1390 lines
61 KiB
PHP
1390 lines
61 KiB
PHP
<?php
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namespace sammo;
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use Constraint\Constraint;
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/**
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* 장수의 통솔을 받아옴
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*
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* @param array $general 장수 정보, leader, injury, lbonus, horse 사용
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* @param bool $withInjury 부상값 사용 여부
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* @param bool $withItem 아이템 적용 여부
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* @param bool $withStatAdjust 추가 능력치 보정 사용 여부
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* @param bool $useFloor 내림 사용 여부, false시 float 값을 반환할 수도 있음
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*
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* @return int|float 계산된 능력치
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*/
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function getGeneralLeadership($general, $withInjury, $withItem, $withStatAdjust, $useFloor = true){
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if($general === null){
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return 0;
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}
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$leadership = $general['leader'];
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if($withInjury){
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$leadership *= (100 - $general['injury']) / 100;
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}
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if($withStatAdjust){
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if($general['special2'] == 72){
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$leadership *= 1.15;
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}
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}
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if(isset($general['lbonus'])){
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$leadership += $general['lbonus'];
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}
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if($withItem){
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$leadership += getHorseEff($general['horse']);
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}
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//$withStatAdjust는 통솔에서 미사용
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if($useFloor){
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return intval($leadership);
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}
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return $leadership;
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}
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/**
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* 장수의 무력을 받아옴
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*
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* @param array $general 장수 정보, power, injury, weap 사용
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* @param bool $withInjury 부상값 사용 여부
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* @param bool $withItem 아이템 적용 여부
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* @param bool $withStatAdjust 추가 능력치 보정 사용 여부
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* @param bool $useFloor 내림 사용 여부, false시 float 값을 반환할 수도 있음
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*
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* @return int|float 계산된 능력치
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*/
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function getGeneralPower($general, $withInjury, $withItem, $withStatAdjust, $useFloor = true){
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if($general === null){
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return 0;
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}
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$power = $general['power'];
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if($withInjury){
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$power *= (100 - $general['injury']) / 100;
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}
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if($withItem){
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$power += getWeapEff($general['weap']);
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}
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if($withStatAdjust){
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$power += Util::round(getGeneralIntel($general, $withInjury, $withItem, false, false) / 4);
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}
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if($useFloor){
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return intval($power);
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}
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return $power;
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}
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/**
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* 장수의 지력을 받아옴
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*
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* @param array $general 장수 정보, intel, injury, book 사용
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* @param bool $withInjury 부상값 사용 여부
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* @param bool $withItem 아이템 적용 여부
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* @param bool $withStatAdjust 추가 능력치 보정 사용 여부
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* @param bool $useFloor 내림 사용 여부, false시 float 값을 반환할 수도 있음
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*
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* @return int|float 계산된 능력치
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*/
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function getGeneralIntel($general, $withInjury, $withItem, $withStatAdjust, $useFloor = true){
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if($general === null){
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return 0;
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}
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$intel = $general['intel'];
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if($withInjury){
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$intel *= (100 - $general['injury']) / 100;
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}
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if($withItem){
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$intel += getBookEff($general['book']);
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}
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if($withStatAdjust){
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$intel += Util::round(getGeneralPower($general, $withInjury, $withItem, false, false) / 4);
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}
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if($useFloor){
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return intval($intel);
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}
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return $intel;
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}
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/**
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* 내정 커맨드 사용시 성공 확률 계산
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*
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* @param array $general 장수 정보
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* @param int|string $type 내정 커맨드 타입, 0|'leader' = 통솔 기반, 1|'power' = 무력 기반, 2|'intel' = 지력 기반
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*
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* @return array 계산된 실패, 성공 확률 ('success' => 성공 확률, 'fail' => 실패 확률)
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*/
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function CriticalRatioDomestic(&$general, $type) {
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$leader = getGeneralLeadership($general, false, true, true, false);
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$power = getGeneralPower($general, false, true, true, false);
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$intel = getGeneralIntel($general, false, true, true, false);
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$avg = ($leader+$power+$intel) / 3;
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/*
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* 능력치가 높아질 수록 성공 확률 감소. 실패 확률도 감소
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* 무력 내정 기준(지력 내정 방식과 구조 동일)
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756510(32%/30%), 707010(28%/25%), 657510(23%/20%)
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106575(23%/20%), 107070(20%/17%), 107565(17%/15%)
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506040(33%/30%), 505050(43%/40%), 504060(50%/50%)
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* 통솔 내정 기준
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756510(25%/22%), 707010(31%/28%), 657510(38%,35%),
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505050(50%,50%), 107070(50%,50%)
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*/
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switch($type) {
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case 'leader':
