get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear','year','month','develcost','join_mode']); $query = "select nation,supply from city where city='{$general['city']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $city = MYDB_fetch_array($result); $command = DecodeCommand($general['turn0']); $who = $command[1]; $query = "select * from general where no='$who'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $you = MYDB_fetch_array($result); $cost = Util::round($admin['develcost'] + ($you['experience'] + $you['dedication'])/1000) * 10; if($admin['join_mode'] == 'onlyRandom'){ $log[] = "●{$admin['month']}월:랜덤 임관만 가능합니다. 등용 실패. <1>$date"; } else if(!$you) { $log[] = "●{$admin['month']}월:없는 장수입니다. 등용 실패. <1>$date"; } elseif($admin['year'] < $admin['startyear']+3) { $log[] = "●{$admin['month']}월:초반 제한중입니다. 등용 실패. <1>$date"; } elseif($city['nation'] != $general['nation']) { $log[] = "●{$admin['month']}월:아국이 아닙니다. 등용 실패. <1>$date"; } elseif($city['supply'] == 0) { $log[] = "●{$admin['month']}월:고립된 도시입니다. 등용 실패. <1>$date"; } elseif($general['gold'] < $cost) { $log[] = "●{$admin['month']}월:자금이 모자랍니다. 등용 실패. <1>$date"; } else { $log[] = "●{$admin['month']}월:{$you['name']}에게 등용 권유 서신을 보냈습니다. <1>$date"; $exp = 100; $ded = 200; // 성격 보정 $exp = CharExperience($exp, $general['personal']); $ded = CharDedication($ded, $general['personal']); $msg = ScoutMessage::buildScoutMessage($general['no'], $who, $reason); if($msg){ $msg->send(true); } $general['intel2']++; $query = "update general set resturn='SUCCESS',gold=gold-'$cost',intel2='{$general['intel2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $log = checkAbility($general, $log); } pushGenLog($general, $log); } function process_25(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear', 'year', 'month', 'scenario', 'fiction', 'join_mode', 'init_year', 'init_month']); $query = "select nation from city where city='{$general['city']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $city = MYDB_fetch_array($result); $command = DecodeCommand($general['turn0']); $type = $command[2]; $where = $command[1]; if($admin['join_mode'] == 'onlyRandom' && $type < 98){ $type = 99; } $nation = null; $joinedNations = Json::decode($general['nations']); // 랜덤임관인 경우 if($general['npc'] >= 2 && $type >= 98 && !$admin['fiction'] && 1000 <= $admin['scenario'] && $admin['scenario'] < 2000){ //'사실' 모드에서는 '성향'에 우선을 두되, 장수수, 랜덤에 비중을 둠 $nations = $db->query( 'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0', $joinedNations, ($admin['year'] < $admin['startyear']+3)?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral ); shuffle($nations); $allGen = array_sum(array_map(function($item) { return $item['gennum']; }, $nations)); $maxScore = 1<<30; foreach($nations as $testNation){ $affinity = abs($general['affinity'] - $testNation['affinity']); $affinity = min($affinity, abs($affinity - 150)); $score = log($affinity + 1, 2);//0~ //쉐킷쉐킷 $score += Util::randF(); $score += sqrt($testNation['gennum']/$allGen); if($score < $maxScore){ $maxScore = $score; $nation = $testNation; } } } else if($type >= 98) { //랜임 $generals = []; foreach($db->queryAllLists('SELECT count(no), nation FROM general WHERE npc <= 2 AND nation > 0 GROUP BY nation') as list($cnt, $nation)){ $generals[$nation] = $cnt; } foreach($db->queryAllLists('SELECT count(no), nation FROM general WHERE 3 <= npc and npc <= 4 AND nation > 0 GROUP BY nation') as list($cnt, $nation)){ //의병, 인탐장은 1/3로 카운트 if(key_exists($nation, $generals)){ $generals[$nation] += $cnt / 3; } else{ $generals[$nation] = $cnt / 3; } } $allGen = array_sum($generals); $genLimit = GameConst::$defaultMaxGeneral; if($admin['join_mode'] == 'onlyRandom' && TimeUtil::IsRangeMonth($admin['init_year'], $admin['init_month'], 1, $admin['year'], $admin['month'])){ $genLimit = GameConst::$initialNationGenLimitForRandInit; } else if($admin['year'] < $admin['startyear'] + 3){ $genLimit = GameConst::$initialNationGenLimit; } $nations = $db->query( 'SELECT nation.`name` as `name`,nation.nation as nation,scout,nation.