0.1, ][$statName] ?? 0; return $value - $debuff; } public function getBattleInitSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{ return new WarUnitTriggerCaller( new che_부상무효($unit, BaseWarUnitTrigger::TYPE_ITEM), new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*402, false, '저격불가') ); } public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{ return new WarUnitTriggerCaller( new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_ITEM + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*402, false, '필살불가', '저격불가') ); } public function getWarPowerMultiplier(WarUnit $unit):array{ return [1, 0.9]; } }