Files
core/hwe/v_NPCControl.php
T
Hide_D f66008da56 refac, fix: General 객체 생성 과정에서 accessLog 분리
- 생성자 인수 1개 추가,
- mergeQueryColumn에서 $accessLogColumn에 정상적으로 enum[] 반영
- createGeneralObjListFromDB를 쿼리 1회 분리
- General에 getAccessLogVar() 추가
  - 변경 기능 제공 예정 '없음'
- 변경된 생성자에 맞게 호출 부 변경
- NPC인 경우 accessLog 조회값이 null일 수 있으므로 반영
2023-07-07 17:08:05 +00:00

126 lines
4.6 KiB
PHP

<?php
namespace sammo;
include "lib.php";
include "func.php";
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['autorun_user', 'develcost']);
increaseRefresh("NPC 정책", 1);
$me = $db->queryFirstRow(
'SELECT no, npc, nation, city, officer_level, refresh_score, turntime, belong, permission, penalty FROM `general`
LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner=%i', $userID
);
$nationID = $me['nation'];
$nation = $db->queryFirstRow('SELECT nation,level,name,color,type,gold,rice,bill,tech,rate,scout,war,secretlimit,capital FROM nation WHERE nation = %i', $nationID);
$limitState = checkLimit($me['refresh_score']);
if ($limitState >= 2) {
printLimitMsg($me['turntime']);
exit();
}
$permission = checkSecretPermission($me);
if ($permission < 0) {
echo '국가에 소속되어있지 않습니다.';
die();
} else if ($permission < 1) {
echo "권한이 부족합니다. 수뇌부가 아니거나 사관년도가 부족합니다.";
die();
}
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
$nationStor->cacheValues(['npc_nation_policy', 'npc_general_policy']);
$gameStor->cacheAll();
$general = new General($me, null, null, null, $nation, $gameStor->year, $gameStor->month, false);
$rawServerPolicy = $gameStor->getValue('npc_nation_policy') ?? [];
$rawNationPolicy = $nationStor->getValue('npc_nation_policy') ?? [];
$rawServerGeneralPolicy = $gameStor->getValue('npc_general_policy') ?? [];
$rawNationGeneralPolicy = $nationStor->getValue('npc_general_policy') ?? [];
$defaultNationPolicy = ($rawServerPolicy['values'] ?? []) + AutorunNationPolicy::$defaultPolicy;
$currentNationPolicy = ($rawNationPolicy['values'] ?? []) + $defaultNationPolicy;
$defaultNationPriority = $rawServerPolicy['priority'] ?? (AutorunNationPolicy::$defaultPriority);
$currentNationPriority = $rawNationPolicy['priority'] ?? $defaultNationPriority;
$defaultGeneralActionPriority = $rawServerGeneralPolicy['priority'] ?? (AutorunGeneralPolicy::$default_priority);
$currentGeneralActionPriority = $rawNationGeneralPolicy['priority'] ?? $defaultGeneralActionPriority;
$autoPolicyVariable = [];
if ($currentNationPolicy['reqHumanWarUrgentRice'] ?? 0) {
$autoPolicyVariable['reqHumanWarUrgentRice'] = $currentNationPolicy['reqHumanWarUrgentRice'];
}
if ($currentNationPolicy['reqHumanWarUrgentGold'] ?? 0) {
$autoPolicyVariable['reqHumanWarUrgentGold'] = $currentNationPolicy['reqHumanWarUrgentGold'];
}
$autoPolicy = new AutorunNationPolicy($general, ($gameStor->autorun_user)['options'] ?? [], ['values' => $autoPolicyVariable], null, $nation, $gameStor->getAll(true));
$zeroPolicy = new AutorunNationPolicy($general, ($gameStor->autorun_user)['options'] ?? [], null, null, $nation, $gameStor->getAll(true));
$lastSetters = [
'policy' => [
'setter' => $rawNationPolicy['valueSetter'] ?? null,
'date' => $rawNationPolicy['valueSetTime'] ?? null,
],
'nation' => [
'setter' => $rawNationPolicy['prioritySetter'] ?? null,
'date' => $rawNationPolicy['prioritySetTime'] ?? null,
],
'general' => [
'setter' => $rawNationGeneralPolicy['prioritySetter'] ?? null,
'date' => $rawNationGeneralPolicy['prioritySetTime'] ?? null,
]
]
?>
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="color-scheme" content="dark">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=500" />
<title><?= UniqueConst::$serverName ?>: 임시 NPC 정책</title>
<?= WebUtil::printStaticValues(['staticValues' => [
'nationID' => $nationID,
'defaultNationPolicy' => $defaultNationPolicy,
'currentNationPolicy' => $currentNationPolicy,
'zeroPolicy' => $zeroPolicy,
'defaultNationPriority' => $defaultNationPriority,
'currentNationPriority' => $currentNationPriority,
'availableNationPriorityItems' => AutorunNationPolicy::$defaultPriority,
'defaultGeneralActionPriority' => $defaultGeneralActionPriority,
'currentGeneralActionPriority' => $currentGeneralActionPriority,
'availableGeneralActionPriorityItems' => AutorunGeneralPolicy::$default_priority,
'lastSetters' => $lastSetters,
'defaultStatNPCMax' => GameConst::$defaultStatNPCMax,
'defaultStatMax' => GameConst::$defaultStatMax,
]]) ?>
<?= WebUtil::printJS('../d_shared/common_path.js', true) ?>
<?= WebUtil::printDist('vue', ['v_NPCControl'], true) ?>
</head>
<body>
<div id='app'>
</div>
</body>
</html>