Files
core/hwe/sammo/ActionItem/che_보물_도기.php
T

64 lines
1.8 KiB
PHP

<?php
namespace sammo\ActionItem;
use sammo\DB;
use \sammo\iAction;
use \sammo\General;
use sammo\KVStorage;
use sammo\Util;
class che_보물_도기 extends \sammo\BaseItem
{
protected $rawName = '도기';
protected $name = '도기(보물)';
protected $info = '[개인] 판매 시 장수 소지금과 국고에 금, 쌀 중 하나를 추가 (총 +10,000, 5년마다 +10,000)';
protected $cost = 200;
protected $consumable = false;
public function onArbitraryAction(General $general, string $actionType, ?string $phase = null, $aux = null): ?array
{
if ($aux === null){
return $aux;
}
if ($actionType !== '장비매매') {
return $aux;
}
if ($phase !== '판매') {
return $aux;
}
if (($aux['itemCode']??'') !== Util::getClassNameFromObj($this)){
return $aux;
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
[$year, $startYear] = $gameStor->getValuesAsArray(['year', 'startyear']);
$relYear = $year - $startYear;
$score = 10000 * (1 + Util::valueFit(intdiv($relYear, 5), 0));
[$resName, $resKey] = Util::choiceRandom([
['금', 'gold'],
['쌀', 'rice']
]);
$nationId = $general->getVar('nation');
if ($nationId != 0) {
$db->update('nation', [
$resKey => $db->sqleval('%b + %i', $resKey, Util::toInt($score / 2))
], 'nation=%i', $nationId);
}
$general->increaseVar($resKey, $score - Util::toInt($score / 2));
$score = Util::round($score);
$scoreText = number_format($score, 0);
$logger = $general->getLogger();
$logger->pushGeneralActionLog("재산과 국고에 총 {$resName} <C>{$scoreText}</>을 보충합니다.");
return $aux;
}
}