Files
core/hwe/sammo/CentennialAllStarGrowthService.php
T

426 lines
15 KiB
PHP

<?php
namespace sammo;
use sammo\Scenario\GeneralBuilder;
final class CentennialAllStarGrowthService
{
public const POOL_CLASS = 'SPoolUnderU100';
public const AUX_KEY = 'event100_allstar';
public const TRAIT_UNLOCK_PROGRESS = 0.4;
public const NPC_PROGRESS_MULTIPLIER = 0.9;
private const STAT_KEYS = ['leadership', 'strength', 'intel'];
private const DEX_KEYS = ['dex1', 'dex2', 'dex3', 'dex4', 'dex5'];
public static function isActive(): bool
{
return GameConst::$targetGeneralPool === self::POOL_CLASS;
}
public static function initialAux(array $targetInfo, ?array $userInitialStats = null): array
{
$granted = array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
if ($userInitialStats !== null) {
foreach (self::STAT_KEYS as $key) {
$initial = (int) ($userInitialStats[$key] ?? GameConst::$defaultStatMin);
$granted[$key] = max(0, $initial - min($initial, GameConst::$defaultStatMin));
}
}
return [
'targetId' => (string) ($targetInfo['uniqueName'] ?? ''),
'granted' => $granted,
'progressMonth' => -1,
'milestone' => 0,
'naturalSpecialDomestic' => null,
'eventSpecialDomestic' => null,
'userInitialStats' => $userInitialStats,
];
}
public static function attachInitialTarget(GeneralBuilder $builder, array $targetInfo): void
{
$builder->setAuxVar(self::AUX_KEY, self::initialAux($targetInfo));
}
/**
* Builds an ordinary-user stat total while preserving the selected
* candidate's relative strengths as closely as integer stats allow.
*
* @return array{leadership:int,strength:int,intel:int}
*/
public static function calculateUserInitialStats(array $targetInfo): array
{
$targets = [];
$bases = [];
foreach (self::STAT_KEYS as $key) {
$target = min(
GameConst::$defaultStatMax,
max(0, (int) ($targetInfo[$key] ?? 0))
);
$targets[$key] = $target;
$bases[$key] = min($target, GameConst::$defaultStatMin);
}
$targetTotal = array_sum($targets);
$desiredTotal = min(GameConst::$defaultStatTotal, $targetTotal);
$baseTotal = array_sum($bases);
$capacityTotal = $targetTotal - $baseTotal;
if ($capacityTotal <= 0 || $desiredTotal <= $baseTotal) {
return $bases;
}
$ratio = ($desiredTotal - $baseTotal) / $capacityTotal;
$result = [];
$fractions = [];
foreach (self::STAT_KEYS as $idx => $key) {
$raw = $bases[$key] + ($targets[$key] - $bases[$key]) * $ratio;
$result[$key] = (int) floor($raw);
$fractions[] = [
'key' => $key,
'fraction' => $raw - $result[$key],
'order' => $idx,
];
}
usort($fractions, static function (array $lhs, array $rhs): int {
$fractionOrder = $rhs['fraction'] <=> $lhs['fraction'];
return $fractionOrder !== 0 ? $fractionOrder : $lhs['order'] <=> $rhs['order'];
});
$remainder = $desiredTotal - array_sum($result);
foreach ($fractions as $fraction) {
if ($remainder <= 0) {
break;
}
$key = $fraction['key'];
if ($result[$key] >= $targets[$key]) {
continue;
}
$result[$key]++;
$remainder--;
}
return $result;
}
/**
* Returns the event stat baseline that a newly selected target receives at
* the supplied game date. Organic growth can still leave the actual stat
* above this baseline.
*
* @return array{leadership:int,strength:int,intel:int}
*/
public static function calculateUserCurrentTargetStats(
array $targetInfo,
array $env
): array {
$initialStats = self::calculateUserInitialStats($targetInfo);
$progress = self::calculateProgress(
(int) $env['startyear'],
(int) $env['year'],
(int) $env['month']
);
$result = [];
foreach (self::STAT_KEYS as $key) {
$target = min(
GameConst::$maxLevel,
max(0, (int) ($targetInfo[$key] ?? 0))
);
$result[$key] = max(
$initialStats[$key],
CentennialAllStarGrowth::statFloor(
$target,
GameConst::$defaultStatMin,
$progress
)
);
}
return $result;
}
public static function prepareInitialUser(
GeneralBuilder $builder,
array $targetInfo
): void {
$initialStats = self::calculateUserInitialStats($targetInfo);
$builder->setStat(
$initialStats['leadership'],
$initialStats['strength'],
$initialStats['intel']
);
$builder->setAuxVar(
self::AUX_KEY,
self::initialAux($targetInfo, $initialStats)
);
}
/**
* Old 100th-season characters did not distinguish their form-entered
* initial stats from organic growth. Before their first reselection, treat
* the ordinary creation range as the replaceable initial allocation.
