Files
core/hwe/_admin2_submit.php
T

361 lines
12 KiB
PHP

<?php
namespace sammo;
include "lib.php";
include "func.php";
$btn = Util::getReq('btn');
$item = Util::getReq('item', 'string');
$genlist = Util::getReq('genlist', 'array_int');
$msg = Util::getReq('msg', 'string');
extractMissingPostToGlobals();
//로그인 검사
$session = Session::requireLogin()->loginGame()->setReadOnly();
if($session->userGrade < 5) {
header('location:_admin2.php');
}
$generalID = $session->generalID;
if(!$generalID){
header('location:_admin2.php');
die();
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$src = MessageTarget::buildQuick($session->generalID);
$genObjList = [];
$env = [];
if($genlist){
$genObjList = General::createGeneralObjListFromDB($genlist);
$env = $gameStor->cacheAll();
}
switch($btn) {
case "전체 접속허용":
$db->update('general', [
'con'=>0
], true);
break;
case "전체 접속제한":
$db->update('general', [
'con'=>1000
], true);
break;
case "블럭 해제":
$db->update('general', [
'block'=>0
], '`no` IN %li', $genlist);
DB::db()->query('update general set block=0 where no IN %li', $genlist);
break;
case "1단계 블럭":
$date = TimeUtil::now();
$db->update('general', [
'block'=>1,
'killturn'=>24
], '`no` IN %li', $genlist);
$uid = $db->queryFirstColumn('SELECT `owner` FROM general WHERE `no` IN %li', $genlist);
RootDB::db()->update('member',[
'block_num'=>$db->sqleval('block_num+1'),
'block_date'=>$date
], 'id IN %li', $uid);
break;
case "2단계 블럭":
$date = TimeUtil::now();
$db->update('general', [
'gold'=>0,
'rice'=>0,
'block'=>2,
'killturn'=>24
], '`no` IN %li', $genlist);
$uid = $db->queryFirstColumn('select owner from general where no IN %li', $genlist);
RootDB::db()->update('member',[
'block_num'=>$db->sqleval('block_num+1'),
'block_date'=>$date
], 'id IN %li', $uid);
break;
case "3단계 블럭":
$date = TimeUtil::now();
$db->update('general', [
'gold'=>0,
'rice'=>0,
'block'=>3,
'killturn'=>24
], '`no` IN %li', $genlist);
$uid = $db->queryFirstColumn('SELECT `owner` from general where no IN %li', $genlist);
RootDB::db()->update('member',[
'block_num'=>$db->sqleval('block_num+1'),
'block_date'=>$date
], 'id IN %li', $uid);
break;
case "무한삭턴":
$db->update('general', [
'killturn'=>8000
], '`no` IN %li', $genlist);
break;
case "강제 사망":
$date = TimeUtil::now(true);
$db->update('general', [
'killturn'=>0,
'turntime'=>$date,
], '`no` IN %li', $genlist);
$db->update('general_turn', [
'action'=>'휴식',
'arg'=>'{}',
'brief'=>'휴식',
], 'general_id IN %li AND turn_idx = 0', $genlist);
break;
case "특기 부여":
[$year, $month] = $gameStor->getValuesAsArray(['year', 'month']);
$text = "특기 부여!";
foreach($db->query("SELECT `no`,leadership,strength,intel,dex0,dex10,dex20,dex30,dex40 FROM general WHERE `no` IN %li", $genlist) as $general){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($general['no']), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
$specialWar = SpecialityConst::pickSpecialWar($general);
$db->update('general', [
'specage2'=>$db->sqleval('age'),
'special2'=>$specialWar
], 'no=%i', $general['no']);
$specialWarName = SpecialityConst::WAR[$specialWar][0];
$josaUl = JosaUtil::pick($specialWarName, '을');
pushGeneralHistory($general, "<C>●</>{$year}{$month}월:특기 【<b><C>{$specialWarName}</></b>】{$josaUl} 습득");
pushGenLog($general, ["<C>●</>특기 【<b><L>{$specialWarName}</></b>】{$josaUl} 익혔습니다!"]);
}
break;
case "경험치1000":
$text = $btn." 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'experience'=>$db->sqleval('experience+1000')
], '`no` IN %li', $genlist);
break;
case "공헌치1000":
$text = $btn." 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'dedication'=>$db->sqleval('dedication+1000')
], '`no` IN %li', $genlist);
