Files
core/hwe/sammo/Event/Action/AutoDeleteInvader.php
T
Hide_D 59515d5276 game: 이민족 발동 관련 변경
- 이민족 멸망 후 타국가 임관
- 이민족 발동 시 명성을 평균치로
2022-01-21 01:00:31 +09:00

46 lines
1.4 KiB
PHP

<?php
namespace sammo\Event\Action;
use function sammo\getNationStaticInfo;
use sammo\DB;
use sammo\Util;
class AutoDeleteInvader extends \sammo\Event\Action{
private $nationID;
public function __construct(int $nationID){
$this->nationID = $nationID;
}
public function run(array $env){
$db = DB::db();
if(getNationStaticInfo($this->nationID)===null){
/*$db->update('general', [
'killturn'=>5
], 'nation = 0 AND npc = 9');*/
$eventID = Util::array_get($env['currentEventID']);
$db->delete('event', 'id = %i', $eventID);
return [__CLASS__, "Not Exists"];
}
$db = DB::db();
$onWar = $db->queryFirstField('SELECT count(*) FROM diplomacy WHERE me = %i AND state IN %li', $this->nationID, [0, 1]);
if($onWar){
return [__CLASS__, "On War"];
}
$rulerID = $db->queryFirstField('SELECT no FROM general WHERE nation = %i AND officer_level = 12', $this->nationID);
$db->update('general_turn', [
'action'=>'che_방랑',
'arg'=>'[]',
'brief'=>"이민족 방랑"
], 'general_id = %i', $rulerID);
/*$db->update('general', [
'killturn'=>5
], 'nation = %i', $this->nationID);*/
$eventID = Util::array_get($env['currentEventID']);
$db->delete('event', 'id = %i', $eventID);
return [__CLASS__, 'Deleted'];
}
}