32 lines
963 B
PHP
32 lines
963 B
PHP
<?php
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namespace sammo\WarUnitTrigger;
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use sammo\BaseWarUnitTrigger;
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use sammo\WarUnitGeneral;
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use sammo\WarUnitCity;
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use sammo\WarUnit;
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use sammo\GameUnitDetail;
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use sammo\ObjectTrigger;
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class che_저지시도 extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_PRE; //최 우선 순위
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protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
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assert($self instanceof WarUnitGeneral, 'General만 발동 가능');
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if($self->isAttacker()){
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return true;
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}
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if($self->hasActivatedSkill('특수')){
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return true;
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}
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if($self->hasActivatedSkill('저지불가')){
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return true;
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}
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$ratio = $self->getComputedAtmos() + $self->getComputedTrain();
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if(Util::randBool($ratio / 400)){
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$self->activateSkill('특수', '저지');
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}
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return true;
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}
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} |