Files
core/hwe/sammo/WarUnitTrigger/che_기병병종전투.php
T

30 lines
861 B
PHP

<?php
namespace sammo\WarUnitTrigger;
use sammo\BaseWarUnitTrigger;
use sammo\WarUnitGeneral;
use sammo\WarUnitCity;
use sammo\WarUnit;
use sammo\GameUnitDetail;
use sammo\Util;
use sammo\ObjectTrigger;
class che_기병병종전투 extends BaseWarUnitTrigger{
protected $priority = ObjectTrigger::PRIORITY_FINAL + 100; //최후미
protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
if(!$self->isAttacker()){
$oppose->multiplyWarPowerMultiply(1/0.95);
$self->multiplyWarPowerMultiply(0.95);
}
else if($oppose instanceof WarUnitCity){
$self->multiplyWarPowerMultiply(0.9);
}
else{
$oppose->multiplyWarPowerMultiply(0.97);
$self->multiplyWarPowerMultiply(1.02);
}
return true;
}
}