expereince, dedication 변경을 add 함수로 변경 경험치,계급 변경을 '즉시' 하도록 변경(남은 부분 있음) 관직 임명을 c에서 j로 변경
159 lines
4.2 KiB
PHP
159 lines
4.2 KiB
PHP
<?php
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namespace sammo\Command\General;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst,
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LastTurn,
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GameUnitConst,
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Command
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};
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use function \sammo\{
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getDomesticExpLevelBonus,
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CriticalRatioDomestic,
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CriticalScoreEx,
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tryUniqueItemLottery
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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class che_헌납 extends Command\GeneralCommand{
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static protected $actionName = '헌납';
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static public $reqArg = true;
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protected function argTest():bool{
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if($this->arg === null){
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return false;
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}
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if(!key_exists('isGold', $this->arg)){
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return false;
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}
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if(!key_exists('amount', $this->arg)){
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return false;
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}
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$isGold = $this->arg['isGold'];
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$amount = $this->arg['amount'];
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if(!is_int($amount)){
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return false;
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}
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$amount = Util::valueFit($amount, 100, GameConst::$maxResourceActionAmount);
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if(!is_bool($isGold)){
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return false;
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}
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$this->arg = [
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'isGold'=>$isGold,
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'amount'=>$amount
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];
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return true;
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}
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protected function init(){
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation();
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$this->runnableConstraints=[
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::SuppliedCity(),
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];
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if($this->arg['isGold']){
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$this->runnableConstraints[] = ConstraintHelper::ReqGeneralGold(GameConst::$generalMinimumGold);
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}
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else{
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$this->runnableConstraints[] = ConstraintHelper::ReqGeneralRice(GameConst::$generalMinimumRice);
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}
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}
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public function getBrief(): string
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{
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$resText = $this->arg['isGold']?'금':'쌀';
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$name = $this->getName();
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return "{$resText} {$this->arg['amount']}을 {$name}";
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}
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public function getCommandDetailTitle():string{
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$name = $this->getName();
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return "{$name}(통솔경험)";
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}
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function run():bool{
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if(!$this->isRunnable()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$isGold = $this->arg['isGold'];
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$amount = $this->arg['amount'];
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$resKey = $isGold?'gold':'rice';
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$resName = $isGold?'금':'쌀';
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$amount = Util::valueFit($amount, 0, $general->getVar($resKey));
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$amountText = number_format($amount, 0);
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$logger = $general->getLogger();
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$db->update('nation', [
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$resKey=>$db->sqleval('%b + %i', $resKey, $amount)
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], 'nation=%i', $general->getNationID());
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$general->increaseVarWithLimit($resKey, -$amount, 0);
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$logger->pushGeneralActionLog("{$resName} <C>$amountText</>을 헌납했습니다. <1>$date</>");
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$exp = 70;
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$ded = 100;
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$general->addExperience($exp);
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$general->addDedication($ded);
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$general->increaseVar('leadership_exp', 1);
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$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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$general->applyDB($db);
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return true;
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}
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public function getForm(): string
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{
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ob_start();
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?>
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자신의 자금이나 군량을 국가 재산으로 헌납합니다.<br>
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<select id='isGold' name="isGold" size=1 style=color:white;background-color:black>
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<option value='true'>금</option>
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<option value='false'>쌀</option>
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</select>
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<select name=amount id='amount' size=1 style=text-align:right;color:white;background-color:black>
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<?php foreach(GameConst::$resourceActionAmountGuide as $amount): ?>
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<option value='<?=$amount?>'><?=$amount?></option>
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<?php endforeach; ?>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<?php
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return ob_get_clean();
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}
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}
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