Files
core/hwe/sammo/TriggerInheritBuff.php
T

131 lines
4.5 KiB
PHP

<?php
namespace sammo;
class TriggerInheritBuff implements iAction
{
use DefaultAction;
//TODO Ratio와 Prob 혼용 중지
const WAR_AVOID_RATIO = 'warAvoidRatio';
const WAR_CRITICAL_RATIO = 'warCriticalRatio';
const WAR_MAGIC_TRIAL_PROB = 'warMagicTrialProb';
const DOMESTIC_SUCCESS_PROB = 'domesticSuccessProb';
const DOMESTIC_FAIL_PROB = 'domesticFailProb';
const OPPOSE_WAR_AVOID_RATIO = 'warAvoidRatioOppose';
const OPPOSE_WAR_CRITICAL_RATIO = 'warCriticalRatioOppose';
const OPPOSE_WAR_MAGIC_TRIAL_PROB = 'warMagicTrialProbOppose';
const MAX_STEP = 5;
const BUFF_KEY_MAP = [
self::WAR_AVOID_RATIO => 'warAvoidRatio',
self::WAR_CRITICAL_RATIO => 'warCriticalRatio',
self::WAR_MAGIC_TRIAL_PROB => 'warMagicTrialProb',
self::DOMESTIC_SUCCESS_PROB => 'success',
self::DOMESTIC_FAIL_PROB => 'fail',
self::OPPOSE_WAR_AVOID_RATIO => 'warAvoidRatio',
self::OPPOSE_WAR_CRITICAL_RATIO => 'warCriticalRatio',
self::OPPOSE_WAR_MAGIC_TRIAL_PROB => 'warMagicTrialProb',
];
const CALC_DOMESTIC = [
self::BUFF_KEY_MAP[self::DOMESTIC_SUCCESS_PROB] => [self::DOMESTIC_SUCCESS_PROB, 0.01],
self::BUFF_KEY_MAP[self::DOMESTIC_FAIL_PROB] => [self::DOMESTIC_FAIL_PROB, -0.01],
];
const CALC_STAT = [
self::BUFF_KEY_MAP[self::WAR_AVOID_RATIO] => [self::WAR_AVOID_RATIO, 0.01],
self::BUFF_KEY_MAP[self::WAR_CRITICAL_RATIO] => [self::WAR_CRITICAL_RATIO, 0.01],
self::BUFF_KEY_MAP[self::WAR_MAGIC_TRIAL_PROB] => [self::WAR_MAGIC_TRIAL_PROB, 0.01],
];
const CALC_OPPOSE_STAT = [
self::BUFF_KEY_MAP[self::OPPOSE_WAR_AVOID_RATIO] => [self::OPPOSE_WAR_AVOID_RATIO, -0.01],
self::BUFF_KEY_MAP[self::OPPOSE_WAR_CRITICAL_RATIO] => [self::OPPOSE_WAR_CRITICAL_RATIO, -0.01],
self::BUFF_KEY_MAP[self::OPPOSE_WAR_MAGIC_TRIAL_PROB] => [self::OPPOSE_WAR_MAGIC_TRIAL_PROB, -0.01],
];
const BUFF_KEY_TEXT = [
self::WAR_AVOID_RATIO => '회피 확률 증가',
self::WAR_CRITICAL_RATIO => '필살 확률 증가',
self::WAR_MAGIC_TRIAL_PROB => '전투계략 시도 확률 증가',
self::DOMESTIC_SUCCESS_PROB => '내정 성공률 증가',
self::DOMESTIC_FAIL_PROB => '내정 실패율 감소',
self::OPPOSE_WAR_AVOID_RATIO => '상대 회피 확률 감소',
self::OPPOSE_WAR_CRITICAL_RATIO => '상대 필살 확률 감소',
self::OPPOSE_WAR_MAGIC_TRIAL_PROB => '상대 전투계략 시도 확률 감소',
];
const DOMESTIC_TARGET = [
'상업' => 1,
'농업' => 1,
'치안' => 1,
'성벽' => 1,
'수비' => 1,
'민심' => 1,
'인구' => 1,
'기술' => 1,
];
protected array $inheritBuffList;
public function __construct(array $inheritBuffList)
{
$this->inheritBuffList = $inheritBuffList;
}
public function onCalcDomestic(string $turnType, string $varType, float $value, $aux = null): float
{
if (count($this->inheritBuffList) == 0) {
return $value;
}
if (!key_exists($turnType, self::DOMESTIC_TARGET)) {
return $value;
}
if(!key_exists($varType, static::CALC_DOMESTIC)){
return $value;
}
[$iKey, $coeff] = static::CALC_DOMESTIC[$varType];
if(!key_exists($iKey, $this->inheritBuffList)){
return $value;
}
return $value + $coeff * $this->inheritBuffList[$iKey];
}
public function onCalcStat(General $general, string $statName, $value, $aux = null)
{
if (count($this->inheritBuffList) == 0) {
return $value;
}
if(!key_exists($statName, static::CALC_STAT)){
return $value;
}
[$iKey, $coeff] = static::CALC_STAT[$statName];
if(!key_exists($iKey, $this->inheritBuffList)){
return $value;
}
return $value + $coeff * $this->inheritBuffList[$iKey];
}
public function onCalcOpposeStat(General $general, string $statName, $value, $aux = null)
{
if (count($this->inheritBuffList) == 0) {
return $value;
}
if(!key_exists($statName, static::CALC_OPPOSE_STAT)){
return $value;
}
[$iKey, $coeff] = static::CALC_OPPOSE_STAT[$statName];
if(!key_exists($iKey, $this->inheritBuffList)){
return $value;
}
return $value + $coeff * $this->inheritBuffList[$iKey];
}
}