*/
public static function prepareLegacyUserReselection(General $general): void
{
$aux = $general->getAuxVar(self::AUX_KEY);
if (!is_array($aux) || is_array($aux['userInitialStats'] ?? null)) {
return;
}
$granted = is_array($aux['granted'] ?? null)
? $aux['granted']
: array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
$legacyInitialStats = [];
foreach (self::STAT_KEYS as $key) {
$current = (int) $general->getVar($key);
$granted[$key] = self::calculateLegacyUserGrant(
$current,
(int) ($granted[$key] ?? 0)
);
$beforeEventGrant = max(
0,
$current - max(0, (int) ($aux['granted'][$key] ?? 0))
);
$legacyInitialStats[$key] = min(
$beforeEventGrant,
GameConst::$defaultStatMax
);
}
$aux['granted'] = $granted;
$aux['userInitialStats'] = $legacyInitialStats;
$general->setAuxVar(self::AUX_KEY, $aux);
}
public static function calculateLegacyUserGrant(int $current, int $eventGrant): int
{
$eventGrant = max(0, $eventGrant);
$beforeEventGrant = max(0, $current - $eventGrant);
$replaceableInitialGrant = max(
0,
min($beforeEventGrant, GameConst::$defaultStatMax)
- min($beforeEventGrant, GameConst::$defaultStatMin)
);
return $eventGrant + $replaceableInitialGrant;
}
public static function calculateProgress(
int $startYear,
int $year,
int $month,
float $progressMultiplier = 1.0
): float {
if ($progressMultiplier < 0 || $progressMultiplier > 1) {
throw new \InvalidArgumentException('progress multiplier must be between 0 and 1');
}
return min(
1,
CentennialAllStarGrowth::progress($startYear, $year, $month)
* $progressMultiplier
);
}
/**
* Mutates the General object but leaves persistence to the caller.
*
* @return array{progress:float,milestone:int,previousMilestone:int,targetChanged:bool,changed:bool}
*/
public static function applyTarget(
General $general,
array $targetInfo,
array $env,
float $progressMultiplier = 1.0
): array
{
$startYear = (int) $env['startyear'];
$year = (int) $env['year'];
$month = (int) $env['month'];
$progress = self::calculateProgress(
$startYear,
$year,
$month,
$progressMultiplier
);
$progressMonth = (int) floor(
max(0, ($year - $startYear) * 12 + $month - 1)
* $progressMultiplier
);
$targetId = (string) ($targetInfo['uniqueName'] ?? '');
$aux = $general->getAuxVar(self::AUX_KEY);
if (!is_array($aux)) {
$aux = self::initialAux($targetInfo);
}
$granted = is_array($aux['granted'] ?? null)
? $aux['granted']
: array_fill_keys(array_merge(self::STAT_KEYS, self::DEX_KEYS), 0);
$targetChanged = ($aux['targetId'] ?? '') !== $targetId;
$isUserTarget = is_array($aux['userInitialStats'] ?? null);
$nextUserInitialStats = $targetChanged && $isUserTarget
? self::calculateUserInitialStats($targetInfo)
: ($aux['userInitialStats'] ?? null);
$userCurrentTargetStats = $isUserTarget
? self::calculateUserCurrentTargetStats($targetInfo, $env)
: null;
$changed = false;
foreach (self::STAT_KEYS as $key) {
if (!array_key_exists($key, $targetInfo)) {
continue;
}
$target = min(GameConst::$maxLevel, max(0, (int) $targetInfo[$key]));
$floor = CentennialAllStarGrowth::statFloor(
$target,
GameConst::$defaultStatMin,
$progress
);
if ($userCurrentTargetStats !== null) {
$floor = $userCurrentTargetStats[$key];
}
$current = (int) $general->getVar($key);
if ($targetChanged) {
$result = CentennialAllStarGrowth::replaceTarget(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
} else {
$result = CentennialAllStarGrowth::advance(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
}
if ($result['value'] !== $current) {
$general->updateVar($key, $result['value']);
$changed = true;
}
