Files
core/hwe/sammo/Command/General/che_훈련.php
T
2018-11-26 04:05:34 +09:00

102 lines
2.6 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
General,
ActionLogger,
GameConst, GameUnitConst,
LastTurn,
Command
};
use function \sammo\{
tryUniqueItemLottery
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
class che_훈련 extends Command\GeneralCommand{
static protected $actionName = '훈련';
protected function argTest():bool{
$this->arg = null;
return true;
}
protected function init(){
$general = $this->generalObj;
$this->setCity();
$this->setNation();
$this->runnableConstraints=[
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::ReqGeneralCrew(),
ConstraintHelper::ReqGeneralTrainMargin(GameConst::$maxTrainByCommand),
];
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run():bool{
if(!$this->isRunnable()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$date = substr($general->getVar('turntime'),11,5);
$score = Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$trainDelta);
$scoreText = number_format($score, 0);
$sideEffect = Util::valueFit(intval($general->getVar('atmos') * GameConst::$atmosSideEffectByTraining), 0);
$logger = $general->getLogger();
$logger->pushGeneralActionLog("훈련치가 <C>$scoreText</> 상승했습니다. <1>$date</>");
$exp = 100;
$ded = 70;
$exp = $general->onPreGeneralStatUpdate($general, 'experience', $exp);
$ded = $general->onPreGeneralStatUpdate($general, 'dedication', $ded);
$general->increaseVarWithLimit('train', $score, 0, GameConst::$maxTrainByCommand);
$general->setVar('atmos', $sideEffect);
$general->addDex($general->getCrewTypeObj(), $score, false);
$general->increaseVar('experience', $exp);
$general->increaseVar('dedication', $ded);
$general->increaseVar('leader2', 1);
$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
tryUniqueItemLottery($general);
$general->applyDB($db);
return true;
}
}