`level` as `level`,gennum,`injury` FROM nation join general on general.nation = nation.nation and general.level = 12 WHERE nation.nation not in %li and gennum < %i and scout = 0', $joinedNations, $genLimit ); shuffle($nations); $randVals = []; foreach($nations as $idx=>$testNation){ // 임관금지없음 국가, 방랑군 제외 if($type == 98 && $testNation['level'] == 0){ continue; } $score = 1; if($admin['startyear']+3 > $admin['year'] && $general['npc'] == 2){ $score *= sqrt((100-max(30, $testNation['injury']))/100); } $score *= $allGen/$generals[$testNation['nation']]; $randVals[$idx] = $score; } if($randVals){ $nation = $nations[Util::choiceRandomUsingWeight($randVals)]; } else{ $nation = null; } } else if($type == 0) { $nation = $db->queryFirstRow('SELECT `name`,nation,scout,`level` FROM nation WHERE nation=%i', $where); } else if($type == 1){ $where = $db->queryFirstField('SELECT nation FROM general WHERE no=%i', $where)??0; $nation = $db->queryFirstRow('SELECT `name`,nation,scout,`level` FROM nation WHERE nation=%i', $where); } if($nation){ $gencount = $db->queryFirstField('SELECT count(`no`) FROM general WHERE nation=%i', $nation['nation']); $josaUn = JosaUtil::pick($nation['name'], '은'); } if(!$nation) { $log[] = "●{$admin['month']}월:임관할 국가가 없습니다. 임관 실패. <1>$date"; if($type >= 98 && $genLimit == GameConst::$initialNationGenLimitForRandInit){ //랜덤 모드, 초기화시에는 랜덤 임관을 대신 한턴 더 넣어준다. $db->update('general', [ 'turn1'=>EncodeCommand(0, 0, $type, 25), ], '`no` = %i', $general['no']); pushGenLog($general, $log); process_42($general); return; } } elseif($general['nation'] != 0) { $log[] = "●{$admin['month']}월:재야가 아닙니다. 임관 실패. <1>$date"; } elseif($nation['nation'] == 0) { $log[] = "●{$admin['month']}월:없는 국가입니다. 임관 실패. <1>$date"; } elseif($nation['level'] == 0 && $gencount >= GameConst::$initialNationGenLimit) { $log[] = "●{$admin['month']}월:현재 {$nation['name']}{$josaUn} 임관이 제한되고 있습니다. 임관 실패."; } elseif($admin['year'] < $admin['startyear']+3 && $gencount >= GameConst::$initialNationGenLimit) { $log[] = "●{$admin['month']}월:현재 {$nation['name']}{$josaUn} 임관이 제한되고 있습니다. 임관 실패."; } elseif($nation['scout'] == 1 && $general['npc'] != 9) { $log[] = "●{$admin['month']}월:현재 {$nation['name']}{$josaUn} 임관이 금지되어 있습니다. 임관 실패."; } elseif($general['makelimit'] > 0 && $general['npc'] != 9) { $log[] = "●{$admin['month']}월:재야가 된지 12턴이 지나야 합니다. 임관 실패. <1>$date"; } elseif(in_array($nation['nation'], $joinedNations)) { $log[] = "●{$admin['month']}월:이미 임관했었던 국가입니다. 임관 실패. <1>$date"; } else { $josaYi = JosaUtil::pick($general['name'], '이'); if($type == 99 || $type == 98) { $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} 어쩌다보니 {$nation['name']}임관했습니다."; $log[] = "●{$admin['month']}월:{$nation['name']}에 랜덤으로 임관했습니다. <1>$date"; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}에 임관"); } else { $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} {$nation['name']}임관했습니다."; $log[] = "●{$admin['month']}월:{$nation['name']}에 임관했습니다. <1>$date"; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}에 임관"); } if($gencount < GameConst::$initialNationGenLimit) { $exp = 700; } else { $exp = 100; } $ded = 0; // 성격 보정 $exp = CharExperience($exp, $general['personal']); $ded = CharDedication($ded, $general['personal']); // 군주가 있는 곳으로 이동 $query = "select city from general where nation='{$nation['nation']}' and level='12'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $king = MYDB_fetch_array($result); // NPC초반시 임관기록 추가 안함 if($general['npc'] > 1 && $admin['year'] < $admin['startyear']+3) { } else { $joinedNations[] = $nation['nation']; } // 국적 바꾸고 등급 일반으로 // 명성 상승 $db->update('general', [ 'resturn'=>'SUCCESS', 'nation'=>$nation['nation'], 'nations'=>Json::encode($joinedNations), 'level'=>1, 'permission'=>'normal', 'experience'=>$db->sqleval('experience + %i', $exp), 'city'=>$king['city'], 'belong'=>1 ], 'no=%i', $general['no']); //국가 기술력 그대로 $query = "select no from general where nation='{$nation['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $gencount = MYDB_num_rows($result); $gennum = $gencount; if($gencount < GameConst::$initialNationGenLimit) $gencount = GameConst::$initialNationGenLimit; $query = "update nation set totaltech=tech*'$gencount',gennum='$gennum' where nation='{$nation['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); if($type < 99) { $log = uniqueItem($general, $log); } else { $log = uniqueItem($general, $log, 2); } } pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_29(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear','year','month','develcost','npccount','turnterm','scenario','maxgeneral', 'turntime']); $query = "select nation,name,level,gennum,scout from nation where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nation = MYDB_fetch_array($result); $josaUn = JosaUtil::pick($nation['name'], '은'); if($general['level'] == 0) { $log[] = "●{$admin['month']}월:재야입니다. 인재탐색 실패. <1>$date"; } elseif($nation['level'] <= 0) { $log[] = "●{$admin['month']}월:방랑군입니다. 인재탐색 실패. <1>$date"; } elseif($general['gold'] < $admin['develcost']) { $log[] = "●{$admin['month']}월:자금이 모자랍니다. 