420 lines
13 KiB
JavaScript
420 lines
13 KiB
JavaScript
const path = require('path');
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const { VueLoaderPlugin } = require('vue-loader');
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const MiniCssExtractPlugin = require('mini-css-extract-plugin')
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const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin;
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const { resolve } = require('path');
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const CleanTerminalPlugin = require('clean-terminal-webpack-plugin');
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const { ESBuildMinifyPlugin } = require('esbuild-loader')
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const webpack = require('webpack');
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const fs = require('fs');
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module.exports = (env, argv) => {
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const target = env.target ?? 'hwe';
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const mode = argv.mode ?? 'production';
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const tsDir = resolve(__dirname, `${target}/ts/`);
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const build_exports = require(`${tsDir}/build_exports.json`);
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const versionGitPath = resolve(__dirname, target, 'd_setting', 'VersionGit.json');
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const versionValue = (() => {
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if (!fs.existsSync(versionGitPath)) {
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return undefined;
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}
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const versionInfo = JSON.parse(fs.readFileSync(versionGitPath, 'utf-8'));
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return versionInfo.versionGit;
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})()
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const versionTarget = versionValue ?? `${target}_dynamic`;
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const outputPath = resolve(__dirname, 'dist_js', versionTarget);
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fs.mkdirSync(outputPath, {
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recursive: true
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});
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const genBuildHook = function (oTarget) {
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const checkFilePath = resolve(outputPath, `build_${oTarget}.txt`);
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let emitDone = false;
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let writeDone = false;
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return function (percentage, msg, ...args) {
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if(msg == 'emitting'){
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emitDone = true;
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}
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if (percentage == 0) {
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if (fs.existsSync(checkFilePath)) {
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fs.unlinkSync(checkFilePath);
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}
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} else if (percentage == 1 && emitDone && !writeDone) {
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fs.writeFileSync(checkFilePath, new Date().toISOString(), 'utf-8');
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writeDone = true;
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}
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};
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};
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//TODO: esbuild에 browserslist 사용 가능하면 적용
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//서버마다 ts 파일 구성이 다를 가능성이 높기 때문에 어떤 파일이 필요한지는 ts/build_exports.json을 확인한다.
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const entryIngameVue = {};
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for (const [entry, filePath] of Object.entries(build_exports.ingame_vue) ?? []) {
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entryIngameVue[entry] = `${tsDir}/${filePath}`;
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}
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const entryIngame = {};
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for (const [entry, filePath] of Object.entries(build_exports.ingame) ?? []) {
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entryIngame[entry] = `${tsDir}/${filePath}`;
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}
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const ingame_vue = {
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name: `ingame_${versionTarget}_vue`,
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resolve: {
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extensions: [".ts", ".tsx", ".vue", ".js"],
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alias: {
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vue: "@vue/runtime-dom",
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'@': tsDir,
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'@scss': path.resolve(tsDir, '../scss'),
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'@util': path.resolve(tsDir, 'util'),
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}
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},
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mode,
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entry: entryIngameVue,
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output: {
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filename: '[name].js',
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path: resolve(outputPath, 'vue')
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},
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devtool: 'source-map',
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optimization: {
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splitChunks: {
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cacheGroups: {
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commons: {
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test: /[\\/]node_modules[\\/]/,
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name: 'vendors_vue',
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priority: -10,
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chunks: 'all',
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reuseExistingChunk: true,
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},
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default: {
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name: 'common_vue',
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minChunks: 2,
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priority: -20,
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chunks: 'all',
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reuseExistingChunk: true,
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},
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},
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},
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minimizer: [
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new ESBuildMinifyPlugin({
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css: true
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}),
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],
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moduleIds: 'deterministic',
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},
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module: {
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rules: [
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//FROM `vue inspect` and some tweaks
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{
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test: /\.ts$/,
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//exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'ts',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.tsx$/,
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//exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'tsx',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.js$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'js',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.vue$/,
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loader: 'vue-loader',
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exclude: /(node_modules)/,
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options: {
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hotReload: false,
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}
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},
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{
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test: /\.vue\.(s?[ac]ss)$/,
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use: ['vue-style-loader', 'css-loader', 'sass-loader']
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},
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{
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test: /(?<!\.vue)\.(s?[ac]ss)$/,
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use: [MiniCssExtractPlugin.loader, 'css-loader', 'sass-loader']
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},
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{
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test: /\.(png|jpe?g|gif|webp)$/,
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use: ['file-loader']
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},
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{
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test: /\.(svg)$/,
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use: ['file-loader']
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},
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{
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test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)$/,
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use: ['file-loader']
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},
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{
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test: /\.(woff2?|eot|ttf|otf)$/i,
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use: ['file-loader']
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},
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]
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},
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plugins: [
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new CleanTerminalPlugin(),
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new VueLoaderPlugin(),
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new MiniCssExtractPlugin(),
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new webpack.ProgressPlugin({
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percentBy: 'modules',
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dependencies: false,
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handler: genBuildHook('vue')
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}),
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//new BundleAnalyzerPlugin()
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],
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cache: {
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type: 'filesystem',
