var serverListTemplate = "\ \ \ <%korName%>섭
\ \ \ - 폐 쇄 중 -\ \ "; var serverTextInfo = "\ \ 서기 <%year%>년 <%month%>월 (<%scenario%>)
\ 유저 : <%userCnt%> / <%maxUserCnt%>명 NPC : <%npcCnt%>명 (<%turnTerm%>분 턴 서버)\ \ "; var serverFullTemplate = "\ - 장수 등록 마감 -\ "; var serverCreateAndSelectTemplate = "\ - 미 등 록 -\ \ \ \ \ "; var serverCreateTemplate = "\ - 미 등 록 -\ \ \ \ "; var serverLoginTemplate = "\ \ <%name%>\ \ \ \ "; var serverReservedTemplate = "\ \ - 오픈 일시 : <%openDatetime%> -
\ <%scenarioName%> <%turnterm%>분 턴 서버
\ (상성 설정:<%fictionMode%>), (빙의 여부:<%npcMode%>), (최대 스탯:<%gameConf.defaultStatTotal%>), (기타 설정:<%otherTextInfo%>)\ "; $(function(){ $("#btn_logout").click(Entrance_Logout); Entrance_UpdateServer(); }); function Entrance_UpdateServer() { $.ajax({ type:'post', url:"j_server_get_status.php", dataType:'json', }).then(function(response){ if(response.result == "SUCCESS") { Entrance_drawServerList(response.server); } }); } function Entrance_drawServerList(serverInfos){ var $serverList = $('#server_list'); $.each(serverInfos, function(idx, serverInfo){ var $serverHtml = $(TemplateEngine(serverListTemplate, serverInfo)); $serverList.append($serverHtml); if(!serverInfo.exists){ return true; } var serverPath = "../"+serverInfo.name; $.getJSON("../"+serverInfo.name+'/j_server_basic_info.php',{}, function(result){ if(result.reserved){ $serverHtml.find('.server_down').detach(); $serverHtml.append( TemplateEngine(serverReservedTemplate, result.reserved) ); return; } if(!result.game){ return; } var game= result.game; //TODO: 서버 폐쇄 방식을 새롭게 변경 $serverHtml.find('.server_down').detach(); if(game.isUnited == 2){ $serverHtml.find('.n_country').html('§천하통일§'); } else{ $serverHtml.find('.n_country').html('<{0}국 경쟁중>'.format(game.nationCnt)); } $serverHtml.append( TemplateEngine(serverTextInfo, game) ); if(result.me && result.me.name){ var me = result.me; me.serverPath = serverPath; $serverHtml.append( TemplateEngine(serverLoginTemplate, me) ); } else if(game.userCnt >= game.maxUserCnt){ $serverHtml.append( TemplateEngine(serverFullTemplate, {}) ); } else if(game.npcMode == 1){ $serverHtml.append( TemplateEngine(serverCreateAndSelectTemplate, {serverPath:serverPath}) ).addClass('server_create_and_select'); } else{ $serverHtml.append( TemplateEngine(serverCreateTemplate, {serverPath:serverPath}) ); } }); }); } function Entrance_Logout() { $.ajax({ type:'post', url:"j_logout.php", dataType:'json', }).then(function(response) { if(response.result) { location.href="../"; } else { alert('로그아웃 실패'); } }); }