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core/hwe/ts/processing/Nation/che_발령.vue
T

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Vue

<template>
<TopBackBar v-model:searchable="searchable" :title="commandName" type="chief" />
<div v-if="asyncReady" class="bg0">
<MapViewer
v-if="map"
v-model="selectedCityObj"
:server-nick="serverNick"
:serverID="serverID"
:map-name="unwrap(gameConstStore?.gameConst.mapName)"
:mapData="map"
:isDetailMap="false"
:cityPosition="cityPosition"
:formatCityInfo="formatCityInfoText"
:image-path="imagePath"
/>
<div>
선택된 도시로 아국 장수를 발령합니다.<br />
아국 도시로만 발령이 가능합니다.<br />
목록을 선택하거나 도시를 클릭하세요.<br />
</div>
<div class="row">
<div class="col-12 col-md-6">
장수 :
<SelectGeneral
v-model="selectedGeneralID"
:cities="citiesMap"
:generals="generalList"
:troops="troops"
:textHelper="textHelpGeneral"
:searchable="searchable"
/>
</div>
<div class="col-6 col-md-4">
도시 :
<SelectCity v-model="selectedCityID" :cities="citiesMap" :searchable="searchable" />
</div>
<div class="col-4 col-md-2 d-grid">
<b-button variant="primary" @click="submit">
{{ commandName }}
</b-button>
</div>
</div>
</div>
<BottomBar :title="commandName" type="chief" />
</template>
<script lang="ts">
declare const staticValues: {
serverNick: string;
serverID: string;
currentCity: number;
commandName: string;
};
declare const procRes: {
troops: procTroopList;
generals: procGeneralRawItemList;
generalsKey: procGeneralKey[];
};
declare const getCityPosition: () => CityPositionMap;
declare const formatCityInfo: (city: MapCityParsedRaw) => MapCityParsed;
</script>
<script lang="ts" setup>
import MapViewer, { type CityPositionMap, type MapCityParsed, type MapCityParsedRaw } from "@/components/MapViewer.vue";
import SelectCity from "@/processing/SelectCity.vue";
import SelectGeneral from "@/processing/SelectGeneral.vue";
import { ref, watch, onMounted, provide } from "vue";
import { unwrap } from "@/util/unwrap";
import type { Args } from "@/processing/args";
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import {
convertGeneralList,
getProcSearchable,
type procGeneralItem,
type procGeneralKey,
type procGeneralRawItemList,
type procTroopList,
} from "../processingRes";
import { getNpcColor } from "@/common_legacy";
import type { MapResult } from '@/defs';
import { SammoAPI } from '@/SammoAPI';
import { getGameConstStore, type GameConstStore } from '@/GameConstStore';
const serverNick = staticValues.serverNick;
const serverID = staticValues.serverID;
const cityPosition = getCityPosition();
const formatCityInfoText = formatCityInfo;
const imagePath = window.pathConfig.gameImage;
const asyncReady = ref<boolean>(false);
const gameConstStore = ref<GameConstStore>();
provide("gameConstStore", gameConstStore);
const storeP = getGameConstStore().then((store) => {
gameConstStore.value = store;
});
void Promise.all([storeP]).then(() => {
asyncReady.value = true;
});
const selectedCityID = ref(staticValues.currentCity);
const map = ref<MapResult>();
const citiesMap = ref(
new Map<
number,
{
name: string;
info?: string;
}
>()
);
watch(gameConstStore, (store)=>{
if(!store){
return;
}
const tmpCitiesMap = new Map<
number,
{
name: string;
info?: string;
}
>();
for(const city of Object.values(store.cityConst)){
tmpCitiesMap.set(city.id, {
name: city.name,
});
}
citiesMap.value = tmpCitiesMap;
})
//TODO: onMount로 이전하고 장수 목록은 실시간으로 받아와야함
const generalList = convertGeneralList(procRes.generalsKey, procRes.generals);
const troops = procRes.troops;
const selectedGeneralID = ref(generalList[0].no);
function textHelpGeneral(gen: procGeneralItem): string {
const troops = (()=>{
if(!gen.troopID){
return "";
}
const troopInfo = procRes.troops[gen.troopID];
if(!troopInfo){
return "";
}
const troopName = troopInfo.name;
if(gen.no !== gen.troopID){
return `,${troopName}`;
}
return `,<span style="text-decoration: underline;">${troopName}</span>`;
})();
const nameColor = getNpcColor(gen.npc);
const name = nameColor ? `<span style="color:${nameColor}">${gen.name}</span>` : gen.name;
return `${name} [${citiesMap.value.get(unwrap(gen.cityID))?.name}${troops}] (${gen.leadership}/${gen.strength}/${
gen.intel
}) <병${unwrap(gen.crew).toLocaleString()}/훈${gen.train}/사${gen.atmos}>`;
}
async function submit(e: Event) {
const event = new CustomEvent<Args>("customSubmit", {
detail: {
destCityID: selectedCityID.value,
destGeneralID: selectedGeneralID.value,
},
});
unwrap(e.target).dispatchEvent(event);
}
const searchable = getProcSearchable();
const selectedCityObj = ref<MapCityParsed>();
const commandName = ref(staticValues.commandName);
watch(selectedCityObj, (city?: MapCityParsed) => {
if (city === undefined) {
return;
}
selectedCityID.value = city.id;
});
onMounted(async () => {
try{
map.value = await SammoAPI.Global.GetMap({neutralView:0, showMe: 1});
}
catch(e){
console.error(e);
}
});
</script>