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case 0: $ratio = $avg / $leader; break;
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case 'power':
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case 1: $ratio = $avg / $power; break;
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case 'intel':
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case 2: $ratio = $avg / $intel; break;
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default:
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throw new MustNotBeReachedException();
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}
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$ratio = min($ratio, 1.2);
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$fail = pow($ratio / 1.2, 1.4) - 0.3;
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$success = pow($ratio / 1.2, 1.5) - 0.25;
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$fail = min(max($fail, 0), 0.5);
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$success = min(max($success, 0), 0.5);
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return array(
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'success'=>$success,
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'fail'=>$fail
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);
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}
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/**
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* 수뇌직 통솔 보너스 계산
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*
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* @param array &$general 장수 정보. 'lbonus' 값에 통솔 보너스가 입력 됨
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* @param int $nationLevel 국가 등급
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*
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* @return int 계산된 $general['lbonus'] 값
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*/
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function setLeadershipBonus(&$general, $nationLevel){
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if($general['level'] == 12) {
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$lbonus = $nationLevel * 2;
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} elseif($general['level'] >= 5) {
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$lbonus = $nationLevel;
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} else {
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$lbonus = 0;
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}
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$general['lbonus'] = $lbonus;
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return $lbonus;
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}
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function CriticalScoreEx(string $type):float {
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if($type == 'success'){
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return Util::randRange(2.2, 3.0);
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}
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if($type == 'fail'){
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return Util::randRange(0.2, 0.4);
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}
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return 1;
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}
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function process_domestic(array $rawGeneral, int $type){
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$env = $gameStor->getValues(['startyear', 'year', 'month', 'develcost']);
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$general = new General($rawGeneral, null, $env['year'], $env['month']);
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//TODO: 최종적으로는 클래스 명 그대로 가야함
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$commandMap = [
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1=>'Command\che_농지개간',
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2=>'Command\che_상업투자',
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3=>'Command\che_기술연구',
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4=>'Command\che_주민선정',
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5=>'Command\che_수비강화',
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6=>'Command\che_성벽보수',
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7=>'Command\che_정착장려',
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8=>'Command\che_치안강화',
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9=>'Command\che_물자조달',
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];
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$cmdClass = $commandMap[$type]??null;
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if(!$cmdClass){
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throw new \InvalidArgumentException('잘못된 내정 코드');
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}
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$cmdObj = new $cmdClass($general, $env);
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if(!$cmdObj->isRunnable()){
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return;
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}
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$cmdObj->run();
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}
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function process_11(&$general, $type) {
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if($type == 1){
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$type = '징병';
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}
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else{
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$type = '모병';
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}
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$date = substr($general['turntime'],11,5);
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if($type === '징병') {
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$defaultatmos = GameConst::$defaultAtmosLow;
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$defaulttrain = GameConst::$defaultTrainLow;
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}
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else {
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$defaultatmos = GameConst::$defaultAtmosHigh;
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$defaulttrain = GameConst::$defaultTrainHigh;
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}
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[$startyear, $year, $month] = $gameStor->getValuesAsArray(['startyear', 'year', 'month']);
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$actLog = new ActionLogger($general['no'], $general['nation'], $year, $month);
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$command = DecodeCommand($general['turn0']);
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$crewType = $command[2];
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$rawCrew = $command[1];
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if($crewType != $general['crewtype']) {
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$general['crew'] = 0;
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$general['train'] = $defaulttrain;
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$general['atmos'] = $defaultatmos;
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}
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if($general['crew'] != 0) {
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$dtype = "추가".$type;
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}
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else {
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$dtype = $type;
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}
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if(!$general['nation']){
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$actLog->pushGeneralActionLog("재야입니다. $dtype 실패. <1>$date</>");
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return;
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}
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$city = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $general['city']);
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if($city['nation'] != $general['nation']){
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$actLog->pushGeneralActionLog("아국이 아닙니다. $dtype 실패. <1>$date</>");
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return;
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}
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$crewTypeObj = GameUnitConst::byID($crewType);
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if($crewTypeObj === null){
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$actLog->pushGeneralActionLog("병종 코드 에러. $type 실패. <1>$date</>");
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return;
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}
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[$nationLevel, $tech] = $db->queryFirstList('SELECT `level`,tech FROM nation WHERE nation=%i', $general['nation']);
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$lbonus = setLeadershipBonus($general, $nationLevel);
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//NOTE: 입력 변수는 100명 단위임
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$crew = $rawCrew * 100;
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if($crew + $general['crew'] > getGeneralLeadership($general, true, true, true)*100) {
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$crew = max(0, getGeneralLeadership($general, true, true, true) * 100 - $general['crew']);
