionSpecialWar;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityHelper;
use \sammo\WarUnit;
use sammo\WarUnitTriggerCaller;
use sammo\BaseWarUnitTrigger;
use sammo\WarUnitTrigger\che_부상무효;
use sammo\WarUnitTrigger\WarActivateSkills;
class che_견고 extends \sammo\BaseSpecial
{
protected $id = 62;
protected $name = '견고';
protected $info = '[전투] 상대 필살, 저격 불가, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -10%';
static $selectWeightType = SpecialityHelper::WEIGHT_NORM;
static $selectWeight = 1;
static $type = [
SpecialityHelper::STAT_STRENGTH
];
public function getBattleInitSkillTriggerList(WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404),
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404, false, '저격불가')
);
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404, false, '필살불가', '계략약화', '저격불가')
);
}
public function getWarPowerMultiplier(WarUnit $unit): array
{
return [1, 0.9];
}
}