break;
case "보숙10000":
$text = "보병숙련도+10000 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'dex0'=>$db->sqleval('dex0+10000')
], '`no` IN %li', $genlist);
break;
case "궁숙10000":
$text = "궁병숙련도+10000 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'dex10'=>$db->sqleval('dex10+10000')
], '`no` IN %li', $genlist);
break;
case "기숙10000":
$src = MessageTarget::buildQuick($session->generalID);
$text = "기병숙련도+10000 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'dex20'=>$db->sqleval('dex20+10000')
], '`no` IN %li', $genlist);
break;
case "귀숙10000":
$src = MessageTarget::buildQuick($session->generalID);
$text = "귀병숙련도+10000 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'dex30'=>$db->sqleval('dex30+10000')
], '`no` IN %li', $genlist);
break;
case "차숙10000":
$src = MessageTarget::buildQuick($session->generalID);
$text = "차병숙련도+10000 지급!";
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
$db->update('general',[
'dex40'=>$db->sqleval('dex40+10000')
], '`no` IN %li', $genlist);
break;
case "접속 허용":
$db->update('general',[
'con'=>0
], '`no` IN %li', $genlist);
break;
case "접속 제한":
$db->update('general',[
'con'=>1000
], '`no` IN %li', $genlist);
break;
case "메세지 전달":
$text = $msg??'';
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
break;
case "무기지급":
if($item == 'None') {
$text = "무기 회수!";
}
else {
$text = getItemName($item)." 지급!";
}
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if($item === 'None'){
$db->update('general', [
'weapon'=>'None'
], '`no` IN %li', $genlist);
}
else{
$db->update('general', [
'weapon'=>$item
], '`no` IN %li', $genlist, $item);
}
break;
case "책지급":
if($item == 'None') {
$text = "책 회수!";
}
else {
$text = getItemName($item)." 지급!";
}
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if($item == 'None'){
$db->update('general', [
'book'=>'None'
], '`no` IN %li', $genlist);
}
else{
$db->update('general', [
'book'=>$item
], '`no` IN %li', $genlist);
}
break;
case "말지급":
if($item == 'None') {
$text = "말 회수!";
}
else {
$text = getItemName($item)." 지급!";
}
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if($item == 'None'){
$db->update('general', [
'horse'=>'None'
], '`no` IN %li', $genlist);
}
else{
$db->update('general', [
'horse'=>$item
], '`no` IN %li', $genlist);
}
break;
case "도구지급":
if($item == 'None') {
$text = "특수도구 회수!";
}
else {
$text = getItemName($item)." 지급!";
}
foreach($genlist as $generalID){
$msg = new Message(Message::MSGTYPE_PRIVATE, $src, MessageTarget::buildQuick($generalID), $text, new \DateTime(), new \DateTime('9999-12-31'), []);
$msg->send(true);
}
if($item == 'None'){
$db->update('general', [
'item'=>'None'
], '`no` IN %li', $genlist);
}
else{
$db->update('general', [
'item'=>$item
], '`no` IN %li AND item < %i', $genlist, $item);
}
break;
case "하야입력":
$db->update('general_turn', [
'action'=>'che_하야',
'arg'=>'{}',
'brief'=>'하야',
], 'general_id IN %li AND turn_idx = 0', $genlist);
break;
case "방랑해산":
$db->update('general_turn', [
'action'=>'che_방랑',
'arg'=>'{}',
'brief'=>'방랑',
], 'general_id IN %li AND turn_idx = 0', $genlist);
$db->update('general_turn', [
'action'=>'che_해산',
'arg'=>'{}',
'brief'=>'해산',
], 'general_id IN %li AND turn_idx = 1', $genlist);
break;
case "00턴":
$turnterm = $gameStor->turnterm;
foreach($genlist as $generalID){
$turntime = getRandTurn($turnterm);
$cutTurn = cutTurn($turntime, $turnterm);
$db->update('general', [
'turntime'=>$curTurn
], '`no` IN %li', $genlist);
}
break;
case "랜덤턴":
foreach($genlist as $generalID){
$turntime = getRandTurn($turnterm);
$db->update('general', [
'turntime'=>$turntime
], '`no` IN %li', $genlist);
}
break;
}
header('location:_admin2.php');