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}
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if($crew <= 0) {
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$actLog->pushGeneralActionLog("더이상 $dtype 할 수 없습니다. $dtype 실패. <1>$date</>");
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return;
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}
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$cost = $crewTypeObj->costWithTech($tech, $crew);
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if($type === '모병') {
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$cost *= 2;
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}
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//성격 보정
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$cost = Util::round(CharCost($cost, $general['personal']));
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//특기 보정 : 징병, 보병, 궁병, 기병, 귀병, 공성
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if($general['special2'] == 72) { $cost *= 0.5; }
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else if($general['special2'] == 50 && $crewTypeObj->armType == GameUnitConstBase::T_FOOTMAN) { $cost *= 0.9; }
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else if($general['special2'] == 51 && $crewTypeObj->armType == GameUnitConstBase::T_ARCHER) { $cost *= 0.9; }
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else if($general['special2'] == 52 && $crewTypeObj->armType == GameUnitConstBase::T_CAVALRY) { $cost *= 0.9; }
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else if($general['special2'] == 40 && $crewTypeObj->armType == GameUnitConstBase::T_WIZARD) { $cost *= 0.9; }
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else if($general['special2'] == 53 && $crewTypeObj->armType == GameUnitConstBase::T_SIEGE) { $cost *= 0.9; }
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if($general['gold'] < $cost){
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$actLog->pushGeneralActionLog("자금이 모자랍니다. $dtype 실패. <1>$date</>");
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return;
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}
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if($general['rice'] < $crew / 100) {
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$actLog->pushGeneralActionLog("군량이 모자랍니다. $dtype 실패. <1>$date</>");
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return;
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}
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$ownCities = [];
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$ownRegions = [];
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foreach($db->queryFirstColumn('SELECT city FROM city WHERE nation = %i', $general['nation']) as $ownCity){
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$ownCities[$ownCity] = 1;
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$ownRegions[CityConst::byId($ownCity)->region] = 1;
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}
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$valid = $crewTypeObj->isValid($ownCities, $ownRegions, $year - $startyear, $tech);
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if(!$valid) {
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$actLog->pushGeneralActionLog("현재 $dtype 할 수 없는 병종입니다. $dtype 실패. <1>$date</>");
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return;
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}
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if($city['pop']-30000 < $crew) { // 주민 30000명 이상만 가능
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$actLog->pushGeneralActionLog("주민이 모자랍니다. $dtype 실패. <1>$date</>");
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return;
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}
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if($city['trust'] < 20) {
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$actLog->pushGeneralActionLog("민심이 낮아 주민들이 도망갑니다. $dtype 실패. <1>$date</>");
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return;
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}
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$josaUl = JosaUtil::pick($crewTypeObj->name, '을');
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$actLog->pushGeneralActionLog($crewTypeObj->name."{$josaUl} <C>{$crew}</>명 {$dtype}했습니다. <1>$date</>");
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$exp = Util::round($crew / 100);
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$ded = Util::round($crew / 100);
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// 숙련도 증가
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addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $crewType, $crew/100);
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// 성격 보정
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$exp = CharExperience($exp, $general['personal']);
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$ded = CharDedication($ded, $general['personal']);
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$atmos = Util::round(($general['atmos'] * $general['crew'] + $defaultatmos * $crew) / ($general['crew'] + $crew));
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$train = Util::round(($general['train'] * $general['crew'] + $defaulttrain * $crew) / ($general['crew'] + $crew));
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$general['crew'] += $crew;
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$general['gold'] -= $cost;
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// 주민수 감소 // 민심 감소
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if($type === '징병') {
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$city['trust'] -= ($crew / $city['pop'])*100;
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}
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else {
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$city['trust'] -= ($crew / 2 / $city['pop'])*100;
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}
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if($city['trust'] < 0) { $city['trust'] = 0; }
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$db->update('city', [
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'pop'=>$db->sqleval('pop-%i', $crew),
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'trust'=>$city['trust']
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], 'city = %i', $general['city']);
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// 통솔경험, 병종 변경, 병사수 변경, 훈련치 변경, 사기치 변경, 자금 군량 하락, 공헌도, 명성 상승
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$general['leader2']++;
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$db->update('general', [
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'resturn'=>'SUCCESS',
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'leader2'=>$general['leader2'],
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'crewtype'=>$crewTypeObj->id,
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'crew'=>$general['crew'],
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'train'=>$train,
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'atmos'=>$atmos,
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'gold'=>$general['gold'],
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'rice'=>$db->sqleval('rice - %i', Util::round($crew/100)),
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'dedication'=>$db->sqleval('dedication + %i', $ded),
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'experience'=>$db->sqleval('experience + %i', $exp)
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], 'no=%i', $general['no']);
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checkAbilityEx($general['no'], $actLog);
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uniqueItemEx($general['no'], $actLog);
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$actLog->pushGeneralActionLog($log, ActionLogger::RAWTEXT);
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}
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function process_15(&$general) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$connect=$db->get();
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$log = [];
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$alllog = [];
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$history = [];
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$date = substr($general['turntime'],11,5);
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$admin = $gameStor->getValues(['year', 'month']);
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$query = "select nation,tech from nation where nation='{$general['nation']}'";
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$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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$nation = MYDB_fetch_array($result);
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$query = "select nation,supply from city where city='{$general['city']}'";
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$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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$city = MYDB_fetch_array($result);
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if($general['term']%100 == 15) {
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$term = intdiv($general['term'], 100) + 1;
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$code = $term * 100 + 15;
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} else {
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$term = 1;
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$code = 100 + 15;
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}
