43 lines
1.3 KiB
PHP
43 lines
1.3 KiB
PHP
<?php
|
|
namespace sammo\ActionSpecialWar;
|
|
use \sammo\iAction;
|
|
use sammo\BaseGeneralTrigger;
|
|
use sammo\SpecialityConst;
|
|
use \sammo\General;
|
|
use \sammo\GeneralTrigger;
|
|
use \sammo\GeneralTriggerCaller;
|
|
use \sammo\WarUnit;
|
|
use sammo\WarUnitTrigger\che_전투치료발동;
|
|
use sammo\WarUnitTrigger\che_전투치료시도;
|
|
use sammo\WarUnitTriggerCaller;
|
|
|
|
class che_의술 implements iAction{
|
|
use \sammo\DefaultAction;
|
|
|
|
protected $id = 73;
|
|
protected $name = '의술';
|
|
protected $info = '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복<br>[전투] 페이즈마다 20% 확률로 치료 발동(아군 피해 1/3 감소)';
|
|
|
|
static $selectWeightType = SpecialityConst::WEIGHT_PERCENT;
|
|
static $selectWeight = 2;
|
|
static $type = [
|
|
SpecialityConst::STAT_LEADERSHIP,
|
|
SpecialityConst::STAT_STRENGTH,
|
|
SpecialityConst::STAT_INTEL
|
|
];
|
|
|
|
public function getPreTurnExecuteTriggerList(General $general):?GeneralTriggerCaller{
|
|
return new GeneralTriggerCaller(
|
|
new GeneralTrigger\che_도시치료($general)
|
|
);
|
|
}
|
|
|
|
public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller
|
|
{
|
|
return new WarUnitTriggerCaller(
|
|
new che_전투치료시도($unit),
|
|
new che_전투치료발동($unit)
|
|
);
|
|
}
|
|
}
|