인재탐색 실패. <1>$date"; } else { $max_gen_cnt = $admin['maxgeneral']; $total_gen_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc <= 2'); $total_npc_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE 3 <= npc AND npc <= 4'); $gen_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE npc <= 2 AND nation = %i', $general['nation']); $npc_cnt = $db->queryFirstField('SELECT count(`no`) FROM general WHERE 3 <= npc AND npc <= 4 AND nation = %i', $general['nation']); $nation_cnt = $db->queryFirstField('SELECT count(`nation`) FROM nation WHERE `level` > 0'); $curr_cnt = Util::toInt($total_gen_cnt + $total_npc_cnt / 2); $remain_slot = $max_gen_cnt - $curr_cnt; $avg_cnt = $curr_cnt / $nation_cnt; $found_prop_main = pow($remain_slot / $max_gen_cnt, 6); $found_prop_small = 1 / ($total_npc_cnt / 3 + 1); $found_prop_big = 1 / $max_gen_cnt; if($total_npc_cnt < 50){ $found_prop = max($found_prop_main, $found_prop_small); } else{ $found_prop = max($found_prop_main, $found_prop_big); } $found_npc = Util::randBool($found_prop); // 탐색 실패 if(!$found_npc) { $exp = 100; $ded = 70; switch(Util::choiceRandomUsingWeight([$general['leader'], $general['power'], $general['intel']])) { case 0: $general['leader2'] += 1; break; case 1: $general['power2'] += 1; break; case 2: $general['intel2'] += 1; break; } $log[] = "●{$admin['month']}월:인재를 찾을 수 없었습니다. <1>$date"; } else { // 탐색 성공 $exp = 200; $ded = 300; switch(Util::choiceRandomUsingWeight([$general['leader'], $general['power'], $general['intel']])) { case 0: $general['leader2'] += 3; break; case 1: $general['power2'] += 3; break; case 2: $general['intel2'] += 3; break; } $name = getRandGenName(); $name = 'ⓜ'.$name; //중복장수 처리 $query = "select no from general where name like '{$name}%'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $count = MYDB_num_rows($result); $count++; if($count > 1) { $name = "{$name}{$count}"; } $join_prop = 0.55 * $avg_cnt / ($gen_cnt + $npc_cnt / 2); $no_scout = false; if($nation['scout'] != 0){ $no_scout = true; } else if($admin['year'] < $admin['startyear']+3 && $nation['gennum'] >= GameConst::$initialNationGenLimit){ $no_scout = true; } if($no_scout || !Util::randBool($join_prop)) { $scoutType = "발견"; $scoutLevel = 0; $scoutNation = 0; } else { $scoutType = "영입"; $scoutLevel = 1; $scoutNation = $nation['nation']; } $josaYi = JosaUtil::pick($general['name'], '이'); $josaRa = JosaUtil::pick($name, '라'); $log[] = "●{$admin['month']}월:$name{$josaRa}는 인재를 {$scoutType}하였습니다! <1>$date"; $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} $name{$josaRa}는 인재를 {$scoutType}하였습니다!"; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:$name{$josaRa}는 인재를 {$scoutType}"); $avgGen = $db->queryFirstRow('SELECT max(leader+power+intel) as lpi, avg(dedication) as ded,avg(experience) as exp, avg(dex0+dex10+dex20+dex30) as dex_t, avg(dex40) as dex40 from general where npc < 5 and nation = %i', $general['nation']); $dexTotal = $avgGen['dex_t']; //무장 40%, 지장 40%, 무지장 20% $stat_tier1 = GameConst::$defaultStatMax - 10 + rand()%11; $stat_tier3 = GameConst::$defaultStatMin + rand()%6; $stat_tier2 = GameConst::$defaultStatTotal - $stat_tier1 - $stat_tier3; $type = Util::choiceRandomUsingWeight([ 'power0'=>2, 'power1'=>2, 'power2'=>2, 'intel'=>6, 'neutral'=>3 ]); switch($type){ case 'power0': $leader = $stat_tier1; $power = $stat_tier2; $intel = $stat_tier3; $dexVal = [$dexTotal*5/8, $dexTotal/8, $dexTotal/8, $dexTotal/8]; break; case 'power1': $leader = $stat_tier1; $power = $stat_tier2; $intel = $stat_tier3; $dexVal = [$dexTotal/8, $dexTotal*5/8, $dexTotal/8, $dexTotal/8]; break; case 'power2': $leader = $stat_tier1; $power = $stat_tier2; $intel = $stat_tier3; $dexVal = [$dexTotal/8, $dexTotal/8, $dexTotal*5/8, $dexTotal/8]; break; case 'intel': $leader = $stat_tier1; $power = $stat_tier3; $intel = $stat_tier2; $dexVal = [$dexTotal/8, $dexTotal/8, $dexTotal/8, $dexTotal*5/8]; break; default: $leader = $stat_tier3; $power = $stat_tier1; $intel = $stat_tier2; $dexVal = [$dexTotal/4, $dexTotal/4, $dexTotal/4, $dexTotal/4]; break; } // 국내 최고능치 기준으로 랜덤성 스케일링 if($avgGen['lpi'] > 210) { $leader = Util::round($leader * $avgGen['lpi'] / GameConst::$defaultStatTotal * (60+rand()%31)/100); $power = Util::round($power * $avgGen['lpi'] / GameConst::$defaultStatTotal * (60+rand()%31)/100); $intel = Util::round($intel * $avgGen['lpi'] / GameConst::$defaultStatTotal * (60+rand()%31)/100); } elseif($avgGen['lpi'] > 180) { $leader = Util::round($leader * $avgGen['lpi'] / GameConst::$defaultStatTotal * (75+rand()%21)/100); $power = Util::round($power * $avgGen['lpi'] / GameConst::$defaultStatTotal * (75+rand()%21)/100); $intel = Util::round($intel * $avgGen['lpi'] / GameConst::$defaultStatTotal * (75+rand()%21)/100); } else { $leader = Util::round($leader * $avgGen['lpi'] / GameConst::$defaultStatTotal * (90+rand()%11)/100); $power = Util::round($power * $avgGen['lpi'] / GameConst::$defaultStatTotal * (90+rand()%11)/100); $intel = Util::round($intel * $avgGen['lpi'] / GameConst::$defaultStatTotal * (90+rand()%11)/100); } $over1 = 0; $over2 = 0; $over3 = 0; // 너무 높은 능치는 다른 능치로 분산 if($leader > 90) { $over1 = rand() % ($leader - 90) + 5; $leader -= $over1; } if($power > 90) { $over2 = rand() % ($power - 90) + 5; $power -= $over2; } if($intel > 90) { $over3 = rand() % ($intel - 90) + 5; $intel -= $over3; } // 낮은 능치쪽으로 합산 if($type == 'power') { $intel = $intel + $over1 + $over2 + $over3; } else { $power = $power + $over1 + $over2 + $over3; } // 너무 높은 능치는 제한 if($leader > 95) { $leader = 95; } if($power > 95) { $power = 95; } if($intel > 95) { $intel = 95; } //인재추가 $npc = 3; $npcid = $admin['npccount']; $npccount = 10000 + $npcid; $affinity = rand() % 150 + 1; $picture = 'default.jpg'; $turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime'])); $personal = rand() % 10; $bornyear = $admin['year']; $deadyear = $admin['year'] + 3; $age = 20; $specage = Util::round((GameConst::$retirementYear - $age)/12) + $age; $specage2 = Util::round((GameConst::$retirementYear - $age)/3) + $age; //$specage = $age + 1 + rand() % 3; //$specage2 = $age + 5 + rand() % 5; // 20년 ~ 50년 $killturn = Util::randRangeInt(20, 50) * 12; @MYDB_query(" insert into general ( npcid,npc,npc_org,affinity,name,picture,nation, city,leader,power,intel,experience,dedication, level,gold,rice,crew,crewtype,train,atmos,tnmt, weap,book,horse,turntime,killturn,age,belong,personal,special,specage,special2,specage2,npcmsg, makelimit,bornyear,deadyear, dex0, dex10, dex20, dex30, dex40 ) values ( '$npccount','$npc','$npc','$affinity','$name','$picture','$scoutNation', '{$general['city']}','$leader','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}', '$scoutLevel','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0', '0','0','0','$turntime','$killturn','$age','1','$personal','0','$specage','0','$specage2','', '0','$bornyear','$deadyear', '{$dexVal[0]}','{$dexVal[1]}','{$dexVal[2]}','{$dexVal[3]}','{$avgGen['dex40']}' )", $connect ) or Error(__LINE__.MYDB_error($connect),""); $npcid++; //npccount $gameStor->npccount=$npcid; //국가 기술력 그대로 $query = "select no from general where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $gencount = MYDB_num_rows($result); $gennum = $gencount; if($gencount < GameConst::$initialNationGenLimit) $gencount = GameConst::$initialNationGenLimit; //국가 기술력 그대로 $query = "update nation set totaltech=tech*'$gencount',gennum='$gennum' where nation='{$general['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } //기술로 가격 $gold = $general['gold'] - $admin['develcost']; // 성격 보정 $exp = CharExperience($exp, $general['personal']); $ded = CharDedication($ded, $general['personal']); // 자금 감소 // 경험치 상승 // 공헌도, 명성 상승 $query = "update general set resturn='SUCCESS',term='0',gold='$gold',leader2='{$general['leader2']}',power2='{$general['power2']}',intel2='{$general['intel2']}',dedication=dedication+'$ded',experience=experience+'$exp' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $log = checkAbility($general, $log); $log = uniqueItem($general, $log); } pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_45(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear', 'year', 'month']); $query = "select name,chemi from nation where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nation = MYDB_fetch_array($result); if($general['nation'] == 0) { $log[] = "●{$admin['month']}월:재야입니다. 하야 실패. <1>$date"; } elseif($admin['year'] < $admin['startyear']+3) { $log[] = "●{$admin['month']}월:초반제한중 하야는 불가능합니다. 하야 실패. <1>$date"; } elseif($general['level'] == 12) { $log[] = "●{$admin['month']}월:군주입니다. 