Files
core/twe/sammo/Scenario.php
T

137 lines
3.6 KiB
PHP

<?php
namespace sammo;
class Scenario{
const SCENARIO_PATH = __dir__.'/../scenario';
private $scenarioIdx;
private $scenarioPath;
private $data;
public function __construct(int $scenarioIdx){
$scenarioPath = self::SCENARIO_PATH."/scenario_{$scenarioIdx}.json";
$this->scenarioIdx = $scenarioIdx;
$this->scenarioPath = $scenarioPath;
$this->data = Json::decode(file_get_contents($scenarioPath));
}
public function getScenarioIdx(){
return $this->scenarioIdx;
}
public function getYear(){
return Util::array_get($this->data['startYear']);
}
public function getTitle(){
return Util::array_get($this->data['title']);
}
public function getNPC(){
return Util::array_get($this->data['general']);
}
public function getNPCex(){
return Util::array_get($this->data['general_ex']);
}
public function getNation(){
$nationsRaw = Util::array_get($this->data['nation']);
if(!$nationsRaw){
return [];
}
$nations = [];
foreach($nationsRaw as $idx=>$nation){
list($name, $color, $gold, $rice, $infoText, $tech, $genCount, $type, $nationLevel, $cities) = $nation;
$nationID = $idx+1;
$nation['id'] = $nationID;
$nations[$nationID] = [
'id'=>$nationID,
'name'=>$name,
'color'=>$color,
'gold'=>$gold,
'rice'=>$rice,
'infoText'=>$infoText,
'tech'=>$tech,
'type'=>$type,
'nationLevel'=>$nationLevel,
'cities'=>$cities,
'generals'=>0
];
}
$nations[0] = [
'id'=>0,
'name'=>'재야',
'color'=>'#ffffff',
'gold'=>0,
'rice'=>0,
'infoText'=>'재야',
'tech'=>0,
'type'=>'재야',
'nationLevel'=>0,
'cities'=>[],
'generals'=>0
];
foreach(Util::array_get($this->data['general'], []) as $idx=>$general){
while(count($general) < 14){
$general[] = null;
}
list(
$a, $name, $npcname, $nationID, $specifiedCity,
$leadership, $power, $intel, $birth, $death,
$charDom, $charWar, $text
) = $general;
if(array_key_exists($nationID, $nations)){
$nations[$nationID]['generals']++;
};
}
return $nations;
}
public function getScenarioBrief(){
$nations = [];
return [
'year'=>$this->getYear(),
'title'=>$this->getTitle(),
'npc_cnt'=>count($this->getNPC()),
'npcEx_cnt'=>count($this->getNPCex()),
'nation'=>$this->getNation()
];
}
/**
* @return \sammo\Scenario[]
*/
public static function getAllScenarios(){
$result = [];
foreach(glob(self::SCENARIO_PATH.'/scenario_*.json') as $scenarioPath){
$scenarioName = pathinfo(basename($scenarioPath), PATHINFO_FILENAME);
$scenarioIdx = Util::array_last(explode('_', $scenarioName));
if(!is_numeric($scenarioIdx)){
continue;
}
$scenarioIdx = Util::toInt($scenarioIdx);
if($scenarioIdx === null){
continue;
}
$result[$scenarioIdx] = new Scenario($scenarioIdx);
}
return $result;
}
}