34 lines
948 B
PHP
34 lines
948 B
PHP
<?php
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namespace sammo\WarUnitTrigger;
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use sammo\BaseWarUnitTrigger;
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use sammo\WarUnitGeneral;
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use sammo\WarUnitCity;
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use sammo\WarUnit;
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use sammo\GameUnitDetail;
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use sammo\Util;
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use sammo\ObjectTrigger;
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class WarActivateSkills extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_BEGIN;
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protected $isSelf;
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protected $activeSkills;
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public function __construct(WarUnit $unit, int $raiseType, bool $isSelf, string ...$activeSkills){
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$this->object = $unit;
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$this->raiseType = $raiseType;
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$this->isSelf = $isSelf;
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$this->activeSkills = $activeSkills;
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}
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protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
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if($this->isSelf){
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$self->activateSkill(...$this->activeSkills);
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}
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else{
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$oppose->activateSkill(...$this->activeSkills);
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}
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return true;
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}
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} |