$granted[$key] = $result['granted'];
}
$targetDex = $targetInfo['dex'] ?? [];
foreach (self::DEX_KEYS as $idx => $key) {
if (!array_key_exists($idx, $targetDex)) {
continue;
}
$target = min(GameConst::$dexLimit, max(0, (int) $targetDex[$idx]));
$floor = CentennialAllStarGrowth::dexFloor($target, $progress);
$current = (int) $general->getVar($key);
if ($targetChanged) {
$result = CentennialAllStarGrowth::replaceTarget(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
} else {
$result = CentennialAllStarGrowth::advance(
$current,
(int) ($granted[$key] ?? 0),
$floor
);
}
if ($result['value'] !== $current) {
$general->updateVar($key, $result['value']);
$changed = true;
}
$granted[$key] = $result['granted'];
}
$oldEventSpecial = $aux['eventSpecialDomestic'] ?? null;
if ($targetChanged && $oldEventSpecial !== null
&& $general->getVar('special') === $oldEventSpecial
) {
$general->updateVar(
'special',
$aux['naturalSpecialDomestic'] ?? GameConst::$defaultSpecialDomestic
);
$changed = true;
$aux['eventSpecialDomestic'] = null;
}
$targetSpecial = $targetInfo['specialDomestic'] ?? null;
if ($progress >= self::TRAIT_UNLOCK_PROGRESS && is_string($targetSpecial) && $targetSpecial !== '') {
if (($aux['naturalSpecialDomestic'] ?? null) === null) {
$aux['naturalSpecialDomestic'] = $general->getVar('special');
}
if ($general->getVar('special') !== $targetSpecial) {
$general->updateVar('special', $targetSpecial);
$changed = true;
}
$aux['eventSpecialDomestic'] = $targetSpecial;
}
$previousMilestone = (int) ($aux['milestone'] ?? 0);
$milestone = min(5, (int) floor($progress * 5 + 0.0000001));
$aux['targetId'] = $targetId;
$aux['granted'] = $granted;
$aux['progressMonth'] = max((int) ($aux['progressMonth'] ?? -1), $progressMonth);
$aux['milestone'] = max($previousMilestone, $milestone);
$aux['userInitialStats'] = $nextUserInitialStats;
$general->setAuxVar(self::AUX_KEY, $aux);
return [
'progress' => $progress,
'milestone' => $milestone,
'previousMilestone' => $previousMilestone,
'targetChanged' => $targetChanged,
'changed' => $changed || $targetChanged || $milestone > $previousMilestone,
];
}
public static function progressMultiplierFor(General $general): float
{
return self::progressMultiplierForNPCType($general->getNPCType());
}
public static function progressMultiplierForNPCType(int $npcType): float
{
return in_array($npcType, [3, 4], true)
? self::NPC_PROGRESS_MULTIPLIER
: 1.0;
}
public static function applyCurrentTargetToBuiltNPC(
\MeekroDB $db,
GeneralBuilder $builder,
array $targetInfo,
array $env
): ?array {
if (!self::isActive()) {
return null;
}
$general = General::createObjFromDB($builder->getGeneralID());
if (!in_array($general->getNPCType(), [3, 4], true)) {
return null;
}
$result = self::applyTarget(
$general,
$targetInfo,
$env,
self::NPC_PROGRESS_MULTIPLIER
);
$general->applyDB($db);
return $result;
}
public static function recordableValue(General $general, string $key): int
{
$aux = $general->getAuxVar(self::AUX_KEY);
$granted = is_array($aux) && is_array($aux['granted'] ?? null)
? (int) ($aux['granted'][$key] ?? 0)
: 0;
return CentennialAllStarGrowth::recordableValue((int) $general->getVar($key), $granted);
}
public static function recordableRawValue(array $general, string $key): int
{
$aux = Json::decode($general['aux'] ?? '{}');
$eventAux = is_array($aux[self::AUX_KEY] ?? null) ? $aux[self::AUX_KEY] : [];
$granted = is_array($eventAux['granted'] ?? null)
? (int) ($eventAux['granted'][$key] ?? 0)
: 0;
return CentennialAllStarGrowth::recordableValue((int) ($general[$key] ?? 0), $granted);
}
}