isAttacker()){ return true; } $attackCoef = $self->getCrewType()->getAttackCoef($oppose->getCrewType()); if($attackCoef < 1){ if($oppose->hasActivatedSkill('선제') && $self->getPhase() >= $self->getMaxPhase() - 2){ $self->addBonusPhase(-1); } return true; } if($self->getPhase() < $self->getMaxPhase() - 1){ return true; } $self->addBonusPhase(1); return true; } }