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|
|
$cost = Util::round($general['crew']/100 * 3 * getTechCost($nation['tech']));
|
|
|
|
if($general['level'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 전투태세 실패. <1>$date</>";
|
|
} elseif($city['nation'] != $general['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 전투태세 실패. <1>$date</>";
|
|
// } elseif($city['supply'] == 0) {
|
|
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 전투태세 실패. <1>$date</>";
|
|
} elseif($general['crew'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. 전투태세 실패. <1>$date</>";
|
|
} elseif($general['atmos'] >= 90 && $general['train'] >= 90) {
|
|
$log[] = "<C>●</>{$admin['month']}월:이미 병사들은 날쌔고 용맹합니다. <1>$date</>";
|
|
} elseif($general['gold'] < $cost) {
|
|
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 전투태세 실패. <1>$date</>";
|
|
} elseif($term < 3) {
|
|
$log[] = "<C>●</>{$admin['month']}월:병사들을 열심히 훈련중... ({$term}/3) <1>$date</>";
|
|
|
|
$query = "update general set resturn='ONGOING',term={$code} where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} else {
|
|
//기술로 가격
|
|
$gold = $general['gold'] - $cost;
|
|
|
|
$log[] = "<C>●</>{$admin['month']}월:전투태세 완료! <1>$date</>";
|
|
$exp = 100 * 3;
|
|
$ded = 70 * 3;
|
|
// 숙련도 증가
|
|
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100 * 3));
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
// 훈련,사기치 변경 // 자금 감소 // 경험치 상승 // 공헌도, 명성 상승
|
|
$general['leader2']+=3;
|
|
$query = "update general set resturn='SUCCESS',term='0',atmos='95',train='95',gold='$gold',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$log = checkAbility($general, $log);
|
|
$log = uniqueItem($general, $log);
|
|
}
|
|
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_16(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['startyear', 'year', 'month']);
|
|
|
|
$query = "select nation,war,sabotagelimit,tech from nation where nation='{$general['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$nation = MYDB_fetch_array($result);
|
|
|
|
$query = "select nation,supply from city where city='{$general['city']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$city = MYDB_fetch_array($result);
|
|
|
|
$command = DecodeCommand($general['turn0']);
|
|
$destination = $command[1];
|
|
|
|
$query = "select * from city where city='$destination'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$destcity = MYDB_fetch_array($result);
|
|
|
|
$query = "select nation,sabotagelimit,tech from nation where nation='{$destcity['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$dnation = MYDB_fetch_array($result);
|
|
|
|
$query = "select state from diplomacy where me='{$general['nation']}' and you='{$destcity['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$dip = MYDB_fetch_array($result);
|
|
|
|
if(key_exists($destination, CityConst::byID($general['city'])->path)){
|
|
$nearCity = true;
|
|
}
|
|
else{
|
|
$nearCity = false;
|
|
}
|
|
|
|
$josaRo = JosaUtil::pick($destcity['name'], '로');
|
|
if($admin['year'] < $admin['startyear']+3) {
|
|
$log[] = "<C>●</>{$admin['month']}월:현재 초반 제한중입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
// } elseif($city['supply'] == 0) {
|
|
// $log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif(!$nearCity) {
|
|
$log[] = "<C>●</>{$admin['month']}월:인접도시가 아닙니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($general['level'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:재야입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($general['crew'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:병사가 없습니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($general['rice'] <= Util::round($general['crew']/100)) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($dip['state'] != 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:교전중인 국가가 아닙니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($general['nation'] != $city['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:본국에서만 출병가능합니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($nation['war'] == 1) {
|
|
$log[] = "<C>●</>{$admin['month']}월:현재 전쟁 금지입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
} elseif($general['nation'] == $destcity['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:본국입니다. <G><b>{$destcity['name']}</b></>{$josaRo} 출병 실패. <1>$date</>";
|
|
pushGenLog($general, $log);
|
|
process_21($general);
|
|
return;
|
|
} else {
|
|
// 전쟁 표시
|
|
$query = "update city set state=43,term=3 where city='{$destcity['city']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
// 숙련도 증가
|
|
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
|
|
// 전투 처리
|
|
processWar($general, $destcity);
|
|
$log = uniqueItem($general, $log);
|
|
}
|
|
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_31(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
$msg = [];
|
|
|
|
$admin = $gameStor->getValues(['year', 'month', 'develcost']);
|
|
|
|
$dist = searchDistance($general['city'], 2, false);
|
|
$command = DecodeCommand($general['turn0']);
|
|
$destination = $command[1];
|
|
|
|
$query = "select * from city where city='$destination'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$city = MYDB_fetch_array($result);
|
|
|
|
if(!$city) {
|
|
$log[] = "<C>●</>{$admin['month']}월:없는 도시입니다. 첩보 실패. <1>$date</>";
|
|
} elseif($general['gold'] < $admin['develcost']*3) {
|
|
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. <G><b>{$city['name']}</b></>에 첩보 실패. <1>$date</>";
|
|
} elseif($general['rice'] < $admin['develcost']*3) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량이 모자랍니다. <G><b>{$city['name']}</b></>에 첩보 실패. <1>$date</>";
|
|
} elseif($general['nation'] == $city['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:아국입니다. <G><b>{$city['name']}</b></>에 첩보 실패. <1>$date</>";
|
|
// } elseif(!key_exists($destination, $dist)) {
|
|
// $log[] = "<C>●</>{$admin['month']}월:너무 멉니다. <G><b>{$city['name']}</b></>에 첩보 실패. <1>$date</>";
|
|
} else {
|
|
$query = "select crew,crewtype from general where city='$destination' and nation='{$city['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$gencount = MYDB_num_rows($result);
|
|
$crew = 0;
|
|
$typecount = [];
|
|
for($i=0; $i < $gencount; $i++) {
|
|
$gen = MYDB_fetch_array($result);
|
|
if($gen['crew'] != 0) {
|
|
if(!key_exists($gen['crewtype'], $typecount)){
|
|
$typecount[$gen['crewtype']] = 1;
|
|
}
|
|
else{
|
|
$typecount[$gen['crewtype']]+=1;
|
|
}
|
|
|
|
$crew += $gen['crew'];
|
|
}
|
|
}
|
|
if(!key_exists($destination, $dist)) {
|
|
$josaUl = JosaUtil::pick($city['name'], '을');
|
|
$alllog[] = "<C>●</>{$admin['month']}월:누군가가 <G><b>{$city['name']}</b></>{$josaUl} 살피는 것 같습니다.";
|
|
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$city['name']}</b></>의 소문만 들을 수 있었습니다. <1>$date</>";
|
|
$log[] = "【<G>{$city['name']}</>】주민:{$city['pop']}, 민심:".round($city['trust'], 1).", 장수:$gencount, 병력:$crew";
|
|
} elseif($dist[$destination] == 2) {
|
|
$josaUl = JosaUtil::pick($city['name'], '을');
|
|
$alllog[] = "<C>●</>{$admin['month']}월:누군가가 <G><b>{$city['name']}</b></>{$josaUl} 살피는 것 같습니다.";
|
|
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$city['name']}</b></>의 어느정도 정보를 얻었습니다. <1>$date</>";
|
|
$log[] = "【<M>첩보</>】농업:{$city['agri']}, 상업:{$city['comm']}, 치안:{$city['secu']}, 수비:{$city['def']}, 성벽:{$city['wall']}";
|
|
$log[] = "【<G>{$city['name']}</>】주민:{$city['pop']}, 민심:".round($city['trust'], 1).", 장수:$gencount, 병력:$crew";
|
|
} else {
|
|
$josaUl = JosaUtil::pick($city['name'], '을');
|
|
$alllog[] = "<C>●</>{$admin['month']}월:누군가가 <G><b>{$city['name']}</b></>{$josaUl} 살피는 것 같습니다.";
|
|
$log[] = "<C>●</>{$admin['month']}월:<G><b>{$city['name']}</b></>의 많은 정보를 얻었습니다. <1>$date</>";
|
|
$msg[] = "【<S>병종</>】";
|
|
|
|
foreach($typecount as $crewtype=>$cnt){
|
|
$crewtypeText = mb_substr(GameUnitConst::byID($crewtype)->name, 0, 2);
|
|
$msg[] = "{$crewtypeText}:{$cnt}";
|
|
}
|
|
|
|
$log[] = join(' ', $msg);
|
|
$msg = [];
|
|
|
|
$log[] = "【<M>첩보</>】농업:{$city['agri']}, 상업:{$city['comm']}, 치안:{$city['secu']}, 수비:{$city['def']}, 성벽:{$city['wall']}";
|
|
$log[] = "【<G>{$city['name']}</>】주민:{$city['pop']}, 민심:".round($city['trust'], 1).", 장수:$gencount, 병력:$crew";
|
|
|
|
if($general['nation'] != 0 && $city['nation'] != 0) {
|
|
$query = "select name,tech from nation where nation='{$city['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$yourTech = MYDB_fetch_array($result);
|
|
|
|
$query = "select tech from nation where nation='{$general['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$myTech = MYDB_fetch_array($result);
|
|
|
|
$diff = floor($yourTech['tech']) - floor($myTech['tech']); // 차이
|
|
if($diff >= 1000) { $log[] = "【<span class='ev_notice'>{$yourTech['name']}</span>】아국대비기술:<M>↑</>압도"; }
|
|
elseif($diff >= 250) { $log[] = "【<span class='ev_notice'>{$yourTech['name']}</span>】아국대비기술:<Y>▲</>우위"; }
|
|
elseif($diff >= -250) { $log[] = "【<span class='ev_notice'>{$yourTech['name']}</span>】아국대비기술:<W>↕</>대등"; }
|
|
elseif($diff >= -1000) { $log[] = "【<span class='ev_notice'>{$yourTech['name']}</span>】아국대비기술:<G>▼</>열위"; }
|
|
else { $log[] = "【<span class='ev_notice'>{$yourTech['name']}</span>】아국대비기술:<C>↓</>미미"; }
|
|
}
|
|
}
|
|
|
|
// 자금 하락 // 경험치 상승 // 공헌도, 명성 상승
|
|
$exp = rand() % 100 + 1;
|
|
$ded = rand() % 70 + 1;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
$general['leader2']++;
|
|
$general['gold'] -= $admin['develcost']*3;
|
|
$general['rice'] -= $admin['develcost']*3;
|
|
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',rice='{$general['rice']}',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
|
|
|
|
$rawSpy = $db->queryFirstField('SELECT spy FROM nation WHERE nation = %i', $general['nation']);
|
|
|
|
if($rawSpy == ''){
|
|
$spyInfo = [];
|
|
}
|
|
else if(strpos($rawSpy, '|') !== false || is_numeric($rawSpy)){
|
|
//TODO: 0.8 버전 이후에는 삭제할 것. 이후 버전은 json으로 변경됨.
