args); $v->rule('required', [ 'troopID', ]) ->rule('integer', 'troopID'); if (!$v->validate()) { return $v->errorStr(); } return null; } public function getRequiredSessionMode(): int { return static::REQ_GAME_LOGIN; } public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType { $userID = $session->userID; $troopID = $this->args['troopID']; $db = DB::db(); $me = $db->queryFirstRow('SELECT `no`,nation,`troop`,`officer_level`,permission,penalty FROM general WHERE `owner`=%i', $userID); if ($me['troop'] != 0) { return '이미 부대에 소속되어 있습니다.'; } $nationID = $me['nation']; if ($nationID == 0) { return '국가에 소속되어 있지 않습니다.'; } $troopExists = $db->queryFirstField('SELECT `troop_leader` FROM `troop` WHERE `troop_leader` = %i AND `nation` = %i', $troopID, $nationID); if (!$troopExists) { return '부대가 올바르지 않습니다.'; } $generalID = $me['no']; $db->update('general', [ 'troop' => $troopID, ], '`no` = %i AND `troop` = %i', $generalID, 0); return null; } }