arg = []; return true; } protected function init(){ $general = $this->generalObj; $env = $this->env; $this->setCity(); $this->setNation(['strategic_cmd_limit']); $this->runnableConstraints=[ ConstraintHelper::OccupiedCity(), ConstraintHelper::BeChief(), /*ConstraintHelper::AllowDiplomacyStatus($this->generalObj->getNationID(), [ 0 ], '전쟁중이 아닙니다.'),*/ ConstraintHelper::ReqNationValue('strategic_cmd_limit', '전략기한', '==', 0, '전략기한이 남았습니다.') ]; } public function getCost():array{ return [0, 0]; } public function getPreReqTurn():int{ return 2; } public function getPostReqTurn():int{ return 0; } public function run():bool{ if(!$this->isRunnable()){ throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); } $db = DB::db(); $general = $this->generalObj; $generalID = $general->getID(); $generalName = $general->getName(); $date = $general->getTurnTime($general::TURNTIME_HM); $nationID = $general->getNationID(); $nationName = $this->nation['name']; $logger = $general->getLogger(); $logger->pushGeneralActionLog("필사즉생 발동! <1>$date"); $exp = 5 * ($this->getPreReqTurn() + 1); $ded = 5 * ($this->getPreReqTurn() + 1); $exp = $general->onCalcStat($general, 'experience', $exp); $ded = $general->onCalcStat($general, 'dedication', $ded); $josaYi = JosaUtil::pick($generalName, '이'); $broadcastMessage = "{$generalName}{$josaYi} 필사즉생을 발동하였습니다."; foreach($db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND no != %i', $nationID, $generalID) as $targetGeneralID){ $targetGeneral = General::createGeneralObjFromDB($targetGeneralID, ['train', 'atmos'], 1); $targetGeneral->getLogger()->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN); if($targetGeneral->getVar('train') < 100){ $targetGeneral->setVar('train', 100); } if($targetGeneral->getVar('atmos') < 100){ $targetGeneral->setVar('atmos', 100); } $targetGeneral->applyDB($db); } if($general->getVar('train') < 100){ $general->setVar('train', 100); } if($general->getVar('atmos') < 100){ $general->setVar('atmos', 100); } $logger->pushGeneralHistoryLog('필사즉생을 발동'); $logger->pushNationalHistoryLog("{$generalName}{$josaYi} 필사즉생을 발동"); $genCount = Util::valueFit($this->nation['gennum'], GameConst::$initialNationGenLimit); $nextTerm = Util::round(sqrt($genCount*8)*10); $nextTerm = $general->onCalcStrategic($this->getName(), 'delay', $nextTerm); $db->update('nation', ['strategic_cmd_limit' => $nextTerm], 'nation=%i', $nationID); $general->setResultTurn(new LastTurn($this->getName(), $this->arg, 0)); $general->applyDB($db); return true; } }