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core/hwe/sammo/Command/General/che_물자조달.php
T
2020-05-31 17:21:51 +09:00

133 lines
3.5 KiB
PHP

<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil,
General,
ActionLogger,
GameConst,
LastTurn,
GameUnitConst,
Command
};
use function \sammo\{
getDomesticExpLevelBonus,
CriticalRatioDomestic,
CriticalScoreEx,
tryUniqueItemLottery
};
use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper;
class che_물자조달 extends Command\GeneralCommand{
static protected $actionName = '물자조달';
protected function argTest():bool{
$this->arg = null;
return true;
}
protected function init()
{
$general = $this->generalObj;
$this->setCity();
$this->setNation();
$this->fullConditionConstraints=[
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::SuppliedCity()
];
}
public function getCommandDetailTitle():string{
return "{$this->getName()}(랜덤경험)";
}
public function getCost():array{
return [0, 0];
}
public function getPreReqTurn():int{
return 0;
}
public function getPostReqTurn():int{
return 0;
}
public function run():bool{
if(!$this->hasFullConditionMet()){
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
$db = DB::db();
$general = $this->generalObj;
$date = $general->getTurnTime($general::TURNTIME_HM);
[$resName, $resKey] = Util::choiceRandom([
['금', 'gold'],
['쌀', 'rice']
]);
$score = $general->getLeadership() + $general->getStrength() + $general->getIntel();
$score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= Util::randRange(0.8, 1.2);
$pick = Util::choiceRandomUsingWeight([
'fail'=>0.3,
'success'=>0.1,
'normal'=>0.6
]);
$score *= CriticalScoreEx($pick);
$score = Util::round($score);
$scoreText = number_format($score, 0);
$logger = $general->getLogger();
if($pick == 'fail'){
$logger->pushGeneralActionLog("조달을 <span class='ev_failed'>실패</span>하여 {$resName}을 <C>$scoreText</> 조달했습니다. <1>$date</>");
}
else if($pick == 'success'){
$logger->pushGeneralActionLog("조달을 <S>성공</>하여 {$resName}을 <C>$scoreText</> 조달했습니다. <1>$date</>");
}
else{
$logger->pushGeneralActionLog("{$resName}을 <C>$scoreText</> 조달했습니다. <1>$date</>");
}
$exp = $score * 0.7 / 3;
$ded = $score * 1.0 / 3;
$incStat = Util::choiceRandomUsingWeight([
'leadership_exp'=>$general->getLeadership(false, false, false, false),
'strength_exp'=>$general->getStrength(false, false, false, false),
'intel_exp'=>$general->getIntel(false, false, false, false)
]);
$general->addExperience($exp);
$general->addDedication($ded);
$general->increaseVar($incStat, 1);
$db->update('nation', [
$resKey=>$db->sqleval('%b + %i', $resKey, $score)
], 'nation=%i',$general->getNationID());
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
$general->checkStatChange();
$general->applyDB($db);
return true;
}
}