|
|
$spyInfo = [];
|
|
foreach(explode('|', $rawSpy) as $value){
|
|
$value = intval($value);
|
|
$cityNo = intdiv($value, 10);
|
|
$remainMonth = $value % 10;
|
|
$spyInfo[$cityNo] = $remainMonth;
|
|
}
|
|
}
|
|
else{
|
|
$spyInfo = Json::decode($rawSpy);
|
|
}
|
|
|
|
$spyInfo[$destination] = 3;
|
|
|
|
$db->update('nation', [
|
|
'spy'=>Json::encode($spyInfo, Json::EMPTY_ARRAY_IS_DICT)
|
|
], 'nation=%i', $general['nation']);
|
|
|
|
$log = checkAbility($general, $log);
|
|
}
|
|
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_42(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['year', 'month']);
|
|
|
|
$type = rand() % 27 + 1;
|
|
$exp = 30;
|
|
$ded = 0;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
$exp2 = $exp * 2;
|
|
|
|
switch($type) {
|
|
case 1:
|
|
$log[] = "<C>●</>{$admin['month']}월:지나가는 행인에게서 금을 <C>300</> 받았습니다. <1>$date</>";
|
|
// 자금 상승 // 명성 상승
|
|
$query = "update general set resturn='SUCCESS',gold=gold+300,experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 2:
|
|
$log[] = "<C>●</>{$admin['month']}월:지나가는 행인에게서 쌀을 <C>300</> 받았습니다. <1>$date</>";
|
|
// 군량 상승 // 명성 상승
|
|
$query = "update general set resturn='SUCCESS',rice=rice+300,experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 3:
|
|
$log[] = "<C>●</>{$admin['month']}월:어느 명사와 설전을 벌여 멋지게 이겼습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['intel2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',intel2='{$general['intel2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 4:
|
|
$log[] = "<C>●</>{$admin['month']}월:명사와 설전을 벌였으나 망신만 당했습니다. <1>$date</>";
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 5:
|
|
$log[] = "<C>●</>{$admin['month']}월:동네 장사와 힘겨루기를 하여 멋지게 이겼습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['power2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 6:
|
|
$log[] = "<C>●</>{$admin['month']}월:동네 장사와 힘겨루기를 했지만 망신만 당했습니다. <1>$date</>";
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 7:
|
|
$log[] = "<C>●</>{$admin['month']}월:산적과 싸워 금 <C>300</>을 빼앗았습니다. <1>$date</>";
|
|
// 자금 상승 // 경험치 상승 // 명성 상승
|
|
$general['power2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',gold=gold+300,power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 8:
|
|
$log[] = "<C>●</>{$admin['month']}월:산적을 만나 금 <C>200</>을 빼앗겼습니다. <1>$date</>";
|
|
$general['gold'] -= 200;
|
|
if($general['gold'] <= 0) { $general['gold'] = 0; }
|
|
// 자금 하락 // 경험 상승
|
|
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 9:
|
|
$log[] = "<C>●</>{$admin['month']}월:호랑이를 잡아 고기 <C>300</>을 얻었습니다. <1>$date</>";
|
|
// 군량 상승 // 경험치 상승
|
|
$general['power2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',rice=rice+300,power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 10:
|
|
$log[] = "<C>●</>{$admin['month']}월:호랑이에게 물려 다쳤습니다. <1>$date</>";
|
|
// 경험치 하락 // 명성 상승
|
|
$injury = rand() % 10 + 10;
|
|
$general['power2']--;
|
|
$query = "update general set resturn='SUCCESS',injury=injury+'$injury',power2='{$general['power2']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 11:
|
|
$log[] = "<C>●</>{$admin['month']}월:곰을 잡아 고기 <C>300</>을 얻었습니다. <1>$date</>";
|
|
// 군량 상승 // 경험치 상승 // 명성 상승
|
|
$general['power2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',rice=rice+300,power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 12:
|
|
$log[] = "<C>●</>{$admin['month']}월:곰에게 할퀴어 다쳤습니다. <1>$date</>";
|
|
// 경험치 하락 // 명성 상승
|
|
$injury = rand() % 10 + 10;
|
|
$general['power2']--;
|
|
$query = "update general set resturn='SUCCESS',injury=injury+'$injury',power2='{$general['power2']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 13:
|
|
$log[] = "<C>●</>{$admin['month']}월:주점에서 사람들과 어울려 술을 마셨습니다. <1>$date</>";
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 14:
|
|
$log[] = "<C>●</>{$admin['month']}월:위기에 빠진 사람을 구해주었습니다. <1>$date</>";
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 15:
|
|
$log[] = "<C>●</>{$admin['month']}월:위기에 빠진 사람을 구해주다가 다쳤습니다. <1>$date</>";
|
|
// 경험치 하락 // 명성 상승
|
|
$injury = rand() % 10 + 10;
|
|
$general['power2']--;
|
|
$query = "update general set resturn='SUCCESS',injury=injury+'$injury',power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 16:
|
|
$log[] = "<C>●</>{$admin['month']}월:돈을 빌려주었다가 이자 <C>300</>을 받았습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['intel2']++;
|
|
$query = "update general set resturn='SUCCESS',gold=gold+300,intel2='{$general['intel2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 17:
|
|
$log[] = "<C>●</>{$admin['month']}월:돈을 <C>200</> 빌려주었다가 떼어먹혔습니다. <1>$date</>";
|
|
$general['gold'] -= 200;
|
|
if($general['gold'] <= 0) { $general['gold'] = 0; }
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',gold='{$general['gold']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 18:
|
|
$log[] = "<C>●</>{$admin['month']}월:쌀을 빌려주었다가 이자 <C>300</>을 받았습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['intel2']++;
|
|
$query = "update general set resturn='SUCCESS',rice=rice+300,intel2='{$general['intel2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 19:
|
|
$log[] = "<C>●</>{$admin['month']}월:쌀을 <C>200</> 빌려주었다가 떼어먹혔습니다. <1>$date</>";
|
|
$general['rice'] -= 200;
|
|
if($general['rice'] <= 0) { $general['rice'] = 0; }
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',rice='{$general['rice']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 20:
|
|
$log[] = "<C>●</>{$admin['month']}월:거리에서 글 모르는 아이들을 모아 글을 가르쳤습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['intel2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',intel2='{$general['intel2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 21:
|
|
$log[] = "<C>●</>{$admin['month']}월:백성들에게 현인의 가르침을 설파했습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['leader2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',leader2='{$general['leader2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 22:
|
|
$log[] = "<C>●</>{$admin['month']}월:어느 집의 무너진 울타리를 고쳐주었습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['power2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 23:
|
|
$log[] = "<C>●</>{$admin['month']}월:어느 집의 도망친 가축을 되찾아 주었습니다. <1>$date</>";
|
|
// 경험치 상승 // 명성 상승
|
|
$general['leader2'] += 2;
|
|
$query = "update general set resturn='SUCCESS',leader2='{$general['leader2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 24:
|
|
$log[] = "<C>●</>{$admin['month']}월:호랑이에게 물려 크게 다쳤습니다. <1>$date</>";
|
|
// 경험치 하락 // 명성 상승
|
|
$injury = rand() % 30 + 20;
|
|
$general['power2']--;
|
|
$query = "update general set resturn='SUCCESS',injury=injury+'$injury',power2='{$general['power2']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 25:
|
|
$log[] = "<C>●</>{$admin['month']}월:곰에게 할퀴어 크게 다쳤습니다. <1>$date</>";
|
|
// 경험치 하락 // 명성 상승
|
|
$injury = rand() % 30 + 20;
|
|
$general['power2']--;
|
|
$query = "update general set resturn='SUCCESS',injury=injury+'$injury',power2='{$general['power2']}',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 26:
|
|
$log[] = "<C>●</>{$admin['month']}월:위기에 빠진 사람을 구하다가 죽을뻔 했습니다. <1>$date</>";
|
|
// 경험치 하락 // 명성 상승
|
|
$injury = rand() % 50 + 30;
|
|
$general['power2']--;
|
|
$query = "update general set resturn='SUCCESS',injury=injury+'$injury',power2='{$general['power2']}',experience=experience+'$exp2' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
default:
|
|
$log[] = "<C>●</>{$admin['month']}월:아무일도 일어나지 않았습니다. <1>$date</>";
|
|
// 명성 상승
|
|
$query = "update general set resturn='SUCCESS',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
}
|
|
|
|
$log = checkAbility($general, $log);
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_43(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$genlog = [];
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['year', 'month']);
|
|
|
|
$command = DecodeCommand($general['turn0']);
|
|
$what = $command[3];
|
|
$who = $command[2];
|
|
$amount = $command[1];
|
|
$amount *= 100; // 100~10000까지
|
|
|
|
if($amount > 10000) { $amount = 10000; }
|
|
if($amount < 100) { $amount = 100; }
|
|
if($what == 1) { $dtype = "금"; }
|
|
elseif($what == 2) { $dtype = "쌀"; }
|
|
else { $what = 2; $dtype = "쌀"; }
|
|
|
|
$query = "select nation,supply from city where city='{$general['city']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$city = MYDB_fetch_array($result);
|
|
|
|
$query = "select no,name,nation,gold,rice from general where no='$who'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$gen = MYDB_fetch_array($result);
|
|
|
|
if($what == 1 && $general['gold'] < $amount) { $amount = $general['gold']; }
|
|
if($what == 2 && $general['rice'] < $amount) { $amount = $general['rice']; }
|
|
|
|
if(!$gen) {
|
|
$log[] = "<C>●</>{$admin['month']}월:없는 장수입니다. 증여 실패. <1>$date</>";
|
|
} elseif($what == 1 && $general['gold'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:자금이 없습니다. 증여 실패. <1>$date</>";
|
|
} elseif($what == 2 && $general['rice'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량이 없습니다. 증여 실패. <1>$date</>";
|
|
} elseif($general['level'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:재야는 불가능합니다. 증여 실패. <1>$date</>";
|
|
} elseif($general['nation'] != $city['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 증여 실패. <1>$date</>";
|
|
} elseif($general['nation'] != $gen['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:아국 장수가 아닙니다. 증여 실패. <1>$date</>";
|
|
} elseif($city['supply'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 증여 실패. <1>$date</>";
|
|
} else {
|
|
$genlog[] = "<C>●</>{$admin['month']}월:<Y>{$general['name']}</>에게서 $dtype <C>$amount</>을 증여 받았습니다.";
|
|
$log[] = "<C>●</>{$admin['month']}월:<Y>{$gen['name']}</>에게 $dtype <C>$amount</>을 증여했습니다. <1>$date</>";
|
|
|
|
if($what == 1) {
|
|
$gen['gold'] += $amount;
|
|
$query = "update general set gold='{$gen['gold']}' where no='$who'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$general['gold'] -= $amount;
|
|
$query = "update general set gold='{$general['gold']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} elseif($what == 2) {
|
|
$gen['rice'] += $amount;
|
|
$query = "update general set rice='{$gen['rice']}' where no='$who'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$general['rice'] -= $amount;
|
|
$query = "update general set rice='{$general['rice']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
|
|
$exp = 70;
|
|
$ded = 100;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
// 경험치 상승 // 공헌도, 명성 상승
|
|
$general['leader2']++;
|
|
$query = "update general set resturn='SUCCESS',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$log = checkAbility($general, $log);
|
|
}
|
|
pushGenLog($general, $log);
|
|
pushGenLog($gen, $genlog);
|
|
}
|
|
|
|
function process_44(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['year', 'month']);
|
|
|
|
$query = "select name,gold,rice from nation where nation='{$general['nation']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$nation = MYDB_fetch_array($result);
|
|
|
|
$query = "select nation,supply from city where city='{$general['city']}'";
|
|
$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
$city = MYDB_fetch_array($result);
|
|
|
|
$command = DecodeCommand($general['turn0']);
|
|
$what = $command[2];
|
|
$amount = $command[1];
|
|
$amount *= 100; // 100~10000까지
|
|
|
|
if($amount > 10000) { $amount = 10000; }
|
|
if($amount < 100) { $amount = 100; }
|
|
if($what == 1) {
|
|
$dtype = "금";
|
|
if($general['gold'] < $amount) { $amount = $general['gold']; }
|
|
} elseif($what == 2) {
|
|
$dtype = "쌀";
|
|
if($general['rice'] < $amount) { $amount = $general['rice']; }
|
|
} else {
|
|
$what = 2;