하야 실패. <1>$date"; } else { $query = "select no from diplomacy where me='{$general['nation']}' and state>='3' and state<='4'"; $dipresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $dipcount1 = MYDB_num_rows($dipresult); $query = "select no from diplomacy where me='{$general['nation']}' and state>='5' and state<='6'"; $dipresult = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $dipcount2 = MYDB_num_rows($dipresult); $gold = 0; $rice = 0; // 금쌀1000이상은 남김 if($general['gold'] > 1000) { $gold = $general['gold'] - 1000; $general['gold'] = 1000; } if($general['rice'] > 1000) { $rice = $general['rice'] - 1000; $general['rice'] = 1000; } if($dipcount1 > 0) { $josaYi = JosaUtil::pick($general['name'], '이'); $josaUl = JosaUtil::pick($nation['name'], '을'); $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} 통합에 반대하며 {$nation['name']}{$josaUl} 떠났습니다."; $log[] = "●{$admin['month']}월:통합에 반대하며 {$nation['name']}에서 떠났습니다. <1>$date"; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:통합에 반대하며 {$nation['name']}{$josaUl} 떠남"); // 국적 바꾸고 등급 재야로 $query = "update general set resturn='SUCCESS',belong=0,nation=0,level=0,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } elseif($dipcount2 > 0) { $josaYi = JosaUtil::pick($general['name'], '이'); $josaUl = JosaUtil::pick($nation['name'], '을'); $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} 합병에 반대하며 {$nation['name']}{$josaUl} 떠났습니다."; $log[] = "●{$admin['month']}월:합병에 반대하며 {$nation['name']}에서 떠났습니다. <1>$date"; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:합병에 반대하며 {$nation['name']}{$josaUl} 떠남"); // 국적 바꾸고 등급 재야로 $query = "update general set resturn='SUCCESS',belong=0,nation=0,level=0,makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } else { $josaYi = JosaUtil::pick($general['name'], '이'); $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} {$nation['name']}에서 하야했습니다."; $log[] = "●{$admin['month']}월:{$nation['name']}에서 하야했습니다. <1>$date"; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}에서 하야"); // 국적 바꾸고 등급 재야로 // 명성/공헌 N*10% 감소 $query = "update general set resturn='SUCCESS',belong=0,nation=0,level=0,permission='normal',experience=experience*(1-0.1*betray),dedication=dedication*(1-0.1*betray),makelimit='12',gold='{$general['gold']}',rice='{$general['rice']}',betray=betray+1 where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } //도시의 태수, 군사, 종사직도 초기화 $query = "update city set gen1='0' where gen1='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update city set gen2='0' where gen2='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update city set gen3='0' where gen3='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "select no from troop where troop='{$general['troop']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $troop = MYDB_fetch_array($result); //부대장일 경우 if($troop['no'] == $general['no']) { // 모두 탈퇴 $query = "update general set troop='0' where troop='{$general['troop']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 부대 삭제 $query = "delete from troop where troop='{$general['troop']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } else { $query = "update general set troop='0' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } //국가 기술력 그대로 $query = "select no from general where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $gencount = MYDB_num_rows($result); $gennum = $gencount; if($gencount < GameConst::$initialNationGenLimit) $gencount = GameConst::$initialNationGenLimit; $nation['chemi'] -= 1; if($nation['chemi'] < 0) { $nation['chemi'] = 0; } $query = "update nation set totaltech=tech*'$gencount',gennum='$gennum',chemi='{$nation['chemi']}',gold=gold+'$gold',rice=rice+'$rice' where nation='{$general['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_46(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear', 'year', 'month']); $query = "select * from city where city='{$general['city']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $city = MYDB_fetch_array($result); $query = "select no from general where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $gencount = MYDB_num_rows($result); $query = "select nation from nation where nation!={$general['nation']} AND name='{$general['makenation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nationcount = MYDB_num_rows($result); $currNationLevel = $db->queryFirstField('SELECT level FROM nation WHERE nation=%i', $general['nation']); $command = DecodeCommand($general['turn0']); $color = $command[1]; $type = $command[2]; // 1 ~ 13 $colors = GetNationColors(); if($color >= count($colors)) { $color = 0; } $color = $colors[$color]; if($type < 1) { $type = 9; } elseif($type > 13) { $type = 9; } if($gencount < 2) { $log[] = "●{$admin['month']}월:수하 장수가 부족합니다. 건국 실패. <1>$date"; } elseif($admin['year'] >= $admin['startyear']+2) { $log[] = "●{$admin['month']}월:건국 기간이 지났습니다. 건국 실패. <1>$date"; } elseif($city['nation'] != 0) { $log[] = "●{$admin['month']}월:공백지가 아닙니다. 건국 실패. <1>$date"; } elseif($currNationLevel != 0) { $log[] = "●{$admin['month']}월:방랑군이 아닙니다. 건국 실패. <1>$date"; } elseif($nationcount > 0) { $log[] = "●{$admin['month']}월:존재하는 국가명입니다. 