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core/hwe/sammo/ActionItem/event_전투특기_견고.php
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47 lines
1.5 KiB
PHP

<?php
namespace sammo\ActionItem;
use sammo\BaseWarUnitTrigger;
use \sammo\General;
use \sammo\WarUnit;
use sammo\WarUnitTrigger\che_부상무효;
use sammo\WarUnitTriggerCaller;
class event_전투특기_견고 extends \sammo\BaseItem{
protected $rawName = '비급';
protected $name = '비급(견고)';
protected $info = '[전투] 상대 필살 확률 -20%p, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -10%';
protected $cost = 100;
protected $buyable = true;
protected $consumable = false;
protected $reqSecu = 3000;
public function onCalcOpposeStat(General $general, string $statName, $value, $aux = null)
{
$debuff = [
'warMagicSuccessProb' => 0.1,
'warCriticalRatio' => 0.20,
][$statName] ?? 0;
return $value - $debuff;
}
public function getBattleInitSkillTriggerList(WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_NONE + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404),
);
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_NONE + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404),
);
}
public function getWarPowerMultiplier(WarUnit $unit): array
{
return [1, 0.9];
}
}