Files
core/hwe/sammo/ActionSpecialWar/che_돌격.php
T

35 lines
924 B
PHP

<?php
namespace sammo\ActionSpecialWar;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityConst;
use \sammo\WarUnit;
class che_돌격 implements iAction{
use \sammo\DefaultAction;
static $id = 60;
static $name = '돌격';
static $info = '[전투] 상대 회피 불가, 공격 시 전투 페이즈 +1, 공격 시 대미지 +10%';
static $selectWeightType = SpecialityConst::WEIGHT_NORM;
static $selectWeight = 1;
static $type = [
SpecialityConst::STAT_LEADERSHIP,
SpecialityConst::STAT_POWER
];
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if($statName === 'initWarPhase'){
return $value += 1;
}
return $value;
}
public function getWarPowerMultiplier(WarUnit $unit):array{
if($unit->isAttacker()){
return [1.1, 1];
}
return [1, 1];
}
}