8) {
$type = 7;
}
//로그인 검사
$session = Session::requireGameLogin()->setReadOnly();
$userID = Session::getUserID();
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
increaseRefresh("암행부", 1);
$me = $db->queryFirstRow('SELECT no,nation,officer_level,con,turntime,belong,permission,penalty from general where owner=%i', $userID);
$nationLevel = $db->queryFirstField('SELECT level FROM nation WHERE nation=%i', $me['nation']);
$con = checkLimit($me['con']);
if ($con >= 2) {
printLimitMsg($me['turntime']);
exit();
}
$permission = checkSecretPermission($me);
if($permission < 0){
echo '국가에 소속되어있지 않습니다.';
die();
}
else if ($permission < 1) {
echo "권한이 부족합니다. 수뇌부가 아니거나 사관년도가 부족합니다.";
die();
}
$sel = [];
$sel[$type] = "selected";
$templates = new \League\Plates\Engine('templates');
?>
=UniqueConst::$serverName?>: 암행부
=WebUtil::printCSS('../e_lib/bootstrap.min.css')?>
=WebUtil::printCSS('../d_shared/common.css')?>
=WebUtil::printCSS('css/common.css')?>
=WebUtil::printJS('../e_lib/jquery-3.3.1.min.js')?>
=WebUtil::printJS('../e_lib/bootstrap.bundle.min.js')?>
=WebUtil::printJS('js/common.js')?>
queryAllLists('SELECT troop_leader, name FROM troop WHERE nation=%i', $me['nation']) as [$troopID, $tName]){
$troopName[$troopID] = $tName;
}
$orderSQL = '';
switch ($type) {
case 1: $orderSQL = "order by gold desc"; break;
case 2: $orderSQL = "order by rice desc"; break;
case 3: $orderSQL = "order by city"; break;
case 4: $orderSQL = "order by crewtype desc"; break;
case 5: $orderSQL = "order by crew desc"; break;
case 6: $orderSQL = "order by killturn"; break;
case 7: $orderSQL = "order by turntime"; break;
case 8: $orderSQL = "order by troop_leader desc"; break;
}
$generals = $db->query(
'SELECT npc,defence_train,no,officer_level,troop,city,injury,leadership,strength,intel,experience,name,gold,rice,crewtype,crew,train,atmos,killturn,turntime,nation from general WHERE nation = %i %l',
$me['nation'],
$orderSQL
);
$generalTurnList = [];
foreach($db->queryAllLists(
'SELECT general_id, turn_idx, brief FROM general_turn WHERE general_id IN %li AND turn_idx < 5 ORDER BY general_id ASC, turn_idx ASC',
array_column($generals, 'no')
) as [$generalID, $turnIdx, $brief]
){
if(!key_exists($generalID, $generalTurnList)){
$generalTurnList[$generalID] = [];
}
$generalTurnList[$generalID][$turnIdx] = $brief;
}
$genCntEff = 0;
foreach ($generals as &$general) {
$general['cityText'] = CityConst::byID($general['city'])->name;
$general['troopText'] = $troopName[$general['troop']]??'-';
if($general['npc'] != 5){
$genCntEff += 1;
}
$lbonus = calcLeadershipBonus($general['officer_level'], $nationLevel);
if ($lbonus > 0) {
$lbonusText = "+{$lbonus}";
} else {
$lbonusText = "";
}
$general['lbonus'] = $lbonus;
$general['lbonusText'] = $lbonusText;
if ($general['injury'] > 0) {
$leadership = intdiv($general['leadership'] * (100 - $general['injury']), 100);
$strength = intdiv($general['strength'] * (100 - $general['injury']), 100);
$intel = intdiv($general['intel'] * (100 - $general['injury']), 100);
$leadership = "{$leadership}{$lbonusText}";
$strength = "{$strength}";
$intel = "{$intel}";
} else {
$leadership = "{$general['leadership']}{$lbonusText}";
$strength = "{$general['strength']}";
$intel = "{$general['intel']}";
}
$general['leadershipText'] = $leadership;
$general['strengthText'] = $strength;
$general['intelText'] = $intel;
$general['expLevelText'] = getExpLevel($general['experience']);
$general['nameText'] = getColoredName($general['name'], $general['npc']);
$general['modeText'] = formatDefenceTrain($general['defence_train']);
$general['crewtypeText'] = GameUnitConst::byId($general['crewtype'])->name??'-';
if ($general['npc'] < 2) {
$turntext = [];
foreach($generalTurnList[$general['no']] as $turnRawIdx=>$turn){
$turn = StringUtil::subStringForWidth($turn, 0, 41);
$turnIdx = $turnRawIdx+1;
$turntext[] = " $turnIdx : $turn";
}
$general['turntext'] = join("
\n", $turntext);
}
}
unset($general);
$genCnt = count($generals);
$totalGold = 0;
$totalRice = 0;
$crew90 = 0;
$gen90 = 0;
$crew80 = 0;
$gen80 = 0;
$crew60 = 0;
$gen60 = 0;
$crewTotal = 0;
//$genTotal = 0;
foreach($generals as $general){
$totalGold += $general['gold'];
$totalRice += $general['rice'];
$crewTotal += $general['crew'];
if($general['crew'] == 0){
continue;
}
if($general['train'] >= 90 && $general['atmos'] >= 90){
$crew90 += $general['crew'];
$gen90 += 1;
}
if($general['train'] >= 80 && $general['atmos'] >= 80){
$crew80 += $general['crew'];
$gen80 += 1;
}
if($general['train'] >= 60 && $general['atmos'] >= 60){
$crew60 += $general['crew'];
$gen60 += 1;
}
}
?>
| 전체 금 | =number_format($totalGold)?> |
전체 쌀 | =number_format($totalRice)?> |
평균 금 | =number_format($totalGold/$genCntEff, 2)?> |
평균 쌀 | =number_format($totalRice/$genCntEff, 2)?> |
| 전체 병력/장수 | =number_format($crewTotal)?>/=number_format($genCntEff)?> |
훈사 90 병력/장수 | =number_format($crew90)?>/=number_format($gen90)?> |
훈사 80 병력/장수 | =number_format($crew80)?>/=number_format($gen80)?> |
훈사 60 병력/장수 | =number_format($crew60)?>/=number_format($gen60)?> |
=$templates->render('generalList', ['generals'=>$generals])?>
| =closeButton()?> |
| =banner()?> |