expereince, dedication 변경을 add 함수로 변경 경험치,계급 변경을 '즉시' 하도록 변경(남은 부분 있음) 관직 임명을 c에서 j로 변경
256 lines
7.6 KiB
PHP
256 lines
7.6 KiB
PHP
<?php
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namespace sammo\Command\General;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command
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};
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use function \sammo\{
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tryUniqueItemLottery,
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getAllNationStaticInfo
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\CityConst;
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use function sammo\buildNationTypeClass;
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use function sammo\refreshNationStaticInfo;
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use function sammo\GetNationColors;
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use function sammo\newColor;
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class che_건국 extends Command\GeneralCommand{
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static protected $actionName = '건국';
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static public $reqArg = true;
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protected function argTest():bool{
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if($this->arg === null){
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return false;
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}
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$nationName = $this->arg['nationName']??null;
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$nationType = $this->arg['nationType']??null;
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$colorType = $this->arg['colorType']??null;
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if($nationName === null || $nationType === null || $colorType === null){
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return false;
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}
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if(!is_string($nationName) || !is_string($nationType) || !is_int($colorType)){
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return false;
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}
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if(mb_strwidth($nationName) > 18 || $nationName == ''){
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return false;
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}
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if(!key_exists($colorType, GetNationColors())){
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return false;
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}
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try{
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$nationTypeClass = buildNationTypeClass($nationType);
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}
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catch(\InvalidArgumentException $e){
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return false;
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}
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$this->arg = [
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'nationName'=>$nationName,
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'nationType'=>$nationType,
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'colorType'=>$colorType
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];
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return true;
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}
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protected function init(){
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$general = $this->generalObj;
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$env = $this->env;
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$nationName = $this->arg['nationName'];
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$nationType = $this->arg['nationType'];
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$colorType = $this->arg['colorType'];
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$this->setCity();
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$this->setNation(['gennum']);
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$relYear = $env['year'] - $env['startyear'];
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$this->runnableConstraints=[
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ConstraintHelper::BeLord(),
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ConstraintHelper::WanderingNation(),
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ConstraintHelper::ReqNationValue('gennum', '수하 장수', '>=', 2),
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ConstraintHelper::BeOpeningPart($relYear),
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ConstraintHelper::CheckNationNameDuplicate($nationName),
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ConstraintHelper::AllowJoinAction(),
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ConstraintHelper::ConstructableCity(),
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];
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}
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public function getBrief(): string
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{
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$nationName = $this->arg['nationName'];
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$josaUl = JosaUtil::pick($nationName, '을');
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return "【{$nationName}】{$josaUl} 건국";
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}
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$env = $this->env;
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$generalName = $general->getName();
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$josaYi = JosaUtil::pick($generalName, '이');
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$nationName = $this->arg['nationName'];
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$nationType = $this->arg['nationType'];
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$colorType = GetNationColors()[$this->arg['colorType']];
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$cityName = $this->city['name'];
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$josaUl = JosaUtil::pick($nationName, '을');
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$logger = $general->getLogger();
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$nationTypeClass = buildNationTypeClass($nationType);
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$nationTypeName = $nationTypeClass->getName();
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$logger->pushGeneralActionLog("<D><b>{$nationName}</b></>{$josaUl} 건국하였습니다. <1>$date</>");
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$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <G><b>{$cityName}</b></>에 국가를 건설하였습니다.");
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$josaNationYi = JosaUtil::pick($nationName, '이');
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$logger->pushGlobalHistoryLog("<Y><b>【건국】</b></>{$nationTypeName} <D><b>{$nationName}</b></>{$josaNationYi} 새로이 등장하였습니다.");
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$logger->pushGeneralHistoryLog("<D><b>{$nationName}</b></>{$josaUl} 건국");
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$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <D><b>{$nationName}</b></>{$josaUl} 건국");
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$exp = 1000;
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$ded = 1000;
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$general->addExperience($exp);
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$general->addDedication($ded);
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$db->update('city', [
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'nation'=>$general->getNationID(),
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'conflict'=>'{}'
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], 'city=%i', $general->getCityID());
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$db->update('nation', [
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'name'=>$nationName,
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'color'=>$colorType,
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'level'=>1,
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'type'=>$nationType,
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'capital'=>$general->getCityID()
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], 'nation=%i', $general->getNationID());
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refreshNationStaticInfo();
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$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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tryUniqueItemLottery($general, '건국');
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$general->applyDB($db);
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return true;
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}
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public function getForm(): string
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{
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if(count(getAllNationStaticInfo()) >= $this->env['maxnation']){
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return '더 이상 건국은 불가능합니다.';
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}
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//NOTE: 새로운 방법이 생기기 전까진 아무색이나 선택 가능하도록 하자.
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/*
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foreach(GetNationColors() as $color){
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$colorUsed[$color] = 0;
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}
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foreach(getAllNationStaticInfo() as $nation){
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if($nation['level'] <= 0){
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continue;
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}
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$colorUsed[$nation['color']]++;
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}
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$colorUsedCnt = 0;
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foreach($colorUsed as $color=>$used){
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if($used){
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continue;
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}
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$colorUsedCnt += 1;
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}
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//색깔이 다 쓰였으면 그냥 모두 허용
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if($colorUsedCnt === count($colorUsed)){
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foreach(array_keys($colorUsed) as $color){
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$colorUsed[$color] = 0;
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}
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}
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*/
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ob_start();
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?>
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현재 도시에서 나라를 세웁니다. 중, 소도시에서만 가능합니다.<br>
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<?php foreach(GameConst::$availableNationType as $nationType):
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$nationClass = buildNationTypeClass($nationType);
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[$name, $pros, $cons] = [$nationClass->getName(), $nationClass::$pros, $nationClass::$cons];
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?>
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- <?=$name?> : <span style='color:cyan;'><?=$pros?></span> <span style='color:magenta;'><?=$cons?></span><br>
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<?php endforeach; ?>
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<br>
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국명 : <input type='text' class='formInput' name="nationName" id="nationName" size='18' maxlength='18' style='color:white;background-color:black;'>
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색깔 : <select class='formInput' name='colorType' id='colorType' size='1'>
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<?php foreach(GetNationColors() as $idx=>$color):
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/*
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if($colorUsed[$color] > 0){
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continue;
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}
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*/
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?>
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<option value="<?=$idx?>" style='background-color:<?=$color?>;color:<?=newColor($color)?>';>국가명</option>
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<?php endforeach; ?>
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</select>
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성향 : <select class='formInput' name='nationType' id='nationType' size='1'>
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<?php foreach(GameConst::$availableNationType as $nationType):
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$nationTypeName = buildNationTypeClass($nationType)->getName();
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?>
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<option value='<?=$nationType?>' style=background-color:black;color:white;><?=$nationTypeName?></option>
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<?php endforeach; ?>
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</select>
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<input type=button id="commonSubmit" value="<?=$this->getName()?>">
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<?php
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return ob_get_clean();
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}
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}
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