args); $v->rule('required', [ 'value', ]) ->rule('boolean', 'value'); if (!$v->validate()) { return $v->errorStr(); } return null; } public function getRequiredSessionMode(): int { return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY; } public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag) { $value = $this->args['value']; $userID = $session->userID; $db = DB::db(); $me = $db->queryFirstRow('SELECT `no`,nation,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID); $permission = checkSecretPermission($me, false); if($permission < 0){ return "권한이 부족합니다."; } if ($me['officer_level'] < 5 && $permission != 4){ return "권한이 부족합니다."; } $gameStor = KVStorage::getStorage($db, 'game_env'); $blockChangeScout = $gameStor->getValue('block_change_scout')??false; if ($blockChangeScout){ return "임관 설정을 바꿀 수 없도록 설정되어 있습니다."; } $nationID = $me['nation']; $db->update('nation', [ 'scout' => $value?1:0, ], 'nation=%i', $nationID); return [ 'result' => true ]; } }