arg = null; return true; } protected function init() { $general = $this->generalObj; $this->setCity(); $this->setNation(['tech']); [$reqGold, $reqRice] = $this->getCost(); $this->fullConditionConstraints=[ ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotWanderingNation(), ConstraintHelper::OccupiedCity(), ConstraintHelper::SuppliedCity(), ConstraintHelper::ReqGeneralGold($reqGold), ConstraintHelper::ReqGeneralRice($reqRice) ]; $this->reqGold = $reqGold; } public function run(\Sammo\RandUtil $rng):bool{ if(!$this->hasFullConditionMet()){ throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); } $db = DB::db(); $general = $this->generalObj; $trust = Util::valueFit($this->city['trust'], 50); $score = Util::valueFit($this->calcBaseScore($rng), 1); ['success'=>$successRatio, 'fail'=>$failRatio] = CriticalRatioDomestic($general, static::$statKey); if($trust < 80){ $successRatio *= $trust / 80; } $successRatio = $general->onCalcDomestic(static::$actionKey, 'success', $successRatio); $failRatio = $general->onCalcDomestic(static::$actionKey, 'fail', $failRatio); $successRatio = Util::valueFit($successRatio, 0, 1); $failRatio = Util::valueFit($failRatio, 0, 1 - $successRatio); $normalRatio = 1 - $failRatio - $successRatio; $pick = $rng->choiceUsingWeight([ 'fail'=>$failRatio, 'success'=>$successRatio, 'normal'=>$normalRatio ]); $logger = $general->getLogger(); $date = $general->getTurnTime($general::TURNTIME_HM); $score *= CriticalScoreEx($rng, $pick); $score = Util::round($score); $exp = $score * 0.7; $ded = $score * 1.0; if($pick == 'success'){ updateMaxDomesticCritical($general, $score); } else{ $general->setAuxVar('max_domestic_critical', 0); } $scoreText = number_format($score, 0); $josaUl = JosaUtil::pick(static::$actionName, '을'); if($pick == 'fail'){ $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 실패하여 $scoreText 상승했습니다. <1>$date"); } else if($pick == 'success'){ $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 성공하여 $scoreText 상승했습니다. <1>$date"); } else{ $logger->pushGeneralActionLog(static::$actionName."{$josaUl} 하여 $scoreText 상승했습니다. <1>$date"); } if(TechLimit($this->env['startyear'], $this->env['year'], $this->nation['tech'])){ $score /= 4; } $genCount = Util::valueFit( $db->queryFirstField('SELECT gennum FROM nation WHERE nation=%i', $general->getVar('nation')), GameConst::$initialNationGenLimit ); $nationUpdated = [ 'tech' => $this->nation['tech'] + $score/$genCount ]; $db->update('nation', $nationUpdated, 'nation=%i', $general->getVar('nation')); $general->increaseVarWithLimit('gold', -$this->reqGold, 0); $general->addExperience($exp); $general->addDedication($ded); $general->increaseVar(static::$statKey.'_exp', 1); $this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $general->checkStatChange(); StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []); tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general); $general->applyDB($db); return true; } }