건국 실패. <1>$date"; } elseif($general['makelimit'] > 0) { $log[] = "●{$admin['month']}월:재야가 된지 12시간이 지나야 합니다. 건국 실패. <1>$date"; } elseif($general['level'] != 12) { $log[] = "●{$admin['month']}월:군주가 아닙니다. 건국 실패. <1>$date"; } elseif($city['level'] != 5 && $city['level'] != 6) { $log[] = "●{$admin['month']}월:중, 소 도시에서만 가능합니다. 건국 실패. <1>$date"; } else { $db->update('nation', [ 'name'=>$general['makenation'], 'color'=>$color, 'level'=>1, 'type'=>$type, 'capital'=>$general['city'], ], 'nation=%i', $general['nation']); refreshNationStaticInfo(); $nation = getNationStaticInfo($general['nation']); // 현 도시 소속지로 $query = "update city set nation='{$nation['nation']}',conflict='{}' where city='{$general['city']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $josaYi = JosaUtil::pick($general['name'], '이'); $josaUl = JosaUtil::pick($nation['name'], '을'); $log[] = "●{$admin['month']}월:{$nation['name']}{$josaUl} 건국하였습니다. <1>$date"; $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} {$city['name']}에 국가를 건설하였습니다."; $josaYi = JosaUtil::pick($nation['name'], '이'); $history[] = "●{$admin['year']}년 {$admin['month']}월:【건국】".getNationType($type)." {$nation['name']}{$josaYi} 새로이 등장하였습니다."; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}{$josaUl} 건국"); $josaYi = JosaUtil::pick($general['name'], '이'); pushNationHistory($nation, "●{$admin['year']}년 {$admin['month']}월:{$general['name']}{$josaYi} {$nation['name']}{$josaUl} 건국"); $exp = 1000; $ded = 1000; // 성격 보정 $exp = CharExperience($exp, $general['personal']); $ded = CharDedication($ded, $general['personal']); // 명성 상승 $query = "update general set resturn='SUCCESS',dedication=dedication+'$ded', experience=experience+'$exp' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $log = uniqueItem($general, $log, 3); } pushWorldHistory($history, $admin['year'], $admin['month']); pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_47(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear', 'year', 'month']); $nation = getNationStaticInfo($general['nation']); //현재 외교 진행중(평시, 불가침만 제외)일때 $query = "select state from diplomacy where me='{$general['nation']}' and state!='2' and state!='7'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $dipcount = MYDB_num_rows($result); if($general['level'] != 12) { $log[] = "●{$admin['month']}월:군주가 아닙니다. <1>$date"; } elseif($admin['year'] < $admin['startyear']+3) { $log[] = "●{$admin['month']}월:초반제한중에는 방랑이 불가능합니다. 방랑 실패."; } elseif($dipcount != 0) { $log[] = "●{$admin['month']}월:방랑할 수 없는 외교상태입니다. 방랑 실패."; } elseif($nation['level'] == 0) { $log[] = "●{$admin['month']}월:이미 방랑군입니다. 방랑 실패."; } else { $josaYi = JosaUtil::pick($general['name'], '이'); $log[] = "●{$admin['month']}월:영토를 버리고 방랑의 길을 떠납니다. <1>$date"; $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} 방랑의 길을 떠납니다."; $josaUl = JosaUtil::pick($nation['name'], '을'); pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}{$josaUl} 버리고 방랑"); $josaUn = JosaUtil::pick($general['name'], '은'); $history[] = "●{$admin['year']}년 {$admin['month']}월:【방랑】{$general['name']}{$josaUn} 방랑의 길을 떠납니다."; //분쟁기록 모두 지움 DeleteConflict($general['nation']); // 국명, 색깔 바꿈 국가 레벨 0, 성향리셋, 기술0 $query = "update nation set name='{$general['name']}',color='#330000',level='0',type='0',tech='0',totaltech='0',capital='0' where nation='{$general['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 본인 빼고 건국/임관제한 $query = "update general set makelimit='12' where no!='{$general['no']}' and nation='{$general['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 건국/임관제한 $query = "update general set resturn='SUCCESS',makelimit='12' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 관직장수 일반으로 $query = "update general set level=1 where nation='{$general['nation']}' and level <= 11"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 전 도시 공백지로 $query = "update city set nation='0',front='0',gen1='0',gen2='0',gen3='0',conflict='{}' where nation='{$general['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 외교 리셋 $query = "update diplomacy set state='2',term='0' where me='{$general['nation']}' or you='{$general['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); pushWorldHistory($history, $admin['year'], $admin['month']); refreshNationStaticInfo(); } pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_54(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $youlog = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['year','month']); $command = DecodeCommand($general['turn0']); $who = $command[1]; $query = "select no,name,nation from general where no='$who'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nextruler = MYDB_fetch_array($result); $query = "select nation,name from nation where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nation = MYDB_fetch_array($result); //현재 외교 진행중(통합제의중)일때 $query = "select state from diplomacy where me='{$general['nation']}' and state='4'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $dipcount = MYDB_num_rows($result); if($nextruler['name'] == "") { $log[] = "●{$admin['month']}월:잘못된 장수입니다. 