hasActivatedSkillOnLog('격노'); return [1 + 0.2*$activatedCnt, 1]; } public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{ return new WarUnitTriggerCaller( new che_격노시도($unit, che_격노시도::TYPE_ITEM), new che_격노발동($unit, che_격노발동::TYPE_ITEM) ); } }