args); $v->rule('required', [ 'value', ]) ->rule('boolean', 'value'); if (!$v->validate()) { return $v->errorStr(); } return null; } public function getRequiredSessionMode(): int { return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY; } public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType { $value = $this->args['value']; $userID = $session->userID; $db = DB::db(); $me = $db->queryFirstRow('SELECT `no`,nation,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID); $permission = checkSecretPermission($me, false); if($permission < 0){ return "권한이 부족합니다."; } if ($me['officer_level'] < 5 && $permission != 4){ return "권한이 부족합니다."; } $nationID = $me['nation']; $nationStor = KVStorage::getStorage($db, $nationID, 'nation_env'); $avilableCnt = $nationStor->getValue('available_war_setting_cnt') ?? 0; if ($avilableCnt <= 0){ return "잔여 횟수가 부족합니다."; } $db->update('nation', [ 'war' => $value?1:0, ], 'nation=%i', $nationID); $nationStor->setValue('available_war_setting_cnt', $avilableCnt - 1); return [ 'result' => true, 'availableCnt' => $avilableCnt - 1, ]; } }