|
|
$dtype = "쌀";
|
|
if($general['rice'] < $amount) { $amount = $general['rice']; }
|
|
}
|
|
|
|
if($general['nation'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:재야입니다. 헌납 실패. <1>$date</>";
|
|
} elseif($what == 1 && $general['gold'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:자금이 없습니다. 헌납 실패. <1>$date</>";
|
|
} elseif($what == 2 && $general['rice'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량이 없습니다. 헌납 실패. <1>$date</>";
|
|
} elseif($general['nation'] != $city['nation']) {
|
|
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. 헌납 실패. <1>$date</>";
|
|
} elseif($city['supply'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. 헌납 실패. <1>$date</>";
|
|
} else {
|
|
// $alllog[] = "<C>●</>{$admin['month']}월:<D><b>{$nation['name']}</b></>에서 장수들이 재산을 헌납 하고 있습니다.";
|
|
$log[] = "<C>●</>{$admin['month']}월: $dtype <C>$amount</>을 헌납했습니다. <1>$date</>";
|
|
|
|
if($what == 1) {
|
|
$general['gold'] -= $amount;
|
|
$query = "update general set gold='{$general['gold']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$nation['gold'] += $amount;
|
|
$query = "update nation set gold='{$nation['gold']}' where nation='{$general['nation']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} elseif($what == 2) {
|
|
$general['rice'] -= $amount;
|
|
$query = "update general set rice='{$general['rice']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$nation['rice'] += $amount;
|
|
$query = "update nation set rice='{$nation['rice']}' where nation='{$general['nation']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
|
|
$exp = 70;
|
|
$ded = 100;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
// 경험치 상승 // 공헌도, 명성 상승
|
|
$general['leader2']++;
|
|
$query = "update general set resturn='SUCCESS',leader2='{$general['leader2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$log = checkAbility($general, $log);
|
|
}
|
|
pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']);
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
|
|
function process_48(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['year', 'month']);
|
|
|
|
$city = getCity($general['city']);
|
|
|
|
$command = DecodeCommand($general['turn0']);
|
|
$type = $command[1];
|
|
|
|
if($type < 100) { $isweap = 0; }
|
|
elseif($type < 200) { $type -= 100; $isweap = 1; }
|
|
elseif($type < 300) { $type -= 200; $isweap = 2; }
|
|
elseif($type < 400) { $type -= 300; $isweap = 3; }
|
|
else { $type = 7; }
|
|
|
|
if($isweap == 3) { $cost = getItemCost2($type); }
|
|
else { $cost = getItemCost($type); }
|
|
|
|
if($city['trade'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:도시에 상인이 없습니다. 장비매매 실패. <1>$date</>";
|
|
} elseif($city['secu']/1000 < $type) {
|
|
$log[] = "<C>●</>{$admin['month']}월:이 도시에서는 구할 수 없었습니다. 구입 실패. <1>$date</>";
|
|
} elseif($type > 6 || $type < 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:구입할 수 있는 물건이 아닙니다. 구입 실패. <1>$date</>";
|
|
} elseif($general['gold'] < $cost && $type != 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:자금이 모자랍니다. 구입 실패. <1>$date</>";
|
|
} elseif($general['weap'] == 0 && $isweap == 0 && $type == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:무기가 없습니다. 판매 실패. <1>$date</>";
|
|
} elseif($general['book'] == 0 && $isweap == 1 && $type == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:서적이 없습니다. 판매 실패. <1>$date</>";
|
|
} elseif($general['horse'] == 0 && $isweap == 2 && $type == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:명마가 없습니다. 판매 실패. <1>$date</>";
|
|
} elseif($general['item'] == 0 && $isweap == 3 && $type == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:도구가 없습니다. 판매 실패. <1>$date</>";
|
|
} else {
|
|
if($isweap == 0) {
|
|
if($type != 0) {
|
|
$josaUl = JosaUtil::pick(getWeapName($type), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getWeapName($type)."</>{$josaUl} 구입했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',weap='$type',gold=gold-'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} else {
|
|
$cost = Util::round(getItemCost($general['weap']) / 2);
|
|
$josaUl = JosaUtil::pick(getWeapName($general['weap']), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getWeapName($general['weap'])."</>{$josaUl} 판매했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',weap='0',gold=gold+'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
} elseif($isweap == 1) {
|
|
if($type != 0) {
|
|
$josaUl = JosaUtil::pick(getBookName($type), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getBookName($type)."</>{$josaUl} 구입했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',book='$type',gold=gold-'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} else {
|
|
$cost = Util::round(getItemCost($general['book']) / 2);
|
|
$josaUl = JosaUtil::pick(getBookName($general['book']), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getBookName($general['book'])."</>{$josaUl} 판매했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',book='0',gold=gold+'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
} elseif($isweap == 2) {
|
|
if($type != 0) {
|
|
$josaUl = JosaUtil::pick(getHorseName($type), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getHorseName($type)."</>{$josaUl} 구입했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',horse='$type',gold=gold-'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} else {
|
|
$cost = Util::round(getItemCost($general['horse']) / 2);
|
|
$josaUl = JosaUtil::pick(getHorseName($general['horse']), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getHorseName($general['horse'])."</>{$josaUl} 판매했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',horse='0',gold=gold+'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
} elseif($isweap == 3) {
|
|
if($type != 0) {
|
|
