Files
core/hwe/ts/defs/index.ts
T
Hide_D 5879661267 refac, feat: API 호출 구조 재작성
- api.php에서 param path 강제
- api.php에서 GET param 허용
- SammoAPI 호출자를 axios에서 fetch 기반(ky)로 변경
- SammoAPI에서 단순 POST대신 REST에 따라 지정 가능하도록 재구성
- SammoAPI에서 NumVar, StrVar를 PathParam으로 변경하도록 변경
- API CallType들을 def/API로 분리 시작
  - 일부 API를 시험삼아 변경(login)
2022-04-02 23:31:05 +09:00

276 lines
6.0 KiB
TypeScript

import type { Args } from "@/processing/args";
import type { ValidResponse, InvalidResponse } from "@/util/callSammoAPI";
export type { ValidResponse, InvalidResponse };
export type BasicGeneralListResponse = {
result: true,
nationID: number,
generalID: number,
column: ['no', 'name', 'npc'],
list: Record<string, [number, string, number][]>,
nation: Record<string, {
nation: number,
name: string,
color: string,
}>
}
export type GeneralListResponse = {
result: true,
list: [
number,
string, 0 | 1,
number, number, string,
string, string, string,
string, string | null,
number,
number, number, number, number,
number,
string, string, string,
number, number
][],
token: Record<number, number>,
}
export type ReserveCommandResponse = {
result: true,
brief: string,
}
export type ReserveBulkCommandResponse = {
result: true,
briefList: string[],
}
export type NationLevel = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7;
export const NationLevelText: Record<NationLevel, string> = {
0: '방랑군',
1: '호족',
2: '군벌',
3: '주자사',
4: '주목',
5: '공',
6: '왕',
7: '황제',
}
export type CityLevel = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8;
export const CityLevelText: Record<CityLevel, string> = {
1: '수',
2: '진',
3: '관',
4: '이',
5: '소',
6: '중',
7: '대',
8: '특'
}
export type NationStaticItem = {
nation: number,
name: string,
color: string,
type: string,
level: NationLevel,
capital: number,
gennum: number,
power: number,
}
export type NPCGeneralActions =
'NPC사망대비' |
'귀환' |
'금쌀구매' |
'출병' |
'긴급내정' |
'전투준비' |
'전방워프' |
//'NPC증여'|
'NPC헌납' |
'징병' |
'후방워프' |
'전쟁내정' |
'소집해제' |
'일반내정' |
'내정워프';
export type NPCChiefActions =
'불가침제의' |
'선전포고' |
'천도' |
'유저장긴급포상' |
'부대전방발령' |
'유저장구출발령' |
'유저장후방발령' |
'부대유저장후방발령' |
'유저장전방발령' |
'유저장포상' |
//'유저장몰수'|
'부대구출발령' |
'부대후방발령' |
'NPC긴급포상' |
'NPC구출발령' |
'NPC후방발령' |
'NPC포상' |
'NPC전방발령' |
'유저장내정발령' |
'NPC내정발령' |
'NPC몰수';
export type NationPolicy = {
reqNationGold: number,
reqNationRice: number,
CombatForce: Record<number, number[]>,
SupportForce: number[],
DevelopForce: number[],
reqHumanWarUrgentGold: number,
reqHumanWarUrgentRice: number,
reqHumanWarRecommandGold: number,
reqHumanWarRecommandRice: number,
reqHumanDevelGold: number,
reqHumanDevelRice: number,
reqNPCWarGold: number,
reqNPCWarRice: number,
reqNPCDevelGold: number,
reqNPCDevelRice: number,
minimumResourceActionAmount: number,
maximumResourceActionAmount: number,
minNPCWarLeadership: number,
minWarCrew: number,
minNPCRecruitCityPopulation: number,
safeRecruitCityPopulationRatio: number,
properWarTrainAtmos: number,
}
export type ItemTypeKey = 'horse' | 'weapon' | 'book' | 'item';
export const ItemTypeNameMap: Record<ItemTypeKey, string> = {
horse: '명마',
weapon: '무기',
book: '서적',
item: '도구',
}
export declare type Colors = 'primary' | 'secondary' | 'success' | 'danger' | 'warning' | 'info' | 'dark' | 'light';
export type IDItem<T> = {
id: T;
};
export type ToastType = {
content: {
title?: string,
body?: string,
},
options?: {
variant?: Colors,
delay?: number,
}
}
export const keyScreenMode = 'sam.screenMode';
export type ScreenModeType = 'auto' | '500px' | '1000px';
export declare type ValuesOf<T> = T[keyof T];
export const NoneValue = 'None' as const;
export type Optional<Type> = {
[Property in keyof Type]+?: Type[Property];
};
export type OptionalFull<Type> = {
[Property in keyof Type]: Type[Property] | undefined;
};
export type TurnObj = {
action: string;
brief: string;
arg: Args;
};
export type CommandItem = {
value: string;
title: string;
info: string,
compensation: number;
simpleName: string;
possible: boolean;
reqArg: boolean;
searchText?: string;
};
export type ChiefResponse = {
result: true;
lastExecute: string;
year: number;
month: number;
turnTerm: number;
date: string;
chiefList: Record<
number,
{
name: string | undefined;
turnTime: string | undefined;
officerLevelText: string;
officerLevel: number;
npcType: number;
turn: TurnObj[];
}
>;
isChief: boolean;
autorun_limit: number;
officerLevel: number;
commandList: {
category: string;
values: CommandItem[];
}[];
mapName: string,
unitSet: string,
};
type diplomacyInfo = {
name: string,
color?: string,
}
export type diplomacyState = 0 | 1 | 2 | 7;
export const diplomacyStateInfo: Record<diplomacyState, diplomacyInfo> = {
0: { name: '교전', color: 'red' },
1: { name: '선포중', color: 'magenta' },
2: { name: '통상' },
7: { name: '불가침', color: 'green' },
}
export type SelectItem = {
title: string;
info?: string;
isHtml?: boolean;
aux?: Record<string, unknown>;
}
export type BettingInfo = {
id: number;
type: 'nationBetting',
name: string;
finished: boolean;
selectCnt: number;
isExclusive?: boolean;
reqInheritancePoint: boolean;
openYearMonth: number;
closeYearMonth: number;
candidates: SelectItem[];
winner?: number[];
}
export type BettingDetailResponse = ValidResponse & {
bettingInfo: BettingInfo;
bettingDetail: [string, number][];
myBetting: [string, number][];
remainPoint: number;
year: number;
month: number;
};