136 lines
3.9 KiB
PHP
136 lines
3.9 KiB
PHP
<?php
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namespace sammo\Command\General;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command,
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Json,
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KVStorage
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\CityConst;
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use sammo\Event\EventHandler;
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use function sammo\refreshNationStaticInfo;
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use function sammo\deleteNation;
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class che_해산 extends Command\GeneralCommand{
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static protected $actionName = '해산';
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protected function argTest():bool{
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$this->arg = [];
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return true;
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}
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protected function init(){
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$general = $this->generalObj;
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$env = $this->env;
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$this->setCity();
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$this->setNation(['gennum']);
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$this->fullConditionConstraints=[
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ConstraintHelper::BeLord(),
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ConstraintHelper::WanderingNation(),
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];
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}
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function run(\Sammo\RandUtil $rng):bool{
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if(!$this->hasFullConditionMet()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$env = $this->env;
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$general = $this->generalObj;
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$logger = $general->getLogger();
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$initYearMonth = Util::joinYearMonth($env['init_year'], $env['init_month']);
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$yearMonth = Util::joinYearMonth($env['year'], $env['month']);
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if($yearMonth <= $initYearMonth){
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$logger->pushGeneralActionLog("다음 턴부터 해산할 수 있습니다. <1>$date</>");
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$this->alternative = new che_인재탐색($general, $this->env, null);
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return false;
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}
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$generalName = $general->getName();
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$josaYi = JosaUtil::pick($generalName, '이');
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$nation = $this->nation;
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$nationID = $nation['nation'];
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$nationName = $nation['name'];
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$josaUl = JosaUtil::pick($nationName, '을');
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$db->update('general', [
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'gold'=>GameConst::$defaultGold
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], 'nation=%i AND gold>%i', $nationID, GameConst::$defaultGold);
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$db->update('general', [
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'rice'=>GameConst::$defaultRice
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], 'nation=%i AND gold>%i', $nationID, GameConst::$defaultRice);
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$general->increaseVarWithLimit('gold', 0, 0, GameConst::$defaultGold);
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$general->increaseVarWithLimit('rice', 0, 0, GameConst::$defaultRice);
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refreshNationStaticInfo();
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$logger->pushGeneralActionLog("세력을 해산했습니다. <1>$date</>");
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$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} 세력을 해산했습니다.");
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$logger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>{$josaUl} 해산");
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$nationGenerals = deleteNation($general, false);
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foreach($nationGenerals as $oldGeneral){
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$oldGeneral->setVar('makelimit', 12);
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$oldGeneral->applyDB($db);
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}
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$general->applyDB($db);
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// 이벤트 핸들러 동작
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$e_env = null;
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foreach (DB::db()->query('SELECT * FROM event WHERE target = "DESTROY_NATION" ORDER BY `priority` DESC, `id` ASC') as $rawEvent) {
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if ($e_env === null) {
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$e_env = $gameStor->getAll(false);
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}
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$eventID = $rawEvent['id'];
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$cond = Json::decode($rawEvent['condition']);
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$action = Json::decode($rawEvent['action']);
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$event = new EventHandler($cond, $action);
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$e_env['currentEventID'] = $eventID;
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$event->tryRunEvent($e_env);
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}
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if ($e_env !== null) {
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$gameStor->resetCache();
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}
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return true;
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}
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} |