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},
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};
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const ingame = {
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name: `ingame_${versionTarget}`,
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resolve: {
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extensions: [".js", ".ts", ".tsx"],
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alias: {
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'@': tsDir,
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'@scss': path.resolve(tsDir, '../scss'),
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'@util': path.resolve(tsDir, 'util'),
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},
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},
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mode,
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entry: entryIngame,
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output: {
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filename: '[name].js',
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path: resolve(outputPath, 'ts')
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},
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devtool: 'source-map',
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optimization: {
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splitChunks: {
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cacheGroups: {
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commons: {
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test: /[\\/]node_modules[\\/]/,
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name: 'vendors',
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chunks: 'all',
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},
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default: {
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name: 'common_ts',
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minChunks: 2,
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priority: -20,
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chunks: 'all',
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reuseExistingChunk: true,
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},
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},
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},
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minimizer: [
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new ESBuildMinifyPlugin({
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css: true
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}),
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],
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moduleIds: 'deterministic',
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},
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module: {
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rules: [{
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test: /\.ts$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'ts',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.tsx$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'tsx',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.js$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'js',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /.(s?[ac]ss)$/,
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use: [MiniCssExtractPlugin.loader, 'css-loader', 'sass-loader']
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},]
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},
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plugins: [
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new CleanTerminalPlugin(),
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new MiniCssExtractPlugin(),
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new webpack.ProgressPlugin(genBuildHook('ts')),
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//new BundleAnalyzerPlugin()
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],
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cache: {
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type: 'filesystem',
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},
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externals: {
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// require("jquery") is external and available
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// on the global var jQuery
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"jQuery": "jquery"
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}
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};
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const gateway = {
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name: `gateway_${versionTarget}`,
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resolve: {
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extensions: [".js", ".ts", ".tsx"],
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alias: {
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'@': tsDir,
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'@scss': path.resolve(tsDir, '../scss'),
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'@util': path.resolve(tsDir, 'util'),
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},
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},
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mode,
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entry: {
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entrance: `${tsDir}/gateway/entrance.ts`,
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user_info: `${tsDir}/gateway/user_info.ts`,
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admin_member: `${tsDir}/gateway/admin_member.ts`,
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join: `${tsDir}/gateway/join.ts`,
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login: `${tsDir}/gateway/login.ts`,
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install: `${tsDir}/gateway/install.ts`,
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},
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output: {
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filename: '[name].js',
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path: resolve(outputPath, 'gateway')
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},
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devtool: 'source-map',
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optimization: {
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splitChunks: {
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cacheGroups: {
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commons: {
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test: /[\\/]node_modules[\\/]/,
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name: 'vendors',
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chunks: 'all',
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},
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default: {
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name: 'common_ts',
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minChunks: 2,
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priority: -20,
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chunks: 'all',
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reuseExistingChunk: true,
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},
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},
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},
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minimizer: [
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new ESBuildMinifyPlugin({
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css: true
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}),
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],
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moduleIds: 'deterministic',
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},
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module: {
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rules: [{
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test: /\.ts$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'ts',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.tsx$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'tsx',
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target: 'es2019',
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}
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}
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]
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},
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{
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test: /\.js$/,
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exclude: /(node_modules)/,
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use: [
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{
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loader: 'esbuild-loader',
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options: {
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loader: 'js',
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target: 'es2019',
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}
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}
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]
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}, {
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test: /.(s?[ac]ss)$/,
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use: [MiniCssExtractPlugin.loader, 'css-loader', 'sass-loader']
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}]
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},
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plugins: [
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new MiniCssExtractPlugin(),
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new webpack.ProgressPlugin(genBuildHook('gateway')),
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//new BundleAnalyzerPlugin()
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],
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cache: {
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type: 'filesystem',
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},
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};
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if(env.WEBPACK_WATCH || !versionValue){
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return [ingame_vue];
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//return [gateway, ingame_vue, ingame];
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}
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const buildConfList = [];
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if (target == 'hwe' && !fs.existsSync(resolve(outputPath, `build_gateway.txt`))) {
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buildConfList.push(gateway);
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}
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if (!fs.existsSync(resolve(outputPath, `build_vue.txt`))) {
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buildConfList.push(ingame_vue);
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}
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if (!fs.existsSync(resolve(outputPath, `build_ts.txt`))) {
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buildConfList.push(ingame);
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}
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return buildConfList;
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}
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