hasActivatedSkill('필살') && !$oppose->hasActivatedSkill('회피')){ return true; } if($self->hasActivatedSkill('격노불가')){ return true; } if($oppose->hasActivatedSkill('필살')){ $self->activateSkill('격노'); $oppose->deactivateSkill('회피'); if($self->isAttacker() && $self->rng->nextBool(1/2)){ $self->activateSkill('진노'); } } else if($self->rng->nextBool(1/4)){ $self->activateSkill('격노'); $oppose->deactivateSkill('회피'); if($self->isAttacker() && $self->rng->nextBool(1/2)){ $self->activateSkill('진노'); } } return true; } }