Files
core/hwe/sammo/Command/General/che_증여.php
T
2018-10-20 02:11:23 +09:00

160 lines
4.3 KiB
PHP

<?php
namespace sammo\GeneralCommand;
use \sammo\{
DB, Util, JosaUtil,
General, DummyGeneral,
ActionLogger,
GameConst,
LastTurn,
GameUnitConst,
Command
};
use function \sammo\{
getDomesticExpLevelBonus,
CriticalRatioDomestic,
CriticalScoreEx,
uniqueItemEx
};
use \sammo\Constraint\Constraint;
class che_증여 extends Command\GeneralCommand{
static protected $actionName = '증여';
protected function init(){
$general = $this->generalObj;
$this->setCity();
$this->setNation();
try{
$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'nation'], 1);
}
catch(NoDBResultException $e){
$destGeneral = new DummyGeneral(false);
}
$this->setDestGeneral($destGeneral);
$this->runnableConstraints=[
['NoNeutral'],
['OccupiedCity'],
['SuppliedCity'],
['ExistsDestGeneral'],
['FriendlyDestGeneral']
];
if($this->arg['isGold']){
$this->runnableConstraints[] = ['ReqGeneralGold', 1];
}
else{
$this->runnableConstraints[] = ['ReqGeneralRice', 1];
}
}
protected function argTest():bool{
//NOTE: 사망 직전에 '증여' 턴을 넣을 수 있으므로, 존재하지 않는 장수여도 argTest에서 바로 탈락시키지 않음
if(!key_exists('isGold', $this->arg)){
return false;
}
if(!key_exists('amount', $this->arg)){
return false;
}
if(!key_exists('destGeneralID', $this->arg)){
return false;
}
$isGold = $this->arg['isGold'];
$amount = $this->arg['amount'];
$destGeneralID = $this->arg['destGeneralID'];
if(!is_int($amount)){
return false;
}
if($amount < 100){
return false;
}
if($amount > 10000){
return false;
}
$amount = (int)$amount;
if(!is_bool($isGold)){
return false;
}
if(!is_int($destGeneralID)){
return false;
}
if($destGeneralID < 0){
return false;
}
if($destGeneralID == $this->generalObj->getID()){
return false;
}
$this->arg = [
'isGold'=>$isGold,
'amount'=>$amount,
'destGeneralID'=>$destGeneralID
];
return true;
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run():bool{
if(!$this->isRunnable()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$date = substr($general->getVar('turntime'),11,5);
$isGold = $this->arg['isGold'];
$amount = $this->arg['amount'];
$resKey = $isGold?'gold':'rice';
$resName = $isGold?'금':'쌀';
$destGeneral = $this->destGeneralObj;
$amount = Util::valueFit($amount, $general->getVar($resKey));
$amountText = number_format($amount, 0);
$logger = $general->getLogger();
$destGeneral->increaseVarWithLimit($resKey, $amount);
$general->increaseVarWithLimit($resKey, -$amount, 0);
$destGeneral->getLogger()->pushGeneralActionLog("{$general->getName()}</>에게서 {$resName} <C>{$amountText}</>을 증여 받았습니다.");
$logger->pushGeneralActionLog("{$destGeneral->getName()}에게 {$resName} <C>$amountText</>을 증여했습니다. <1>$date</>");
$exp = 70;
$ded = 100;
$exp = $general->onPreGeneralStatUpdate($general, 'experience', $exp);
$ded = $general->onPreGeneralStatUpdate($general, 'dedication', $ded);
$general->increaseVar('experience', $exp);
$general->increaseVar('dedication', $ded);
$general->increaseVar('leader2', 1);
$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
$general->applyDB($db);
$destGeneral->applyDB($db);
return true;
}
}