선양 실패. <1>$date"; } elseif($general['level'] != 12) { $log[] = "●{$admin['month']}월:군주가 아닙니다. 선양 실패. <1>$date"; } elseif($nextruler['nation'] != $general['nation']) { $log[] = "●{$admin['month']}월:잘못된 장수입니다. 선양 실패. <1>$date"; } elseif($dipcount != 0) { $log[] = "●{$admin['month']}월:현재 통합 진행중입니다. 선양 실패."; } else { //군주 교체 $db->update('general', [ 'level'=>12, 'permission'=>'normal' ], 'no=%i', $who); // 태수,군사,종사이었다면 해제 $db->update('city', [ 'gen1'=>0, ], 'gen1=%i', $who); $db->update('city', [ 'gen2'=>0, ], 'gen2=%i', $who); $db->update('city', [ 'gen3'=>0, ], 'gen3=%i', $who); $db->update('general', [ 'resturn'=>'SUCCESS', 'level'=>1, 'permission'=>'auditor', 'experience'=>$db->sqleval('experience*0.7'), ], 'no=%i', $general['no']); $josaYi = JosaUtil::pick($general['name'], '이'); $history[] = "●{$admin['year']}년 {$admin['month']}월:【선양】{$general['name']}{$josaYi} {$nation['name']}의 군주 자리를 {$nextruler['name']}에게 선양했습니다."; $log[] = "●{$admin['month']}월:{$nextruler['name']}에게 군주의 자리를 물려줍니다. <1>$date"; $youlog[] = "●{$admin['month']}월:{$general['name']}에게서 군주의 자리를 물려받습니다."; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}의 군주자리를 {$nextruler['name']}에게 선양"); pushGeneralHistory($nextruler, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}의 군주자리를 물려 받음"); pushNationHistory($nation, "●{$admin['year']}년 {$admin['month']}월:{$general['name']}{$josaYi} {$nextruler['name']}에게 선양"); } pushGenLog($general, $log); pushGenLog($nextruler, $youlog); pushWorldHistory($history, $admin['year'], $admin['month']); } function process_55(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['startyear', 'year', 'month']); $query = "select name from city where city='{$general['city']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $city = MYDB_fetch_array($result); $query = "select nation from nation where name='{$general['name']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nationcount = MYDB_num_rows($result); if($nationcount > 0) { $makename = mb_substr("$nationcount".$general['name'], 0, 6); } else { $makename = $general['name']; } if($general['level'] != 0) { $log[] = "●{$admin['month']}월:재야가 아닙니다. 거병 실패. <1>$date"; } elseif($admin['year'] >= $admin['startyear']+2) { $log[] = "●{$admin['month']}월:거병 기간이 지났습니다. 거병 실패. <1>$date"; } elseif($general['makelimit'] > 0) { $log[] = "●{$admin['month']}월:재야가 된지 12시간이 지나야 합니다. 거병 실패. <1>$date"; } else { DB::db()->insert('nation', [ 'name'=>$makename, 'color'=>'#330000', 'gold'=>0, 'rice'=>GameConst::$baserice, 'rate'=>20, 'bill'=>100, 'sabotagelimit'=>36, 'surlimit'=>72, 'type'=>0, 'gennum'=>1 ]); $nationID = DB::db()->insertId(); refreshNationStaticInfo(); $nation = getNationStaticInfo($nationID); $exp = 100; $ded = 100; // 성격 보정 $exp = CharExperience($exp, $general['personal']); $ded = CharDedication($ded, $general['personal']); // 명성 상승 // 군주로 // 현 국가 소속으로 $query = "update general set resturn='SUCCESS',belong=1,level=12,nation='{$nation['nation']}',dedication=dedication+'$ded', experience=experience+'$exp' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $josaYi = JosaUtil::pick($general['name'], '이'); $log[] = "●{$admin['month']}월:거병에 성공하였습니다. <1>$date"; $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} {$city['name']}에서 거병하였습니다."; $history[] = "●{$admin['year']}년 {$admin['month']}월:【거병】{$general['name']}{$josaYi} 세력을 결성하였습니다."; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$city['name']}에서 거병"); pushNationHistory($nation, "●{$admin['year']}년 {$admin['month']}월:{$general['name']}{$josaYi} {$city['name']}에서 거병"); // 외교테이블 추가 foreach(getAllNationStaticInfo() as $younation){ if($nation['nation'] == $younation['nation']){ continue; } //FIXME: 쿼리 개선. foreach문은 굳이 필요없을것 $query = "insert into diplomacy (me, you, state, term) values ('{$nation['nation']}', '{$younation['nation']}', '2', '0')"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "insert into diplomacy (me, you, state, term) values ('{$younation['nation']}', '{$nation['nation']}', '2', '0')"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } } pushWorldHistory($history, $admin['year'], $admin['month']); pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_56(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['year','month']); $nation = getNationStaticInfo($general['nation']); $query = "select city from city where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $citycount = MYDB_num_rows($result); if($general['level'] != 12) { $log[] = "●{$admin['month']}월:군주가 아닙니다. <1>$date"; } elseif($citycount != 0) { $log[] = "●{$admin['month']}월:방랑군이 아닙니다. <1>$date"; } else { $josaYi = JosaUtil::pick($general['name'], '이'); $log[] = "●{$admin['month']}월:세력을 해산했습니다. <1>$date"; $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} 세력을 해산했습니다."; $josaUl = JosaUtil::pick($nation['name'], '을'); pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:{$nation['name']}{$josaUl} 해산"); $query = "select no from general where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $genCount = MYDB_num_rows($result); // 수동 해산인 국가 페널티, 자금, 군량 if($genCount > 1) { $query = "update general set resturn='SUCCESS' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update general set gold=1000 where nation='{$general['nation']}' and gold>1000"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update general set rice=1000 where nation='{$general['nation']}' and rice>1000"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); } //분쟁기록 모두 지움 DeleteConflict($general['nation']); deleteNation($general); refreshNationStaticInfo(); } pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushGenLog($general, $log); } function process_57(&$general) { $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); $connect=$db->get(); $log = []; $youlog = []; $alllog = []; $history = []; $date = substr($general['turntime'],11,5); $admin = $gameStor->getValues(['year', 'month', 'killturn']); $query = "select nation,name from nation where nation='{$general['nation']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $nation = MYDB_fetch_array($result); $query = "select nation,supply from city where city='{$general['city']}'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $city = MYDB_fetch_array($result); $query = "select npc,no,name,killturn from general where nation='{$general['nation']}' and level='12'"; $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $ruler = MYDB_fetch_array($result); if($general['level'] == 0) { $log[] = "●{$admin['month']}월:재야 입니다. 모반 실패. <1>$date"; } elseif($general['level'] < 5) { $log[] = "●{$admin['month']}월:수뇌부 이상만 가능합니다. 모반 실패. <1>$date"; } elseif($city['nation'] != $general['nation']) { $log[] = "●{$admin['month']}월:아국이 아닙니다. 모반 실패. <1>$date"; } elseif($city['supply'] == 0) { $log[] = "●{$admin['month']}월:고립된 도시입니다. 모반 실패. <1>$date"; } elseif($general['level'] == 12) { $log[] = "●{$admin['month']}월:이미 군주 입니다. 모반 실패. <1>$date"; } elseif($ruler['killturn'] >= $admin['killturn']) { $log[] = "●{$admin['month']}월:군주가 활동중입니다. 모반 실패. <1>$date"; } elseif($ruler['npc'] >= 2) { $log[] = "●{$admin['month']}월:군주가 NPC입니다. 모반 실패. <1>$date"; } else { //군주 교체 $query = "update general set resturn='SUCCESS',level='12' where no='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 태수,군사,종사이었다면 해제 $query = "update city set gen1='0' where gen1='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update city set gen2='0' where gen2='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update city set gen3='0' where gen3='{$general['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $query = "update general set level='1',experience=experience*0.7 where no='{$ruler['no']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $josaYi = JosaUtil::pick($general['name'], '이'); $log[] = "●{$admin['month']}월:모반에 성공했습니다. <1>$date"; $youlog[] = "●{$admin['month']}월:{$general['name']}에게 군주의 자리를 뺏겼습니다."; $alllog[] = "●{$admin['month']}월:{$general['name']}{$josaYi} 모반에 성공했습니다."; $history[] = "●{$admin['year']}년 {$admin['month']}월:【모반】{$general['name']}{$josaYi} {$nation['name']}의 군주 자리를 찬탈했습니다."; pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:모반으로 {$nation['name']}의 군주자리를 찬탈"); pushGeneralHistory($ruler, "●{$admin['year']}년 {$admin['month']}월:{$general['name']}의 모반으로 인해 {$nation['name']}의 군주자리를 박탈당함"); pushNationHistory($nation, "●{$admin['year']}년 {$admin['month']}월:{$general['name']}{$josaYi} {$ruler['name']}에게서 군주자리를 찬탈"); } pushGenLog($general, $log); pushGenLog($ruler, $youlog); pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); pushWorldHistory($history, $admin['year'], $admin['month']); }