$josaUl = JosaUtil::pick(getItemName($type), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getItemName($type)."</>{$josaUl} 구입했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',item='$type',gold=gold-'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
} else {
|
|
$cost = Util::round(getItemCost2($general['item']) / 2);
|
|
$josaUl = JosaUtil::pick(getItemName($general['item']), '을');
|
|
$log[] = "<C>●</>{$admin['month']}월:<C>".getItemName($general['item'])."</>{$josaUl} 판매했습니다. <1>$date</>";
|
|
$query = "update general set resturn='SUCCESS',item='0',gold=gold+'$cost' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
}
|
|
}
|
|
|
|
$exp = 10;
|
|
$ded = 0;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
// 명성 상승
|
|
$query = "update general set experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_49(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['year', 'month']);
|
|
|
|
$nation = getNationStaticInfo($general['nation']);
|
|
|
|
$city = getCity($general['city']);
|
|
|
|
$command = DecodeCommand($general['turn0']);
|
|
$type = $command[2];
|
|
$amount = $command[1];
|
|
$amount *= 100;
|
|
|
|
if($type != 1 && $type != 2) { $type = 1; }
|
|
if($amount < 100) { $amount = 100; }
|
|
elseif($amount > 10000) { $amount = 10000; }
|
|
|
|
if($city['trade'] == 0 && $general['npc'] >= 2) {
|
|
$city['trade'] = 100;
|
|
}
|
|
|
|
// 거상 f배 이득시 금 계산
|
|
// a : 쌀, b : 물가, f : 배수, c : 금
|
|
// (0.7 ~1.3) : c = a((1+f)b-f)
|
|
// (0.99~1.01) : c = a((1-f)b+f)
|
|
if($type == 1) {
|
|
$dtype = "군량 판매";
|
|
if($general['rice'] < $amount) { $amount = $general['rice']; }
|
|
$cost = $amount * $city['trade'] / 100;
|
|
$tax = $cost * GameConst::$exchangeFee;
|
|
$cost = $cost - $tax;
|
|
} elseif($type == 2) {
|
|
$dtype = "군량 구입";
|
|
$cost = $amount * $city['trade'] / 100;
|
|
$tax = $cost * GameConst::$exchangeFee;
|
|
$cost = $cost + $tax;
|
|
if($general['gold'] < $cost) {
|
|
$cost = $general['gold'];
|
|
$tax = $cost * GameConst::$exchangeFee;
|
|
$amount = ($cost-$tax) * 100 / $city['trade'];
|
|
}
|
|
}
|
|
|
|
$cost = Util::round($cost);
|
|
$amount = Util::round($amount);
|
|
$tax = Util::round($tax);
|
|
|
|
if($city['trade'] == 0 && $general['npc'] < 2) {
|
|
$log[] = "<C>●</>{$admin['month']}월:도시에 상인이 없습니다. $dtype 실패. <1>$date</>";
|
|
} elseif($general['nation'] != $city['nation'] && $nation['level'] != 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:아국이 아닙니다. $dtype 실패. <1>$date</>";
|
|
} elseif($city['supply'] == 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:고립된 도시입니다. $dtype 실패. <1>$date</>";
|
|
} elseif($type == 1 && $general['rice'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량이 없습니다. $dtype 실패. <1>$date</>";
|
|
} elseif($type == 2 && $general['gold'] <= 0) {
|
|
$log[] = "<C>●</>{$admin['month']}월:자금이 없습니다. $dtype 실패. <1>$date</>";
|
|
} else {
|
|
// 판매
|
|
if($type == 1) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량 <C>$amount</>을 팔아 자금 <C>$cost</>을 얻었습니다. <1>$date</>";
|
|
// 군량 감소
|
|
$query = "update general set rice=rice-{$amount} where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
// 자금 증가
|
|
$query = "update general set gold=gold+{$cost} where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
// 구입
|
|
} elseif($type == 2) {
|
|
$log[] = "<C>●</>{$admin['month']}월:군량 <C>$amount</>을 사서 자금 <C>$cost</>을 썼습니다. <1>$date</>";
|
|
// 군량 증가
|
|
$query = "update general set rice=rice+{$amount} where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
// 자금 감소
|
|
$query = "update general set gold=gold-{$cost} where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
}
|
|
|
|
// 세금 국고로
|
|
$query = "update nation set gold=gold+'$tax' where nation='{$general['nation']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
$exp = 30;
|
|
$ded = 50;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
// 공헌도, 명성 상승
|
|
$query = "update general set resturn='SUCCESS',dedication=dedication+'$ded', experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
// 경험치 상승
|
|
switch(Util::choiceRandomUsingWeight([$general['leader'], $general['power'], $general['intel']])) {
|
|
case 0:
|
|
$general['leader2']++;
|
|
$query = "update general set leader2='{$general['leader2']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 1:
|
|
$general['power2']++;
|
|
$query = "update general set power2='{$general['power2']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
case 2:
|
|
$general['intel2']++;
|
|
$query = "update general set intel2='{$general['intel2']}' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
break;
|
|
}
|
|
|
|
$log = checkAbility($general, $log);
|
|
}
|
|
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_50(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$month = $gameStor->month;
|
|
|
|
$log[] = "<C>●</>{$month}월:건강 회복을 위해 요양합니다. <1>$date</>";
|
|
// 경험치 상승 // 공헌도, 명성 상승
|
|
$exp = 10;
|
|
$ded = 7;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
$query = "update general set resturn='SUCCESS',injury='0',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
pushGenLog($general, $log);
|
|
}
|
|
|
|
function process_99(&$general) {
|
|
$db = DB::db();
|
|
$gameStor = KVStorage::getStorage($db, 'game_env');
|
|
$connect=$db->get();
|
|
|
|
$log = [];
|
|
$alllog = [];
|
|
$history = [];
|
|
$date = substr($general['turntime'],11,5);
|
|
|
|
$admin = $gameStor->getValues(['year', 'month']);
|
|
|
|
$log[] = "<C>●</>{$admin['month']}월:아직 구현되지 않았습니다. <1>$date</>";
|
|
|
|
$exp = 100;
|
|
$ded = 0;
|
|
|
|
// 성격 보정
|
|
$exp = CharExperience($exp, $general['personal']);
|
|
$ded = CharDedication($ded, $general['personal']);
|
|
|
|
// 명성 상승
|
|
$query = "update general set experience=experience+'$exp' where no='{$general['no']}'";
|
|
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
|
|
|
|
pushGenLog($general, $log);
|
|
}
|
|
|